# This .cfg file is used to generate the interface and implementing # class for the CGL extensions. # Note that there are currently no such extensions exposed on Mac OS # X, but if in the future there are, this structure will allow them to # be easily exposed. JavaOutputDir ../build/gensrc/classes NativeOutputDir ../build/gensrc/native/jogl/OSX Package com.sun.opengl.impl.macosx.cgl Style InterfaceAndImpl JavaClass CGLExt ImplPackage com.sun.opengl.impl.macosx.cgl ImplJavaClass CGLExtImpl Include gl-common-gl2.cfg Include gl-desktop.cfg EmitProcAddressTable true ProcAddressTableClassName CGLExtProcAddressTable GetProcAddressTableExpr _context.getCGLExtProcAddressTable() # Ignore everything that doesn't start with cgl or CGL IgnoreNot ^(cgl|CGL).+ CustomCCode #include CustomCCode #include CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "glext.h" are parsed. */ CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode /* Include the OpenGL headers */ CustomCCode #include CustomCCode #include CustomCCode /* Provide Windows typedefs */ CustomCCode typedef void* LPVOID; CustomCCode typedef unsigned int* PUINT; CustomJavaCode CGLExt public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode CGLExt public boolean isExtensionAvailable(String glExtensionName); CustomJavaCode CGLExtImpl public CGLExtImpl(MacOSXCGLContext context) { CustomJavaCode CGLExtImpl this._context = context; CustomJavaCode CGLExtImpl } CustomJavaCode CGLExtImpl public boolean isFunctionAvailable(String glFunctionName) CustomJavaCode CGLExtImpl { CustomJavaCode CGLExtImpl return _context.isFunctionAvailable(glFunctionName); CustomJavaCode CGLExtImpl } CustomJavaCode CGLExtImpl public boolean isExtensionAvailable(String glExtensionName) CustomJavaCode CGLExtImpl { CustomJavaCode CGLExtImpl return _context.isExtensionAvailable(glExtensionName); CustomJavaCode CGLExtImpl } CustomJavaCode CGLExtImpl private MacOSXCGLContext _context;