CustomCCode #include <stdio.h> /* android */
CustomCCode #include <GLES/glplatform.h>
CustomCCode // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode // "glext.h" are parsed.
CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #include <GLES/gl.h>
CustomCCode #include <GLES/glext.h>
CustomCCode #include <GLES/glext-supplement.h>
CustomCCode #include <stdlib.h>