/* Java->C glue code: * Java package: net.java.games.jogl.impl.GLImpl * Java method: long dispatch_glMapBuffer(int target, int access) * C function: LPVOID glMapBuffer(GLenum target, GLenum access); */ /* JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERPROC ptr_glMapBuffer; LPVOID _res; ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; assert(ptr_glMapBuffer != NULL); _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); return (jlong) (intptr_t) _res; } */ /* Java->C glue code: * Java package: net.java.games.jogl.impl.GLImpl * Java method: long dispatch_glMapBufferARB(int target, int access) * C function: LPVOID glMapBufferARB(GLenum target, GLenum access); */ /* JNIEXPORT jlong JNICALL Java_com_sun_opengl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB; LPVOID _res; ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress; assert(ptr_glMapBufferARB != NULL); _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access); return (jlong) (intptr_t) _res; } */