// Tracks glBegin/glEnd calls to determine whether it is legal to // query Vertex Buffer Object state private boolean inBeginEndPair; /* FIXME: refactor dependence on Java 2D / JOGL bridge // Tracks creation and destruction of server-side OpenGL objects when // the Java2D/OpenGL pipeline is enabled and it is using frame buffer // objects (FBOs) to do its rendering private GLObjectTracker tracker; public void setObjectTracker(GLObjectTracker tracker) { this.tracker = tracker; } */ public GL4bcImpl(GLProfile glp, GLContextImpl context) { this._context = context; if(null != context) { this.bufferSizeTracker = context.getBufferSizeTracker(); this.bufferStateTracker = context.getBufferStateTracker(); this.glStateTracker = context.getGLStateTracker(); } else { this.bufferSizeTracker = null; this.bufferStateTracker = null; this.glStateTracker = null; } this.glProfile = glp; } public final void finalizeInit() { if(null != _context) { haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object"); haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object"); haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 || isExtensionAvailable("GL_ARB_vertex_array_object"); } else { haveARBPixelBufferObject = false; haveEXTPixelBufferObject = false; haveGL15 = false; haveGL21 = false; haveARBVertexBufferObject = false; haveARBVertexArrayObject = false; } } private int[] imageSizeTemp = new int[1]; private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) { return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ; } @Override public final boolean isGL4bc() { return _context.isGL4bc(); } @Override public final boolean isGL4() { return _context.isGL4(); } @Override public final boolean isGL3bc() { return _context.isGL3bc(); } @Override public final boolean isGL3() { return _context.isGL3(); } @Override public final boolean isGL2() { return _context.isGL2(); } @Override public final boolean isGL2ES1() { return _context.isGL2ES1(); } @Override public final boolean isGL2ES2() { return _context.isGL2ES2(); } @Override public final boolean isGL2ES3() { return _context.isGL2ES3(); } @Override public final boolean isGL3ES3() { return _context.isGL3ES3(); } @Override public final boolean isGL4ES3() { return _context.isGL4ES3(); } @Override public final boolean isGL4core() { return _context.isGL4core(); } @Override public final boolean isGL3core() { return _context.isGL3core(); } @Override public final boolean isGLcore() { return _context.isGLcore(); } @Override public final boolean isGLES2Compatible() { return _context.isGLES2Compatible(); } @Override public final boolean isGLES3Compatible() { return _context.isGLES3Compatible(); } @Override public final boolean isGL2GL3() { return _context.isGL2GL3(); } @Override public final boolean hasGLSL() { return _context.hasGLSL(); } @Override public final GL4bc getGL4bc() throws GLException { if(!isGL4bc()) { throw new GLException("Not a GL4bc implementation"); } return this; } @Override public final GL4 getGL4() throws GLException { if(!isGL4()) { throw new GLException("Not a GL4 implementation"); } return this; } @Override public final GL3bc getGL3bc() throws GLException { if(!isGL3bc()) { throw new GLException("Not a GL3bc implementation"); } return this; } @Override public final GL3 getGL3() throws GLException { if(!isGL3()) { throw new GLException("Not a GL3 implementation"); } return this; } @Override public final GL2 getGL2() throws GLException { if(!isGL2()) { throw new GLException("Not a GL2 implementation"); } return this; } @Override public final GL2ES1 getGL2ES1() throws GLException { if(!isGL2ES1()) { throw new GLException("Not a GL2ES1 implementation"); } return this; } @Override public final GL2ES2 getGL2ES2() throws GLException { if(!isGL2ES2()) { throw new GLException("Not a GL2ES2 implementation"); } return this; } @Override public final GL2ES3 getGL2ES3() throws GLException { if(!isGL2ES3()) { throw new GLException("Not a GL2ES3 implementation"); } return this; } @Override public final GL3ES3 getGL3ES3() throws GLException { if(!isGL3ES3()) { throw new GLException("Not a GL3ES3 implementation"); } return this; } @Override public final GL4ES3 getGL4ES3() throws GLException { if(!isGL4ES3()) { throw new GLException("Not a GL4ES3 implementation"); } return this; } @Override public final GL2GL3 getGL2GL3() throws GLException { if(!isGL2GL3()) { throw new GLException("Not a GL2GL3 implementation"); } return this; } @Override public final boolean isGLES1() { return false; } @Override public final boolean isGLES2() { return false; } @Override public final boolean isGLES3() { return false; } @Override public final boolean isGLES() { return false; } @Override public final GLES1 getGLES1() throws GLException { throw new GLException("Not a GLES1 implementation"); } @Override public final GLES2 getGLES2() throws GLException { throw new GLException("Not a GLES2 implementation"); } @Override public final GLES3 getGLES3() throws GLException { throw new GLException("Not a GLES3 implementation"); } @Override public final boolean isNPOTTextureAvailable() { return _context.isNPOTTextureAvailable(); } @Override public final java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) { return _context.glAllocateMemoryNV(size, readFrequency, writeFrequency, priority); } @Override public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) { _context.glFreeMemoryNV(pointer); } // // Helpers for ensuring the correct amount of texture data // private final GLBufferSizeTracker bufferSizeTracker; private final GLBufferStateTracker bufferStateTracker; private final GLStateTracker glStateTracker; private boolean haveARBPixelBufferObject; private boolean haveEXTPixelBufferObject; private boolean haveGL15; private boolean haveGL21; private boolean haveARBVertexBufferObject; private boolean haveARBVertexArrayObject; private final boolean checkBufferObject(boolean extensionAvail, boolean allowVAO, boolean bound, int state, String kind, boolean throwException) { if ( inBeginEndPair ) { throw new GLException("May not call this between glBegin and glEnd"); } if ( !extensionAvail ) { if ( !bound ) { return true; } if(throwException) { throw new GLException("Required extensions not available to call this function"); } return false; } int buffer = bufferStateTracker.getBoundBufferObject(state, this); if ( bound ) { if ( 0 != buffer ) { return true; } if ( allowVAO ) { buffer = bufferStateTracker.getBoundBufferObject(GL2ES3.GL_VERTEX_ARRAY_BINDING, this); if( 0 != buffer && _context.getDefaultVAO() != buffer ) { return true; } } if ( throwException ) { throw new GLException(kind + " must be bound to call this method"); } return false; } else { if ( 0 == buffer ) { return true; } if ( throwException ) { throw new GLException(kind + " must be unbound to call this method"); } return false; } } private final void validateCPUSourcedAvail() { if(!_context.isCPUDataSourcingAvail()) { throw new GLException("CPU data sourcing n/a w/ "+_context); } } private final boolean checkArrayVBOUnbound(boolean throwException) { if(throwException) { validateCPUSourcedAvail(); } return checkBufferObject(haveGL15 || haveARBVertexBufferObject, haveARBVertexArrayObject, // allowVAO false, // bound GL.GL_ARRAY_BUFFER, "array vertex_buffer_object", throwException); } private final boolean checkArrayVBOBound(boolean throwException) { return checkBufferObject(haveGL15 || haveARBVertexBufferObject, haveARBVertexArrayObject, // allowVAO true, // bound GL.GL_ARRAY_BUFFER, "array vertex_buffer_object", throwException); } private final boolean checkElementVBOUnbound(boolean throwException) { if(throwException) { validateCPUSourcedAvail(); } return checkBufferObject(haveGL15 || haveARBVertexBufferObject, haveARBVertexArrayObject, // allowVAO false, // bound GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object", throwException); } private final boolean checkElementVBOBound(boolean throwException) { return checkBufferObject(haveGL15 || haveARBVertexBufferObject, haveARBVertexArrayObject, // allowVAO true, // bound GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object", throwException); } private final boolean checkIndirectVBOUnbound(boolean throwException) { if(throwException) { validateCPUSourcedAvail(); } return checkBufferObject(haveGL15 || haveARBVertexBufferObject, haveARBVertexArrayObject, // allowVAO false, // bound GL4.GL_DRAW_INDIRECT_BUFFER, "indirect vertex_buffer_object", throwException); } private final boolean checkIndirectVBOBound(boolean throwException) { return checkBufferObject(haveGL15 || haveARBVertexBufferObject, haveARBVertexArrayObject, // allowVAO true, // bound GL4.GL_DRAW_INDIRECT_BUFFER, "indirect vertex_buffer_object", throwException); } private final boolean checkUnpackPBOUnbound(boolean throwException) { return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, false, // allowVAO false, // bound GL2.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object", throwException); } private final boolean checkUnpackPBOBound(boolean throwException) { return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, false, // allowVAO true, // bound GL2.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object", throwException); } private final boolean checkPackPBOUnbound(boolean throwException) { return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, false, // allowVAO false, // bound GL2.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object", throwException); } private final boolean checkPackPBOBound(boolean throwException) { return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, false, // allowVAO true, // bound GL2.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object", throwException); } @Override public final boolean glIsPBOPackBound() { return checkPackPBOBound(false); } @Override public final boolean glIsPBOUnpackBound() { return checkUnpackPBOBound(false); } /** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer */ public final java.nio.ByteBuffer glMapBuffer(int target, int access) { return glMapBufferImpl(target, false, 0, 0, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer); } /** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_map_buffer_range */ public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) { return glMapBufferImpl(target, true, offset, length, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange); } /** Entry point to C language function: GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access */ public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { return glMapNamedBufferImpl(bufferName, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT); } @Override public final void glVertexPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); } else { glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } } @Override public final void glColorPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); } else { glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } } @Override public final void glNormalPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.getComponentCount()!=3) { throw new GLException("Only 3 components per normal allowed"); } if(array.isVBO()) { glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset()); } else { glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); } } @Override public final void glTexCoordPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); } else { glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } }