Fixed Function
Programmable Shader
<<interface>>
GL
<<interface>>
GLES1
<<interface>>
GL2ES1
<<interface>>
GL2
<<interface>>
GL2ES2
<<interface>>
GL3
<<interface>>
GLES2
GLContext
GLDrawable
GL2Impl
GL3Impl
GLES2Impl
Desktop final public
OpenGL Interfaces
Mobile final public
OpenGL Interfaces
Private implementation (detail)
Desktop/Mobile
Common Interfaces
<<interface>>
NativeWindow
AbstractGraphicsConfiguration
GLCapabilities
GLProfile
Lifecycle: From the lower right to
the top, left step where the
GLContext is created with a
suitable GL implementation
matching the GLProfile.
<<interface>>
GLBase
Common GL Stuff
Common Desktop
Profile
<<interface>>
GL2GL3
GLES1Impl
Capabilities
0..1
1
chosen
1
requested
1
1
1