# This .cfg file is used to generate the interface to the JAWT, which # is used by the WindowsOnscreenGLContext. Style AllStatic Package net.java.games.jogl.impl JavaClass JAWTFactory JavaOutputDir ..\build\gensrc\classes NativeOutputDir ..\build\gensrc\native\jogl HierarchicalNativeOutput false Opaque boolean jboolean Opaque long HDC IgnoreField JAWT GetComponent IgnoreField JAWT_DrawingSurfaceInfo platformInfo IgnoreField JAWT_Win32DrawingSurfaceInfo null IgnoreField JAWT_Win32DrawingSurfaceInfo hpalette CustomCCode #include <jawt.h> CustomCCode /* This typedef is only needed for VC6 */ CustomCCode #if _MSC_VER <= 1200 CustomCCode typedef int intptr_t; CustomCCode #endif Import net.java.games.jogl.impl.JAWT_PlatformInfo StructPackage JAWT_Win32DrawingSurfaceInfo net.java.games.jogl.impl.windows EmitStruct JAWT_Win32DrawingSurfaceInfo Implements JAWT_Win32DrawingSurfaceInfo JAWT_PlatformInfo CustomJavaCode JAWT_DrawingSurfaceInfo public JAWT_PlatformInfo platformInfo() { CustomJavaCode JAWT_DrawingSurfaceInfo return platformInfo0(getBuffer()); CustomJavaCode JAWT_DrawingSurfaceInfo } CustomJavaCode JAWT_DrawingSurfaceInfo private native JAWT_PlatformInfo platformInfo0(Buffer jthis0);