# This .cfg file is used to generate the interface to the JAWT, which
# is used by the WindowsOnscreenGLContext.
Style AllStatic
Package net.java.games.jogl.impl
JavaClass JAWTFactory
JavaOutputDir ..\build\gensrc\classes
NativeOutputDir ..\build\gensrc\native\jogl
HierarchicalNativeOutput false
Opaque boolean jboolean
Opaque long HDC
IgnoreField JAWT GetComponent
IgnoreField JAWT_DrawingSurfaceInfo      platformInfo
IgnoreField JAWT_Win32DrawingSurfaceInfo null
IgnoreField JAWT_Win32DrawingSurfaceInfo hpalette
CustomCCode #include <jawt.h>

CustomCCode /* This typedef is only needed for VC6 */
CustomCCode #if _MSC_VER <= 1200
CustomCCode typedef int intptr_t;
CustomCCode #endif

Import net.java.games.jogl.impl.JAWT_PlatformInfo
StructPackage JAWT_Win32DrawingSurfaceInfo net.java.games.jogl.impl.windows
EmitStruct JAWT_Win32DrawingSurfaceInfo
Implements JAWT_Win32DrawingSurfaceInfo JAWT_PlatformInfo
CustomJavaCode JAWT_DrawingSurfaceInfo   public JAWT_PlatformInfo platformInfo() {
CustomJavaCode JAWT_DrawingSurfaceInfo     return platformInfo0(getBuffer());
CustomJavaCode JAWT_DrawingSurfaceInfo   }
CustomJavaCode JAWT_DrawingSurfaceInfo   private native JAWT_PlatformInfo platformInfo0(Buffer jthis0);