JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) { JavaPrologue glReleaseShaderCompiler return; JavaPrologue glReleaseShaderCompiler } JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) { JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available"); JavaPrologue glShaderBinary } JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) { JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available"); JavaPrologue glGetShaderPrecisionFormat }