# This .cfg file is used to generate the GL interface. JavaOutputDir gensrc/classes ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java Package javax.media.opengl Style InterfaceOnly JavaClass GLES3 #Extends GLES3 GLBase #Extends GLES3 GL #Extends GLES3 GL2ES2 #Extends GLES3 GL2ES3 #Extends GLES3 GL3ES3 Extends GLES3 GLES2 Extends GLES3 GL4ES3 HierarchicalNativeOutput false Include gl-common.cfg Include gl-common-extensions.cfg Include gl2_es3-common.cfg Include gl2_es2-CustomJavaCode.cfg IncludeAs CustomJavaCode GLES3 gl2_es2-common-cpubufferJavaCode.java IncludeAs CustomJavaCode GLES3 gl2-common-cpubufferJavaCode.java ForceExtension GL_ARB_ES3_compatibility # dummy procaddress config / force procaddress for comments EmitProcAddressTable false ProcAddressTableClassName DontGenerateProcAddressTableStuff GetProcAddressTableExpr DontGenerateProcAddressTableStuff ForceProcAddressGen __ALL__ # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true