# This .cfg file is used to generate the GL interface and implementing class. Package javax.media.opengl Style InterfaceOnly JavaClass GL2GL3 Extends GL2GL3 GLBase Extends GL2GL3 GL Extends GL2GL3 GL2ES2 ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2Set.java HierarchicalNativeOutput false Include gl-common.cfg Include gl-common-extensions.cfg JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl # # Same name but different signature .. # # No collisions found .. good! EmitProcAddressTable false ProcAddressTableClassName DontGenerateProcAddressTableStuff GetProcAddressTableExpr DontGenerateProcAddressTableStuff # Inform the glue code generator of the association between #defines # and functions and the extensions in which they are defined GLHeader GL3/gl3.h GLHeader GL3/gl3ext.h # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true Import java.io.PrintStream