# This .cfg file is used to generate the GL interface and implementing class. Package com.jogamp.opengl Style InterfaceOnly JavaClass GL Extends GL GLBase # Inform the glue code generator of the association between #defines # and functions and the extensions in which they are defined # _for_ code generation. This shall match the parsed header files! GLSemHeader GLES2/gl2ext-supplement.h GLSemHeader GLES2/gl2.h GLSemHeader GLES2/gl2ext.h ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/com/jogamp/opengl/GLBase.java HierarchicalNativeOutput false Include gl-common.cfg Include gl-common-gpubufferonly.cfg Include gl-common-extensions.cfg Include gl-if-gl-ignores.cfg Include gl-if-gl2_es2-ignores.cfg Include gl-if-gl3-ignores.cfg Include gl-if-gl4-ignores.cfg Include gl-embedded-ignores.cfg Include gl-desktop-ignores.cfg JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl # Ignore all ES 2.X only stuff .. Ignore ^gl.*x Ignore ^gl.*xOES Ignore glEGL.* # dummy procaddress config / force procaddress for comments EmitProcAddressTable false ProcAddressTableClassName DontGenerateProcAddressTableStuff GetProcAddressTableExpr DontGenerateProcAddressTableStuff ForceProcAddressGen __ALL__ # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true IncludeAs CustomJavaCode GL gl-if-CustomJavaCode-gl.java