#Generated, do not edit, edit createTagletProps.sh instead. #This file is used in NativeTaglet and maps the generated method names #to the function specific OpenGL documentation man pages. nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/ glAccum=man2/xhtml/glAccum.xml glActiveShaderProgram=man4/xhtml/glActiveShaderProgram.xml glActiveTexture=man4/xhtml/glActiveTexture.xml glAlphaFunc=man2/xhtml/glAlphaFunc.xml glAreTexturesResident=man2/xhtml/glAreTexturesResident.xml glArrayElement=man2/xhtml/glArrayElement.xml glAttachShader=man4/xhtml/glAttachShader.xml glBeginConditionalRender=man4/xhtml/glBeginConditionalRender.xml glBegin=man2/xhtml/glBegin.xml glBeginQueryIndexed=man4/xhtml/glBeginQueryIndexed.xml glBeginQuery=man4/xhtml/glBeginQuery.xml glBeginTransformFeedback=man4/xhtml/glBeginTransformFeedback.xml glBindAttribLocation=man4/xhtml/glBindAttribLocation.xml glBindBufferBase=man4/xhtml/glBindBufferBase.xml glBindBuffer=man4/xhtml/glBindBuffer.xml glBindBufferRange=man4/xhtml/glBindBufferRange.xml glBindFragDataLocationIndexed=man4/xhtml/glBindFragDataLocationIndexed.xml glBindFragDataLocation=man4/xhtml/glBindFragDataLocation.xml glBindFramebuffer=man4/xhtml/glBindFramebuffer.xml glBindImageTexture=man4/xhtml/glBindImageTexture.xml glBindProgramPipeline=man4/xhtml/glBindProgramPipeline.xml glBindRenderbuffer=man4/xhtml/glBindRenderbuffer.xml glBindSampler=man4/xhtml/glBindSampler.xml glBindTexture=man4/xhtml/glBindTexture.xml glBindTransformFeedback=man4/xhtml/glBindTransformFeedback.xml glBindVertexArray=man4/xhtml/glBindVertexArray.xml glBindVertexBuffer=man4/xhtml/glBindVertexBuffer.xml glBitmap=man2/xhtml/glBitmap.xml glBlendColor=man4/xhtml/glBlendColor.xml glBlendEquation=man4/xhtml/glBlendEquation.xml glBlendEquationSeparate=man4/xhtml/glBlendEquationSeparate.xml glBlendFunc=man4/xhtml/glBlendFunc.xml glBlendFuncSeparate=man4/xhtml/glBlendFuncSeparate.xml glBlitFramebuffer=man4/xhtml/glBlitFramebuffer.xml glBufferData=man4/xhtml/glBufferData.xml glBufferSubData=man4/xhtml/glBufferSubData.xml glCallList=man2/xhtml/glCallList.xml glCallLists=man2/xhtml/glCallLists.xml glCheckFramebufferStatus=man4/xhtml/glCheckFramebufferStatus.xml glClampColor=man4/xhtml/glClampColor.xml glClearAccum=man2/xhtml/glClearAccum.xml glClearBufferData=man4/xhtml/glClearBufferData.xml glClearBuffer=man4/xhtml/glClearBuffer.xml glClearBufferSubData=man4/xhtml/glClearBufferSubData.xml glClearColor=man4/xhtml/glClearColor.xml glClearDepth=man4/xhtml/glClearDepth.xml glClearIndex=man2/xhtml/glClearIndex.xml glClear=man4/xhtml/glClear.xml glClearStencil=man4/xhtml/glClearStencil.xml glClientActiveTexture=man2/xhtml/glClientActiveTexture.xml glClientWaitSync=man4/xhtml/glClientWaitSync.xml glClipPlane=man2/xhtml/glClipPlane.xml glColor=man2/xhtml/glColor.xml glColorMask=man4/xhtml/glColorMask.xml glColorMaterial=man2/xhtml/glColorMaterial.xml glColorPointer=man2/xhtml/glColorPointer.xml glColorSubTable=man2/xhtml/glColorSubTable.xml glColorTable=man2/xhtml/glColorTable.xml glColorTableParameter=man2/xhtml/glColorTableParameter.xml glCompileShader=man4/xhtml/glCompileShader.xml glCompressedTexImage1D=man4/xhtml/glCompressedTexImage1D.xml glCompressedTexImage2D=man4/xhtml/glCompressedTexImage2D.xml glCompressedTexImage3D=man4/xhtml/glCompressedTexImage3D.xml glCompressedTexSubImage1D=man4/xhtml/glCompressedTexSubImage1D.xml glCompressedTexSubImage2D=man4/xhtml/glCompressedTexSubImage2D.xml glCompressedTexSubImage3D=man4/xhtml/glCompressedTexSubImage3D.xml glConvolutionFilter1D=man2/xhtml/glConvolutionFilter1D.xml glConvolutionFilter2D=man2/xhtml/glConvolutionFilter2D.xml glConvolutionParameter=man2/xhtml/glConvolutionParameter.xml glCopyBufferSubData=man4/xhtml/glCopyBufferSubData.xml glCopyColorSubTable=man2/xhtml/glCopyColorSubTable.xml glCopyColorTable=man2/xhtml/glCopyColorTable.xml glCopyConvolutionFilter1D=man2/xhtml/glCopyConvolutionFilter1D.xml glCopyConvolutionFilter2D=man2/xhtml/glCopyConvolutionFilter2D.xml glCopyImageSubData=man4/xhtml/glCopyImageSubData.xml glCopyPixels=man2/xhtml/glCopyPixels.xml glCopyTexImage1D=man4/xhtml/glCopyTexImage1D.xml glCopyTexImage2D=man4/xhtml/glCopyTexImage2D.xml glCopyTexSubImage1D=man4/xhtml/glCopyTexSubImage1D.xml glCopyTexSubImage2D=man4/xhtml/glCopyTexSubImage2D.xml glCopyTexSubImage3D=man4/xhtml/glCopyTexSubImage3D.xml glCreateProgram=man4/xhtml/glCreateProgram.xml glCreateShader=man4/xhtml/glCreateShader.xml glCreateShaderProgram=man4/xhtml/glCreateShaderProgram.xml glCullFace=man4/xhtml/glCullFace.xml glDebugMessageCallback=man4/xhtml/glDebugMessageCallback.xml glDebugMessageControl=man4/xhtml/glDebugMessageControl.xml glDebugMessageInsert=man4/xhtml/glDebugMessageInsert.xml glDeleteBuffers=man4/xhtml/glDeleteBuffers.xml glDeleteFramebuffers=man4/xhtml/glDeleteFramebuffers.xml glDeleteLists=man2/xhtml/glDeleteLists.xml glDeleteProgram=man4/xhtml/glDeleteProgram.xml glDeleteProgramPipelines=man4/xhtml/glDeleteProgramPipelines.xml glDeleteQueries=man4/xhtml/glDeleteQueries.xml glDeleteRenderbuffers=man4/xhtml/glDeleteRenderbuffers.xml glDeleteSamplers=man4/xhtml/glDeleteSamplers.xml glDeleteShader=man4/xhtml/glDeleteShader.xml glDeleteSync=man4/xhtml/glDeleteSync.xml glDeleteTextures=man4/xhtml/glDeleteTextures.xml glDeleteTransformFeedbacks=man4/xhtml/glDeleteTransformFeedbacks.xml glDeleteVertexArrays=man4/xhtml/glDeleteVertexArrays.xml glDepthFunc=man4/xhtml/glDepthFunc.xml glDepthMask=man4/xhtml/glDepthMask.xml glDepthRangeArray=man4/xhtml/glDepthRangeArray.xml glDepthRangeIndexed=man4/xhtml/glDepthRangeIndexed.xml glDepthRange=man4/xhtml/glDepthRange.xml glDetachShader=man4/xhtml/glDetachShader.xml glDisableClientState=man2/xhtml/glDisableClientState.xml glDisablei=man3/xhtml/glDisablei.xml glDisable=man4/xhtml/glDisable.xml glDisableVertexAttribArray=man4/xhtml/glDisableVertexAttribArray.xml glDispatchComputeIndirect=man4/xhtml/glDispatchComputeIndirect.xml glDispatchCompute=man4/xhtml/glDispatchCompute.xml glDrawArraysIndirect=man4/xhtml/glDrawArraysIndirect.xml glDrawArraysInstancedBaseInstance=man4/xhtml/glDrawArraysInstancedBaseInstance.xml glDrawArraysInstanced=man4/xhtml/glDrawArraysInstanced.xml glDrawArrays=man4/xhtml/glDrawArrays.xml glDrawBuffer=man4/xhtml/glDrawBuffer.xml glDrawBuffers=man4/xhtml/glDrawBuffers.xml glDrawElementsBaseVertex=man4/xhtml/glDrawElementsBaseVertex.xml glDrawElementsIndirect=man4/xhtml/glDrawElementsIndirect.xml glDrawElementsInstancedBaseInstance=man4/xhtml/glDrawElementsInstancedBaseInstance.xml glDrawElementsInstancedBaseVertexBaseInstance=man4/xhtml/glDrawElementsInstancedBaseVertexBaseInstance.xml glDrawElementsInstancedBaseVertex=man4/xhtml/glDrawElementsInstancedBaseVertex.xml glDrawElementsInstanced=man4/xhtml/glDrawElementsInstanced.xml glDrawElements=man4/xhtml/glDrawElements.xml glDrawPixels=man2/xhtml/glDrawPixels.xml glDrawRangeElementsBaseVertex=man4/xhtml/glDrawRangeElementsBaseVertex.xml glDrawRangeElements=man4/xhtml/glDrawRangeElements.xml glDrawTransformFeedbackInstanced=man4/xhtml/glDrawTransformFeedbackInstanced.xml glDrawTransformFeedback=man4/xhtml/glDrawTransformFeedback.xml glDrawTransformFeedbackStreamInstanced=man4/xhtml/glDrawTransformFeedbackStreamInstanced.xml glDrawTransformFeedbackStream=man4/xhtml/glDrawTransformFeedbackStream.xml glEdgeFlag=man2/xhtml/glEdgeFlag.xml glEdgeFlagPointer=man2/xhtml/glEdgeFlagPointer.xml glEnableClientState=man2/xhtml/glEnableClientState.xml glEnable=man4/xhtml/glEnable.xml glEnableVertexAttribArray=man4/xhtml/glEnableVertexAttribArray.xml glEndConditionalRender=man4/xhtml/glEndConditionalRender.xml glEndList=man2/xhtml/glEndList.xml glEnd=man2/xhtml/glEnd.xml glEndQueryIndexed=man4/xhtml/glEndQueryIndexed.xml glEndQuery=man4/xhtml/glEndQuery.xml glEndTransformFeedback=man4/xhtml/glEndTransformFeedback.xml glEvalCoord=man2/xhtml/glEvalCoord.xml glEvalMesh=man2/xhtml/glEvalMesh.xml glEvalPoint=man2/xhtml/glEvalPoint.xml glFeedbackBuffer=man2/xhtml/glFeedbackBuffer.xml glFenceSync=man4/xhtml/glFenceSync.xml glFinish=man4/xhtml/glFinish.xml glFlush=man4/xhtml/glFlush.xml glFlushMappedBufferRange=man4/xhtml/glFlushMappedBufferRange.xml glFogCoord=man2/xhtml/glFogCoord.xml glFogCoordPointer=man2/xhtml/glFogCoordPointer.xml glFog=man2/xhtml/glFog.xml glFramebufferParameteri=man4/xhtml/glFramebufferParameteri.xml glFramebufferRenderbuffer=man4/xhtml/glFramebufferRenderbuffer.xml glFramebufferTextureLayer=man4/xhtml/glFramebufferTextureLayer.xml glFramebufferTexture=man4/xhtml/glFramebufferTexture.xml glFrontFace=man4/xhtml/glFrontFace.xml glFrustum=man2/xhtml/glFrustum.xml glGenBuffers=man4/xhtml/glGenBuffers.xml glGenerateMipmap=man4/xhtml/glGenerateMipmap.xml glGenFramebuffers=man4/xhtml/glGenFramebuffers.xml glGenLists=man2/xhtml/glGenLists.xml glGenProgramPipelines=man4/xhtml/glGenProgramPipelines.xml glGenQueries=man4/xhtml/glGenQueries.xml glGenRenderbuffers=man4/xhtml/glGenRenderbuffers.xml glGenSamplers=man4/xhtml/glGenSamplers.xml glGenTextures=man4/xhtml/glGenTextures.xml glGenTransformFeedbacks=man4/xhtml/glGenTransformFeedbacks.xml glGenVertexArrays=man4/xhtml/glGenVertexArrays.xml glGetActiveAtomicCounterBufferiv=man4/xhtml/glGetActiveAtomicCounterBufferiv.xml glGetActiveAttrib=man4/xhtml/glGetActiveAttrib.xml glGetActiveSubroutineName=man4/xhtml/glGetActiveSubroutineName.xml glGetActiveSubroutineUniform=man4/xhtml/glGetActiveSubroutineUniform.xml glGetActiveSubroutineUniformName=man4/xhtml/glGetActiveSubroutineUniformName.xml glGetActiveUniformBlock=man4/xhtml/glGetActiveUniformBlock.xml glGetActiveUniformBlockName=man4/xhtml/glGetActiveUniformBlockName.xml glGetActiveUniform=man4/xhtml/glGetActiveUniform.xml glGetActiveUniformName=man4/xhtml/glGetActiveUniformName.xml glGetActiveUniformsiv=man4/xhtml/glGetActiveUniformsiv.xml glGetAttachedShaders=man4/xhtml/glGetAttachedShaders.xml glGetAttribLocation=man4/xhtml/glGetAttribLocation.xml glGetBufferParameteriv=man2/xhtml/glGetBufferParameteriv.xml glGetBufferParameter=man4/xhtml/glGetBufferParameter.xml glGetBufferPointerv=man4/xhtml/glGetBufferPointerv.xml glGetBufferSubData=man4/xhtml/glGetBufferSubData.xml glGetClipPlane=man2/xhtml/glGetClipPlane.xml glGetColorTable=man2/xhtml/glGetColorTable.xml glGetColorTableParameter=man2/xhtml/glGetColorTableParameter.xml glGetCompressedTexImage=man4/xhtml/glGetCompressedTexImage.xml glGetConvolutionFilter=man2/xhtml/glGetConvolutionFilter.xml glGetConvolutionParameter=man2/xhtml/glGetConvolutionParameter.xml glGetDebugMessageLog=man4/xhtml/glGetDebugMessageLog.xml glGetError=man4/xhtml/glGetError.xml glGetFragDataIndex=man4/xhtml/glGetFragDataIndex.xml glGetFragDataLocation=man4/xhtml/glGetFragDataLocation.xml glGetFramebufferAttachmentParameter=man4/xhtml/glGetFramebufferAttachmentParameter.xml glGetFramebufferParameter=man4/xhtml/glGetFramebufferParameter.xml glGetHistogram=man2/xhtml/glGetHistogram.xml glGetHistogramParameter=man2/xhtml/glGetHistogramParameter.xml glGetInternalFormativ=man4/xhtml/glGetInternalFormativ.xml glGetLight=man2/xhtml/glGetLight.xml glGet=man4/xhtml/glGet.xml glGetMap=man2/xhtml/glGetMap.xml glGetMaterial=man2/xhtml/glGetMaterial.xml glGetMinmax=man2/xhtml/glGetMinmax.xml glGetMinmaxParameter=man2/xhtml/glGetMinmaxParameter.xml glGetMultisample=man4/xhtml/glGetMultisample.xml glGetObjectLabel=man4/xhtml/glGetObjectLabel.xml glGetObjectPtrLabel=man4/xhtml/glGetObjectPtrLabel.xml glGetPixelMap=man2/xhtml/glGetPixelMap.xml glGetPointerv=man2/xhtml/glGetPointerv.xml glGetPolygonStipple=man2/xhtml/glGetPolygonStipple.xml glGetProgramBinary=man4/xhtml/glGetProgramBinary.xml glGetProgramInfoLog=man4/xhtml/glGetProgramInfoLog.xml glGetProgramInterface=man4/xhtml/glGetProgramInterface.xml glGetProgram=man4/xhtml/glGetProgram.xml glGetProgramPipelineInfoLog=man4/xhtml/glGetProgramPipelineInfoLog.xml glGetProgramPipeline=man4/xhtml/glGetProgramPipeline.xml glGetProgramResourceIndex=man4/xhtml/glGetProgramResourceIndex.xml glGetProgramResourceLocationIndex=man4/xhtml/glGetProgramResourceLocationIndex.xml glGetProgramResourceLocation=man4/xhtml/glGetProgramResourceLocation.xml glGetProgramResource=man4/xhtml/glGetProgramResource.xml glGetProgramResourceName=man4/xhtml/glGetProgramResourceName.xml glGetProgramStage=man4/xhtml/glGetProgramStage.xml glGetQueryIndexed=man4/xhtml/glGetQueryIndexed.xml glGetQueryiv=man4/xhtml/glGetQueryiv.xml glGetQueryObject=man4/xhtml/glGetQueryObject.xml glGetRenderbufferParameter=man4/xhtml/glGetRenderbufferParameter.xml glGetSamplerParameter=man4/xhtml/glGetSamplerParameter.xml glGetSeparableFilter=man2/xhtml/glGetSeparableFilter.xml glGetShaderInfoLog=man4/xhtml/glGetShaderInfoLog.xml glGetShader=man4/xhtml/glGetShader.xml glGetShaderPrecisionFormat=man4/xhtml/glGetShaderPrecisionFormat.xml glGetShaderSource=man4/xhtml/glGetShaderSource.xml glGetString=man4/xhtml/glGetString.xml glGetSubroutineIndex=man4/xhtml/glGetSubroutineIndex.xml glGetSubroutineUniformLocation=man4/xhtml/glGetSubroutineUniformLocation.xml glGetSync=man4/xhtml/glGetSync.xml glGetTexEnv=man2/xhtml/glGetTexEnv.xml glGetTexGen=man2/xhtml/glGetTexGen.xml glGetTexImage=man4/xhtml/glGetTexImage.xml glGetTexLevelParameter=man4/xhtml/glGetTexLevelParameter.xml glGetTexParameter=man4/xhtml/glGetTexParameter.xml glGetTransformFeedbackVarying=man4/xhtml/glGetTransformFeedbackVarying.xml glGetUniformBlockIndex=man4/xhtml/glGetUniformBlockIndex.xml glGetUniformIndices=man4/xhtml/glGetUniformIndices.xml glGetUniformLocation=man4/xhtml/glGetUniformLocation.xml glGetUniform=man4/xhtml/glGetUniform.xml glGetUniformSubroutine=man4/xhtml/glGetUniformSubroutine.xml glGetVertexAttrib=man4/xhtml/glGetVertexAttrib.xml glGetVertexAttribPointerv=man4/xhtml/glGetVertexAttribPointerv.xml glHint=man4/xhtml/glHint.xml glHistogram=man2/xhtml/glHistogram.xml glIndex=man2/xhtml/glIndex.xml glIndexMask=man2/xhtml/glIndexMask.xml glIndexPointer=man2/xhtml/glIndexPointer.xml glInitNames=man2/xhtml/glInitNames.xml glInterleavedArrays=man2/xhtml/glInterleavedArrays.xml glInvalidateBufferData=man4/xhtml/glInvalidateBufferData.xml glInvalidateBufferSubData=man4/xhtml/glInvalidateBufferSubData.xml glInvalidateFramebuffer=man4/xhtml/glInvalidateFramebuffer.xml glInvalidateSubFramebuffer=man4/xhtml/glInvalidateSubFramebuffer.xml glInvalidateTexImage=man4/xhtml/glInvalidateTexImage.xml glInvalidateTexSubImage=man4/xhtml/glInvalidateTexSubImage.xml glIsBuffer=man4/xhtml/glIsBuffer.xml glIsEnabled=man4/xhtml/glIsEnabled.xml glIsFramebuffer=man4/xhtml/glIsFramebuffer.xml glIsList=man2/xhtml/glIsList.xml glIsProgram=man4/xhtml/glIsProgram.xml glIsProgramPipeline=man4/xhtml/glIsProgramPipeline.xml glIsQuery=man4/xhtml/glIsQuery.xml glIsRenderbuffer=man4/xhtml/glIsRenderbuffer.xml glIsSampler=man4/xhtml/glIsSampler.xml glIsShader=man4/xhtml/glIsShader.xml glIsSync=man4/xhtml/glIsSync.xml glIsTexture=man4/xhtml/glIsTexture.xml glIsTransformFeedback=man4/xhtml/glIsTransformFeedback.xml glIsVertexArray=man4/xhtml/glIsVertexArray.xml glLight=man2/xhtml/glLight.xml glLightModel=man2/xhtml/glLightModel.xml glLineStipple=man2/xhtml/glLineStipple.xml glLineWidth=man4/xhtml/glLineWidth.xml glLinkProgram=man4/xhtml/glLinkProgram.xml glListBase=man2/xhtml/glListBase.xml glLoadIdentity=man2/xhtml/glLoadIdentity.xml glLoadMatrix=man2/xhtml/glLoadMatrix.xml glLoadName=man2/xhtml/glLoadName.xml glLoadTransposeMatrix=man2/xhtml/glLoadTransposeMatrix.xml glLogicOp=man4/xhtml/glLogicOp.xml glMap1=man2/xhtml/glMap1.xml glMap2=man2/xhtml/glMap2.xml glMapBuffer=man4/xhtml/glMapBuffer.xml glMapBufferRange=man4/xhtml/glMapBufferRange.xml glMapGrid=man2/xhtml/glMapGrid.xml glMaterial=man2/xhtml/glMaterial.xml glMatrixMode=man2/xhtml/glMatrixMode.xml glMemoryBarrier=man4/xhtml/glMemoryBarrier.xml glMinmax=man2/xhtml/glMinmax.xml glMinSampleShading=man4/xhtml/glMinSampleShading.xml glMultiDrawArraysIndirect=man4/xhtml/glMultiDrawArraysIndirect.xml glMultiDrawArrays=man4/xhtml/glMultiDrawArrays.xml glMultiDrawElementsBaseVertex=man4/xhtml/glMultiDrawElementsBaseVertex.xml glMultiDrawElementsIndirect=man4/xhtml/glMultiDrawElementsIndirect.xml glMultiDrawElements=man4/xhtml/glMultiDrawElements.xml glMultiTexCoord=man2/xhtml/glMultiTexCoord.xml glMultMatrix=man2/xhtml/glMultMatrix.xml glMultTransposeMatrix=man2/xhtml/glMultTransposeMatrix.xml glNewList=man2/xhtml/glNewList.xml glNormal=man2/xhtml/glNormal.xml glNormalPointer=man2/xhtml/glNormalPointer.xml glObjectLabel=man4/xhtml/glObjectLabel.xml glObjectPtrLabel=man4/xhtml/glObjectPtrLabel.xml glOrtho=man2/xhtml/glOrtho.xml glPassThrough=man2/xhtml/glPassThrough.xml glPatchParameter=man4/xhtml/glPatchParameter.xml glPauseTransformFeedback=man4/xhtml/glPauseTransformFeedback.xml glPixelMap=man2/xhtml/glPixelMap.xml glPixelStore=man4/xhtml/glPixelStore.xml glPixelTransfer=man2/xhtml/glPixelTransfer.xml glPixelZoom=man2/xhtml/glPixelZoom.xml glPointParameter=man4/xhtml/glPointParameter.xml glPointSize=man4/xhtml/glPointSize.xml glPolygonMode=man4/xhtml/glPolygonMode.xml glPolygonOffset=man4/xhtml/glPolygonOffset.xml glPolygonStipple=man2/xhtml/glPolygonStipple.xml glPopAttrib=man2/xhtml/glPopAttrib.xml glPopClientAttrib=man2/xhtml/glPopClientAttrib.xml glPopDebugGroup=man4/xhtml/glPopDebugGroup.xml glPopMatrix=man2/xhtml/glPopMatrix.xml glPopName=man2/xhtml/glPopName.xml glPrimitiveRestartIndex=man4/xhtml/glPrimitiveRestartIndex.xml glPrioritizeTextures=man2/xhtml/glPrioritizeTextures.xml glProgramBinary=man4/xhtml/glProgramBinary.xml glProgramParameter=man4/xhtml/glProgramParameter.xml glProgramUniform=man4/xhtml/glProgramUniform.xml glProvokingVertex=man4/xhtml/glProvokingVertex.xml glPushAttrib=man2/xhtml/glPushAttrib.xml glPushClientAttrib=man2/xhtml/glPushClientAttrib.xml glPushDebugGroup=man4/xhtml/glPushDebugGroup.xml glPushMatrix=man2/xhtml/glPushMatrix.xml glPushName=man2/xhtml/glPushName.xml glQueryCounter=man4/xhtml/glQueryCounter.xml glRasterPos=man2/xhtml/glRasterPos.xml glReadBuffer=man4/xhtml/glReadBuffer.xml glReadPixels=man4/xhtml/glReadPixels.xml glRect=man2/xhtml/glRect.xml glReleaseShaderCompiler=man4/xhtml/glReleaseShaderCompiler.xml glRenderbufferStorage=man4/xhtml/glRenderbufferStorage.xml glRenderbufferStorageMultisample=man4/xhtml/glRenderbufferStorageMultisample.xml glRenderMode=man2/xhtml/glRenderMode.xml glResetHistogram=man2/xhtml/glResetHistogram.xml glResetMinmax=man2/xhtml/glResetMinmax.xml glResumeTransformFeedback=man4/xhtml/glResumeTransformFeedback.xml glRotate=man2/xhtml/glRotate.xml glSampleCoverage=man4/xhtml/glSampleCoverage.xml glSampleMaski=man4/xhtml/glSampleMaski.xml glSamplerParameter=man4/xhtml/glSamplerParameter.xml glScale=man2/xhtml/glScale.xml glScissorArray=man4/xhtml/glScissorArray.xml glScissorIndexed=man4/xhtml/glScissorIndexed.xml glScissor=man4/xhtml/glScissor.xml glSecondaryColor=man2/xhtml/glSecondaryColor.xml glSecondaryColorPointer=man2/xhtml/glSecondaryColorPointer.xml glSelectBuffer=man2/xhtml/glSelectBuffer.xml glSeparableFilter2D=man2/xhtml/glSeparableFilter2D.xml glShadeModel=man2/xhtml/glShadeModel.xml glShaderBinary=man4/xhtml/glShaderBinary.xml glShaderSource=man4/xhtml/glShaderSource.xml glShaderStorageBlockBinding=man4/xhtml/glShaderStorageBlockBinding.xml glStencilFunc=man4/xhtml/glStencilFunc.xml glStencilFuncSeparate=man4/xhtml/glStencilFuncSeparate.xml glStencilMask=man4/xhtml/glStencilMask.xml glStencilMaskSeparate=man4/xhtml/glStencilMaskSeparate.xml glStencilOp=man4/xhtml/glStencilOp.xml glStencilOpSeparate=man4/xhtml/glStencilOpSeparate.xml glTexBuffer=man4/xhtml/glTexBuffer.xml glTexBufferRange=man4/xhtml/glTexBufferRange.xml glTexCoord=man2/xhtml/glTexCoord.xml glTexCoordPointer=man2/xhtml/glTexCoordPointer.xml glTexEnv=man2/xhtml/glTexEnv.xml glTexGen=man2/xhtml/glTexGen.xml glTexImage1D=man4/xhtml/glTexImage1D.xml glTexImage2D=man4/xhtml/glTexImage2D.xml glTexImage2DMultisample=man4/xhtml/glTexImage2DMultisample.xml glTexImage3D=man4/xhtml/glTexImage3D.xml glTexImage3DMultisample=man4/xhtml/glTexImage3DMultisample.xml glTexParameter=man4/xhtml/glTexParameter.xml glTexStorage1D=man4/xhtml/glTexStorage1D.xml glTexStorage2D=man4/xhtml/glTexStorage2D.xml glTexStorage2DMultisample=man4/xhtml/glTexStorage2DMultisample.xml glTexStorage3D=man4/xhtml/glTexStorage3D.xml glTexStorage3DMultisample=man4/xhtml/glTexStorage3DMultisample.xml glTexSubImage1D=man4/xhtml/glTexSubImage1D.xml glTexSubImage2D=man4/xhtml/glTexSubImage2D.xml glTexSubImage3D=man4/xhtml/glTexSubImage3D.xml glTextureView=man4/xhtml/glTextureView.xml glTransformFeedbackVaryings=man4/xhtml/glTransformFeedbackVaryings.xml glTranslate=man2/xhtml/glTranslate.xml glUniformBlockBinding=man4/xhtml/glUniformBlockBinding.xml glUniform=man4/xhtml/glUniform.xml glUniformSubroutines=man4/xhtml/glUniformSubroutines.xml glUnmapBuffer=man4/xhtml/glUnmapBuffer.xml glUseProgram=man4/xhtml/glUseProgram.xml glUseProgramStages=man4/xhtml/glUseProgramStages.xml glValidateProgram=man4/xhtml/glValidateProgram.xml glValidateProgramPipeline=man4/xhtml/glValidateProgramPipeline.xml glVertexAttribBinding=man4/xhtml/glVertexAttribBinding.xml glVertexAttribDivisor=man4/xhtml/glVertexAttribDivisor.xml glVertexAttribFormat=man4/xhtml/glVertexAttribFormat.xml glVertexAttrib=man4/xhtml/glVertexAttrib.xml glVertexAttribPointer=man4/xhtml/glVertexAttribPointer.xml glVertexBindingDivisor=man4/xhtml/glVertexBindingDivisor.xml glVertex=man2/xhtml/glVertex.xml glVertexPointer=man2/xhtml/glVertexPointer.xml glViewportArray=man4/xhtml/glViewportArray.xml glViewportIndexed=man4/xhtml/glViewportIndexed.xml glViewport=man4/xhtml/glViewport.xml glWaitSync=man4/xhtml/glWaitSync.xml glWindowPos=man2/xhtml/glWindowPos.xml glXChooseFBConfig=man2/xhtml/glXChooseFBConfig.xml glXChooseVisual=man2/xhtml/glXChooseVisual.xml glXCopyContext=man2/xhtml/glXCopyContext.xml glXCreateContext=man2/xhtml/glXCreateContext.xml glXCreateGLXPixmap=man2/xhtml/glXCreateGLXPixmap.xml glXCreateNewContext=man2/xhtml/glXCreateNewContext.xml glXCreatePbuffer=man2/xhtml/glXCreatePbuffer.xml glXCreatePixmap=man2/xhtml/glXCreatePixmap.xml glXCreateWindow=man2/xhtml/glXCreateWindow.xml glXDestroyContext=man2/xhtml/glXDestroyContext.xml glXDestroyGLXPixmap=man2/xhtml/glXDestroyGLXPixmap.xml glXDestroyPbuffer=man2/xhtml/glXDestroyPbuffer.xml glXDestroyPixmap=man2/xhtml/glXDestroyPixmap.xml glXDestroyWindow=man2/xhtml/glXDestroyWindow.xml glXFreeContextEXT=man2/xhtml/glXFreeContextEXT.xml glXGetClientString=man2/xhtml/glXGetClientString.xml glXGetConfig=man2/xhtml/glXGetConfig.xml glXGetContextIDEXT=man2/xhtml/glXGetContextIDEXT.xml glXGetCurrentContext=man2/xhtml/glXGetCurrentContext.xml glXGetCurrentDisplay=man2/xhtml/glXGetCurrentDisplay.xml glXGetCurrentDrawable=man2/xhtml/glXGetCurrentDrawable.xml glXGetCurrentReadDrawable=man2/xhtml/glXGetCurrentReadDrawable.xml glXGetFBConfigAttrib=man2/xhtml/glXGetFBConfigAttrib.xml glXGetFBConfigs=man2/xhtml/glXGetFBConfigs.xml glXGetProcAddress=man2/xhtml/glXGetProcAddress.xml glXGetSelectedEvent=man2/xhtml/glXGetSelectedEvent.xml glXGetVisualFromFBConfig=man2/xhtml/glXGetVisualFromFBConfig.xml glXImportContextEXT=man2/xhtml/glXImportContextEXT.xml glXIntro=man2/xhtml/glXIntro.xml glXIsDirect=man2/xhtml/glXIsDirect.xml glXMakeContextCurrent=man2/xhtml/glXMakeContextCurrent.xml glXMakeCurrent=man2/xhtml/glXMakeCurrent.xml glXQueryContextInfoEXT=man2/xhtml/glXQueryContextInfoEXT.xml glXQueryContext=man2/xhtml/glXQueryContext.xml glXQueryDrawable=man2/xhtml/glXQueryDrawable.xml glXQueryExtension=man2/xhtml/glXQueryExtension.xml glXQueryExtensionsString=man2/xhtml/glXQueryExtensionsString.xml glXQueryServerString=man2/xhtml/glXQueryServerString.xml glXQueryVersion=man2/xhtml/glXQueryVersion.xml glXSelectEvent=man2/xhtml/glXSelectEvent.xml glXSwapBuffers=man2/xhtml/glXSwapBuffers.xml glXUseXFont=man2/xhtml/glXUseXFont.xml glXWaitGL=man2/xhtml/glXWaitGL.xml glXWaitX=man2/xhtml/glXWaitX.xml