/* * Copyright (c) 2007 NVIDIA Corporation. All rights reserved. * * NVIDIA Corporation and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA Corporation is strictly prohibited. */ #ifndef __glext_h_ #define __glext_h_ /* $Id$ */ #ifdef __cplusplus extern "C" { #endif /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.0 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ #ifndef GL_APIENTRYP # define GL_APIENTRYP GL_APIENTRY* #endif /*------------------------------------------------------------------------* * OES extension tokens *------------------------------------------------------------------------*/ /* GL_OES_blend_equation_separate */ #ifndef GL_OES_blend_equation_separate /* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */ #define GL_BLEND_EQUATION_RGB_OES 0x8009 #define GL_BLEND_EQUATION_ALPHA_OES 0x883D #endif /* GL_OES_blend_func_separate */ #ifndef GL_OES_blend_func_separate #define GL_BLEND_DST_RGB_OES 0x80C8 #define GL_BLEND_SRC_RGB_OES 0x80C9 #define GL_BLEND_DST_ALPHA_OES 0x80CA #define GL_BLEND_SRC_ALPHA_OES 0x80CB #endif /* GL_OES_blend_subtract */ #ifndef GL_OES_blend_subtract #define GL_BLEND_EQUATION_OES 0x8009 #define GL_FUNC_ADD_OES 0x8006 #define GL_FUNC_SUBTRACT_OES 0x800A #define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B #endif /* GL_OES_compressed_ETC1_RGB8_texture */ #ifndef GL_OES_compressed_ETC1_RGB8_texture #define GL_ETC1_RGB8_OES 0x8D64 #endif /* OES_draw_texture */ #ifndef GL_OES_draw_texture #define GL_TEXTURE_CROP_RECT_OES 0x8B9D #endif /* OES_fixed_point */ #ifndef GL_OES_fixed_point #define GL_FIXED_OES 0x140C #endif /* OES_framebuffer_object */ #ifndef GL_OES_framebuffer_object #define GL_NONE_OES 0 #define GL_FRAMEBUFFER_OES 0x8D40 #define GL_RENDERBUFFER_OES 0x8D41 #define GL_RGBA4_OES 0x8056 #define GL_RGB5_A1_OES 0x8057 #define GL_RGB565_OES 0x8D62 #define GL_DEPTH_COMPONENT16_OES 0x81A5 #define GL_RENDERBUFFER_WIDTH_OES 0x8D42 #define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 #define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 #define GL_COLOR_ATTACHMENT0_OES 0x8CE0 #define GL_DEPTH_ATTACHMENT_OES 0x8D00 #define GL_STENCIL_ATTACHMENT_OES 0x8D20 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA #define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD #define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 #define GL_RENDERBUFFER_BINDING_OES 0x8CA7 #define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 #define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 #endif /* OES_matrix_get */ #ifndef GL_OES_matrix_get #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F #endif /* OES_matrix_palette */ #ifndef GL_OES_matrix_palette #define GL_MAX_VERTEX_UNITS_OES 0x86A4 #define GL_MAX_PALETTE_MATRICES_OES 0x8842 #define GL_MATRIX_PALETTE_OES 0x8840 #define GL_MATRIX_INDEX_ARRAY_OES 0x8844 #define GL_WEIGHT_ARRAY_OES 0x86AD #define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 #define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 #define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E #define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB #define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 #define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA #define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC #define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E #endif /* GL_OES_stencil_wrap */ #ifndef GL_OES_stencil_wrap #define GL_INCR_WRAP_OES 0x8507 #define GL_DECR_WRAP_OES 0x8508 #endif /* GL_OES_texture_cube_map */ #ifndef GL_OES_texture_cube_map #define GL_NORMAL_MAP_OES 0x8511 #define GL_REFLECTION_MAP_OES 0x8512 #define GL_TEXTURE_CUBE_MAP_OES 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C #define GL_TEXTURE_GEN_MODE_OES 0x2500 #define GL_TEXTURE_GEN_STR_OES 0x8D60 #endif /* GL_OES_texture_mirrored_repeat */ #ifndef GL_OES_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_OES 0x8370 #endif /* GL_OES_EGL_image */ #ifndef GL_OES_EGL_image typedef void* GLeglImageOES; #endif /* GL_OES_depth24 */ #ifndef GL_OES_depth24 #define GL_DEPTH_COMPONENT24_OES 0x81A6 #endif /* GL_OES_depth32 */ #ifndef GL_OES_depth32 #define GL_DEPTH_COMPONENT32_OES 0x81A7 #endif /* GL_OES_mapbuffer */ #ifndef GL_OES_mapbuffer #define GL_WRITE_ONLY_OES 0x88B9 #define GL_BUFFER_ACCESS_OES 0x88BB #define GL_BUFFER_MAPPED_OES 0x88BC #define GL_BUFFER_MAP_POINTER_OES 0x88BD #endif /* GL_OES_rgb8_rgba8 */ #ifndef GL_OES_rgb8_rgba8 #define GL_RGB8_OES 0x8051 #define GL_RGBA8_OES 0x8058 #endif /* GL_OES_stencil1 */ #ifndef GL_OES_stencil1 #define GL_STENCIL_INDEX1_OES 0x8D46 #endif /* GL_OES_stencil4 */ #ifndef GL_OES_stencil4 #define GL_STENCIL_INDEX4_OES 0x8D47 #endif /* GL_OES_stencil8 */ #ifndef GL_OES_stencil8 #define GL_STENCIL_INDEX8_OES 0x8D48 #endif /* GL_OES_vertex_half_float */ #ifndef GL_OES_vertex_half_float #define GL_HALF_FLOAT_OES 0x8D61 #endif /* GL_AMD_compressed_3DC_texture */ #ifndef GL_AMD_compressed_3DC_texture #define GL_3DC_X_AMD 0x87F9 #define GL_3DC_XY_AMD 0x87FA #endif #ifndef GL_AMD_compressed_ATC_texture #define GL_ATC_RGB_AMD 0x8C92 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE #endif /* GL_EXT_texture_filter_anisotropic */ #ifndef GL_EXT_texture_filter_anisotropic #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #endif /* GL_EXT_texture_compression_dxt1 */ #ifndef GL_EXT_texture_compression_dxt1 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #endif /* GL_EXT_texture_compression_s3tc */ #ifndef GL_EXT_texture_compression_s3tc #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #endif /*------------------------------------------------------------------------* * OES extension functions *------------------------------------------------------------------------*/ /* GL_OES_blend_equation_separate */ #ifndef GL_OES_blend_equation_separate #define GL_OES_blend_equation_separate 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); #endif typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); #endif /* GL_OES_blend_func_separate */ #ifndef GL_OES_blend_func_separate #define GL_OES_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); #endif typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); #endif /* GL_OES_blend_subtract */ #ifndef GL_OES_blend_subtract #define GL_OES_blend_subtract 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); #endif typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); #endif /* GL_OES_byte_coordinates */ #ifndef GL_OES_byte_coordinates #define GL_OES_byte_coordinates 1 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ #ifndef GL_OES_compressed_ETC1_RGB8_texture #define GL_OES_compressed_ETC1_RGB8_texture 1 #endif /* GL_OES_draw_texture */ #ifndef GL_OES_draw_texture #define GL_OES_draw_texture 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords); #endif typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords); typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords); typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords); #endif /* GL_OES_extended_matrix_palette */ #ifndef GL_OES_extended_matrix_palette #define GL_OES_extended_matrix_palette 1 #endif /* GL_OES_fixed_point */ #ifndef GL_OES_fixed_point #define GL_OES_fixed_point 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref); GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param); GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* FIXME: GlueGen generates incorrect code for this one */ /* GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); */ GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed* eqn); GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params); GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params); GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum tenv, GLenum pname, GLfixed *params); GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param); GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width); GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m); GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m); GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param); GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glPointSizexOES (GLfixed size); GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); #endif typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref); typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* FIXME: GlueGen generates incorrect code for this one */ /* typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); */ typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed* eqn); typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params); typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params); typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum tenv, GLenum pname, GLfixed *params); typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); #endif /* GL_OES_framebuffer_object */ #ifndef GL_OES_framebuffer_object #define GL_OES_framebuffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params); GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target); GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params); GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target); #endif typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target); #endif /* GL_OES_matrix_get */ #ifndef GL_OES_matrix_get #define GL_OES_matrix_get 1 #endif /* GL_OES_matrix_palette */ #ifndef GL_OES_matrix_palette #define GL_OES_matrix_palette 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void); GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex); typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void); typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif /* GL_OES_query_matrix */ #ifndef GL_OES_query_matrix #define GL_OES_query_matrix 1 #ifdef GL_GLEXT_PROTOTYPES /* FIXME: GlueGen generates incorrect code for this one */ /* GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); */ GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed* mantissa, GLint* exponent); #endif /* FIXME: GlueGen generates incorrect code for this one */ /* typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]); */ typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed* mantissa, GLint* exponent); #endif /* GL_OES_single_precision */ #ifndef GL_OES_single_precision #define GL_OES_single_precision 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); /* FIXME: GlueGen generates incorrect code for this one */ /* GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]); */ GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat* eqn); GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); #endif typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); /* FIXME: GlueGen generates incorrect code for this one */ /* typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]); */ typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat* eqn); typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); #endif /* GL_OES_stencil_wrap */ #ifndef GL_OES_stencil_wrap #define GL_OES_stencil_wrap 1 #endif /* GL_OES_texture_cube_map */ #ifndef GL_OES_texture_cube_map #define GL_OES_texture_cube_map 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param); GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params); GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param); GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params); GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params); GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params); GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); #endif typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); #endif /* GL_OES_texture_env_crossbar */ #ifndef GL_OES_texture_env_crossbar #define GL_OES_texture_env_crossbar 1 #endif /* GL_OES_texture_mirrored_repeat */ #ifndef GL_OES_texture_mirrored_repeat #define GL_OES_texture_mirrored_repeat 1 #endif /* GL_OES_EGL_image */ #ifndef GL_OES_EGL_image #define GL_OES_EGL_image 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); #endif typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); #endif /* GL_OES_depth24 */ #ifndef GL_OES_depth24 #define GL_OES_depth24 1 #endif /* GL_OES_depth32 */ #ifndef GL_OES_depth32 #define GL_OES_depth32 1 #endif /* GL_OES_element_index_uint */ #ifndef GL_OES_element_index_uint #define GL_OES_element_index_uint 1 #endif /* GL_OES_fbo_render_mipmap */ #ifndef GL_OES_fbo_render_mipmap #define GL_OES_fbo_render_mipmap 1 #endif /* GL_OES_mapbuffer */ #ifndef GL_OES_mapbuffer #define GL_OES_mapbuffer 1 #ifdef GL_GLEXT_PROTOTYPES GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); #endif typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); #endif /* GL_OES_rgb8_rgba8 */ #ifndef GL_OES_rgb8_rgba8 #define GL_OES_rgb8_rgba8 1 #endif /* GL_OES_stencil1 */ #ifndef GL_OES_stencil1 #define GL_OES_stencil1 1 #endif /* GL_OES_stencil4 */ #ifndef GL_OES_stencil4 #define GL_OES_stencil4 1 #endif /* GL_OES_stencil8 */ #ifndef GL_OES_stencil8 #define GL_OES_stencil8 1 #endif /* GL_OES_vertex_half_float */ #ifndef GL_OES_vertex_half_float #define GL_OES_vertex_half_float 1 #endif /* GL_AMD_compressed_3DC_texture */ #ifndef GL_AMD_compressed_3DC_texture #define GL_AMD_compressed_3DC_texture 1 #endif #ifndef GL_AMD_compressed_ATC_texture #define GL_AMD_compressed_ATC_texture 1 #endif /* GL_EXT_texture_filter_anisotropic */ #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #endif /* GL_EXT_texture_compression_dxt1 */ #ifndef GL_EXT_texture_compression_dxt1 #define GL_EXT_texture_compression_dxt1 1 #endif /* GL_EXT_texture_compression_s3tc */ #ifndef GL_EXT_texture_compression_s3tc #define GL_EXT_texture_compression_s3tc 1 #endif #ifdef __cplusplus } #endif #endif /* __glext_h_ */