/* C routines encapsulating small amounts of Objective C code to allow nsContext creation and manipulation to occur from Java */ #include typedef int Bool; void* createContext(JNIEnv* env, jobject glCapabilities, void* shareContext, void* nsView); Bool makeCurrentContext(void* nsContext, void* nsView); Bool clearCurrentContext(void* nsContext, void* nsView); Bool deleteContext(void* nsContext, void* nsView); Bool flushBuffer(void* nsContext, void* nsView); void updateContext(void* nsContext, void* nsView); void* updateContextRegister(void* nsContext, void* nsView); void updateContextUnregister(void* nsContext, void* nsView, void* updater); void* createPBuffer(void* nsContext, int width, int height); Bool destroyPBuffer(void* nsContext, void* pBuffer); int bindPBuffer(void* nsContext, void* pBuffer); void unbindPBuffer(void* nsContext, void* pBuffer, int pBufferTextureName); void* getProcAddress(const char *procName);