# This .cfg file is used to generate the interface and implementing # class for the WGL extensions. JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/Windows Package com.jogamp.opengl.impl.windows.wgl Style InterfaceAndImpl JavaClass WGLExt ImplPackage com.jogamp.opengl.impl.windows.wgl ImplJavaClass WGLExtImpl Include gl-common.cfg Include gl-desktop.cfg AllowNonGLExtensions true GLHeader wingdi.h GLHeader GL/wglext.h EmitProcAddressTable true ProcAddressTableClassName WGLExtProcAddressTable GetProcAddressTableExpr _context.getWGLExtProcAddressTable() # Ignore everything that doesn't start with wgl or WGL Ignore GL_.+ Ignore gl.+ Include gl-headers.cfg Include ../intptr.cfg # FIXME: for the time being, ignore all extensions requiring the # presence of java.nio.LongBuffer because it doesn't exist on CDC/FP + # JSR-239 NIO subset (remove once we have Java SE classes running on CVM) # Inform the glue code generator of the association between #defines # and functions and the extensions in which they are defined GLHeader GL/wglext.h IgnoreExtension WGL_OML_sync_control IgnoreExtension WGL_NV_gpu_affinity CustomJavaCode WGLExt public boolean isFunctionAvailable(String glFunctionName); CustomJavaCode WGLExt public boolean isExtensionAvailable(String glExtensionName); CustomJavaCode WGLExtImpl public WGLExtImpl(WindowsWGLContext context) { CustomJavaCode WGLExtImpl this._context = context; CustomJavaCode WGLExtImpl } CustomJavaCode WGLExtImpl public boolean isFunctionAvailable(String glFunctionName) CustomJavaCode WGLExtImpl { CustomJavaCode WGLExtImpl return _context.isFunctionAvailable(glFunctionName); CustomJavaCode WGLExtImpl } CustomJavaCode WGLExtImpl public boolean isExtensionAvailable(String glExtensionName) CustomJavaCode WGLExtImpl { CustomJavaCode WGLExtImpl return _context.isExtensionAvailable(glExtensionName); CustomJavaCode WGLExtImpl } CustomJavaCode WGLExtImpl private WindowsWGLContext _context;