# This .cfg file is used to generate the GL interface and implementing class. JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/gl3 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java Package javax.media.opengl Style InterfaceAndImpl JavaClass GL3bc Extends GL3bc GLBase Extends GL3bc GL Extends GL3bc GL2ES1 Extends GL3bc GL2ES2 Extends GL3bc GL2GL3 Extends GL3bc GL2 Extends GL3bc GL3 ImplPackage com.sun.opengl.impl.gl3 ImplJavaClass GL3bcImpl Implements GL3bcImpl GLBase Implements GL3bcImpl GL Implements GL3bcImpl GL2ES1 Implements GL3bcImpl GL2ES2 Implements GL3bcImpl GL2GL3 Implements GL3bcImpl GL2 Implements GL3bcImpl GL3 Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg Include gl3-common.cfg Include gl3-desktop.cfg # Because we're manually implementing glMapBuffer but only producing # the implementing class, GlueGen doesn't notice that it has to emit a # proc address table entry for it. Force it to here. ForceProcAddressGen glMapBuffer # Force all of the methods to be emitted using dynamic linking so we # don't need to link against any emulation library on the desktop or # depend on the presence of an import library for a particular device ForceProcAddressGen __ALL__ # Also force the calling conventions of the locally generated function # pointer typedefs for these routines to APIENTRY LocalProcAddressCallingConvention __ALL__ APIENTRY EmitProcAddressTable true ProcAddressTableClassName GL3bcProcAddressTable GetProcAddressTableExpr ((GL3bcProcAddressTable)_context.getGLProcAddressTable()) # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true # Ignore extensions that are already picked up via the GL2ES1 interface IgnoreExtension GL_EXT_point_parameters # Add PixelStorei StateTracker CustomJavaCode GL3bcImpl private static final int params_offset = 0; // just a helper for JavaPrologue .. JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } CustomJavaCode GL3bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { CustomJavaCode GL3bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } CustomJavaCode GL3bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { CustomJavaCode GL3bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } CustomJavaCode GL3bcImpl public void glClearDepthf(float depth) { CustomJavaCode GL3bcImpl glClearDepth((double)depth); } CustomJavaCode GL3bcImpl public void glDepthRangef(float zNear, float zFar) { CustomJavaCode GL3bcImpl glDepthRange((double)zNear, (double)zFar); } Include gl-headers.cfg Include ../intptr.cfg IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-common.java IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-gl3bc.java IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-desktop.java IncludeAs CustomJavaCode GL3bcImpl gl-impl-CustomJavaCode-gl2_es2.java IncludeAs CustomCCode gl-impl-CustomCCode-gl3bc.c Import javax.media.opengl.GLES1 Import javax.media.opengl.GLES2 Import javax.media.opengl.GL2GL3 Import javax.media.opengl.GL2 Import javax.media.opengl.GL3 Import javax.media.opengl.GL3bc Import com.sun.opengl.impl.InternalBufferUtil Import java.io.PrintStream