# This .cfg file is used to generate the interface to the wgl routines # used internally by the WindowsGLContext implementation. JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/Windows Package com.jogamp.nativewindow.impl.windows JavaClass GDI Style AllStatic Opaque boolean BOOL Opaque long HANDLE Opaque long PROC Opaque long HINSTANCE Opaque long HWND Opaque long HBITMAP Opaque long HDC Opaque long HGDIOBJ Opaque long HGLRC Opaque long HPBUFFERARB Opaque long HPBUFFEREXT Opaque long void ** Import javax.media.nativewindow.util.Point Import javax.media.nativewindow.NativeWindowException Import javax.media.nativewindow.windows.RegisteredClass Import javax.media.nativewindow.windows.RegisteredClassFactory Import com.jogamp.nativewindow.impl.NWJNILibLoader import com.jogamp.nativewindow.impl.Debug CustomCCode #define WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #undef WIN32_LEAN_AND_MEAN CustomCCode #include CustomCCode #include Include ../intptr.cfg CustomCCode extern HINSTANCE GetApplicationHandle(); IncludeAs CustomJavaCode GDI win32-CustomJavaCode.java