CustomCCode #include <stdio.h> /* android */ CustomCCode #include <GLES/glplatform.h> CustomCCode // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode // "glext.h" are parsed. CustomCCode #define GL_GLEXT_PROTOTYPES CustomCCode #include <GLES/gl.h> CustomCCode #include <GLES/glext.h> CustomCCode #include <GLES/glext-supplement.h> CustomCCode #include <stdlib.h>