# This .cfg file is used to generate the GL interface and implementing class.
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/es2

ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java

Package javax.media.opengl
Style InterfaceOnly
JavaClass GLES2
#Extends GLES2 GLBase
#Extends GLES2 GL
Extends GLES2 GL2ES2
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl2_es2-common.cfg
Include gl2_es2-CustomJavaCode.cfg

# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true

# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__

CustomJavaCode GLES2 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;