/** * Part of <code>GL_NV_vertex_array_range</code>. * <p> * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> / * <code>glXAllocateMemoryNV</code>. * </p> */ public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority); /** * Part of <code>GL_NV_vertex_array_range</code>. * <p> * Provides platform-independent access to the <code>wglFreeMemoryNV</code> / * <code>glXFreeMemoryNV</code>. * </p> */ public void glFreeMemoryNV(java.nio.ByteBuffer pointer);