# This .cfg file is used to generate the GL interface and implementing class. JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/gl2es12 ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/GLObject.java ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/fixed/GLMatrixIf.java ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/fixed/GLPointerIf.java ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/fixed/GLLightingIf.java Package javax.media.opengl Style InterfaceAndImpl JavaClass GL2ES12 Extends GL2ES12 GL Extends GL2ES12 GL2ES1 Extends GL2ES12 GL2ES2 Extends GL2ES12 GLObject Extends GL2ES12 GLMatrixIf Extends GL2ES12 GLPointerIf Extends GL2ES12 GLLightingIf ImplPackage com.sun.opengl.impl.gl2es12 ImplJavaClass GL2ES12Impl Implements GL2ES12Impl GL Implements GL2ES12Impl GL2ES1 Implements GL2ES12Impl GL2ES2 Implements GL2ES12Impl GLObject Implements GL2ES12Impl GLMatrixIf Implements GL2ES12Impl GLPointerIf Implements GL2ES12Impl GLLightingIf Include gl-common-gl2.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg EmitProcAddressTable true ProcAddressTableClassName GL2ES12ProcAddressTable GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable()) # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true CustomJavaCode GL2ES12 public static final int GL_STENCIL_INDEX16 = 0x8D49; CustomJavaCode GL2ES12 public static final int GL_RGBA_FLOAT32_APPLE = 0x8814; CustomJavaCode GL2ES12 public static final int GL_RGBA_FLOAT16_APPLE = 0x881A; CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } CustomJavaCode GL2ES12Impl public void glClearDepthf(float depth) { CustomJavaCode GL2ES12Impl glClearDepth((double)depth); } CustomJavaCode GL2ES12Impl public void glDepthRangef(float zNear, float zFar) { CustomJavaCode GL2ES12Impl glDepthRange((double)zNear, (double)zFar); } Include gl-headers.cfg Include ../intptr.cfg IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c Import javax.media.opengl.GLES1 Import javax.media.opengl.GLES2 Import javax.media.opengl.GL2ES12 Import javax.media.opengl.util.BufferUtil Import java.io.PrintStream