CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in CustomCCode "gl3.h" are parsed. */ CustomCCode #define GL3_PROTOTYPES CustomCCode #if defined(_WIN32) CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #undef WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode #elif defined(macosx) CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode /* Provide Windows typedefs */ CustomCCode typedef void* LPVOID; CustomCCode typedef unsigned int* PUINT; CustomCCode #elif defined(__unix__) CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode #include CustomCCode #endif