/* C routines encapsulating small amounts of Objective C code to allow nsContext creation and manipulation to occur from Java */ typedef int Bool; void* createContext(void* shareContext, void* nsView, int redBits, int greenBits, int blueBits, int alphaBits, int depthBits, int stencilBits, int accumRedBits, int accumGreenBits, int accumBlueBits, int accumAlphaBits, int sampleBuffers, int numSamples); Bool makeCurrentContext(void* nsContext, void* nsView); Bool clearCurrentContext(void* nsContext, void* nsView); Bool deleteContext(void* nsContext, void* nsView); Bool flushBuffer(void* nsContext, void* nsView); void updateContext(void* nsContext, void* nsView); void* updateContextRegister(void* nsContext, void* nsView); void updateContextUnregister(void* nsContext, void* nsView, void* updater); void* createPBuffer(int renderTarget, int width, int height); Bool destroyPBuffer(void* nsContext, void* pBuffer); void setContextPBuffer(void* nsContext, void* pBuffer); void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer); void* getProcAddress(const char *procName);