typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); /* Java->C glue code: * Java package: jogamp.opengl.es3.GLES3Impl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: void * glMapBuffer(GLenum target, GLenum access); */ JNIEXPORT jlong JNICALL Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERPROC ptr_glMapBuffer; void * _res; ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; assert(ptr_glMapBuffer != NULL); _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); return (jlong) (intptr_t) _res; } /* Java->C glue code: * Java package: jogamp.opengl.es3.GLES3Impl * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access) * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); */ JNIEXPORT jlong JNICALL Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) { typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange; void * _res; ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress; assert(ptr_glMapBufferRange != NULL); _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access); return (jlong) (intptr_t) _res; } /* Java->C glue code: * Java package: jogamp.opengl.es3.GLES3Impl * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity); * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity); */ JNIEXPORT jobject JNICALL Java_jogamp_opengl_es3_GLES3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) { return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); }