/* * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * */ package com.sun.javafx.newt; import javax.media.opengl.*; import com.sun.opengl.impl.GLDrawableHelper; /** * An implementation of {@link Window} which is customized for OpenGL * use, and which implements the {@link * javax.media.opengl.GLAutoDrawable} interface. For convenience, this * window class guarantees that its OpenGL context is current inside * the various EventListeners' callbacks (MouseListener, KeyListener, * etc.). */ public class GLWindow extends Window implements GLAutoDrawable { /** * Event handling mode: EVENT_HANDLER_GL_NONE. * No GL context is current, while calling the EventListener. * This might be inconvenient, but don't impact the performance. * * @see com.sun.javafx.newt.GLWindow#setEventHandlerMode(int) */ public static final int EVENT_HANDLER_GL_NONE = 0; /** * Event handling mode: EVENT_HANDLER_GL_CURRENT. * The GL context is made current, while calling the EventListener. * This might be convenient, but impacts the performance * due to context switches. * * This is the default setting! * * @see com.sun.javafx.newt.GLWindow#setEventHandlerMode(int) */ public static final int EVENT_HANDLER_GL_CURRENT = (1 << 0); private Window window; /** Constructor. Do not call this directly -- use {@link create()} instead. */ protected GLWindow(Window window) { this.window = window; window.addWindowListener(new WindowListener() { public void windowResized(WindowEvent e) { sendReshape = true; } public void windowMoved(WindowEvent e) { } }); } /** Creates a new GLWindow on the local display, screen 0, with a dummy visual ID, and with the default GLCapabilities. */ public static GLWindow create() { return create(null, null); } public static GLWindow create(boolean undecorated) { return create(null, null, undecorated); } /** Creates a new GLWindow referring to the given window. */ public static GLWindow create(Window window) { return create(window, null); } public static GLWindow create(GLCapabilities caps) { return create(caps, false); } /** Creates a new GLWindow on the local display, screen 0, with a dummy visual ID, and with the given GLCapabilities. */ public static GLWindow create(GLCapabilities caps, boolean undecorated) { return create(null, caps, undecorated); } /** Creates a new GLWindow referring to the given window, and with the given GLCapabilities. */ public static GLWindow create(Window window, GLCapabilities caps) { return create(window, caps, false); } public static GLWindow create(Window window, GLCapabilities caps, boolean undecorated) { if (caps == null) { caps = new GLCapabilities(); } if (window == null) { Display display = NewtFactory.createDisplay(null); // local display Screen screen = NewtFactory.createScreen(display, 0); // screen 0 window = NewtFactory.createWindow(screen, caps, undecorated); } return new GLWindow(window); } public boolean isTerminalObject() { shouldNotCallThis(); return false; } protected void createNative(GLCapabilities caps) { shouldNotCallThis(); } protected void closeNative() { shouldNotCallThis(); } public void close() { if (context != null) { if (context == GLContext.getCurrent()) { context.release(); } context.destroy(); } if (drawable != null) { drawable.destroy(); } window.close(); } public int getDisplayWidth() { return window.getDisplayWidth(); } public int getDisplayHeight() { return window.getDisplayHeight(); } public boolean getPerfLogEnabled() { return perfLog; } public void enablePerfLog(boolean v) { perfLog = v; } /** * Sets the event handling mode. * * @see com.sun.javafx.newt.GLWindow#EVENT_HANDLER_GL_NONE * @see com.sun.javafx.newt.GLWindow#EVENT_HANDLER_GL_CURRENT */ public void setEventHandlerMode(int mode) { eventHandlerMode = mode; } public int getEventHandlerMode() { return eventHandlerMode; } public void pumpMessages(int eventMask) { if( 0 == (eventHandlerMode & EVENT_HANDLER_GL_CURRENT) ) { window.pumpMessages(eventMask); } else { pumpMessagesWithEventMaskAction.eventMask = eventMask; pumpMessagesImpl(pumpMessagesWithEventMaskAction); } } public void pumpMessages() { if( 0 == (eventHandlerMode & EVENT_HANDLER_GL_CURRENT) ) { window.pumpMessages(); } else { pumpMessagesImpl(pumpMessagesAction); } } class PumpMessagesWithEventMaskAction implements Runnable { private int eventMask; public void run() { window.pumpMessages(eventMask); } } private PumpMessagesWithEventMaskAction pumpMessagesWithEventMaskAction = new PumpMessagesWithEventMaskAction(); class PumpMessagesAction implements Runnable { public void run() { window.pumpMessages(); } } private PumpMessagesAction pumpMessagesAction = new PumpMessagesAction(); private void pumpMessagesImpl(Runnable pumpMessagesAction) { // pumpMessagesAction.run(); boolean autoSwapBuffer = helper.getAutoSwapBufferMode(); helper.setAutoSwapBufferMode(false); try { helper.invokeGL(drawable, context, pumpMessagesAction, initAction); } finally { helper.setAutoSwapBufferMode(autoSwapBuffer); } } protected void dispatchMessages(int eventMask) { shouldNotCallThis(); } public void setVisible(boolean visible) { window.setVisible(visible); if (visible && context == null) { factory = GLDrawableFactory.getFactory(window); drawable = factory.createGLDrawable(window, window.getChosenCapabilities(), null); window.setVisible(true); drawable.setRealized(true); context = drawable.createContext(null); } } public void setTitle(String title) { window.setTitle(title); } public String getTitle() { return window.getTitle(); } public void setUndecorated(boolean value) { window.setUndecorated(value); } public boolean isUndecorated() { return window.isUndecorated(); } public void setSize(int width, int height) { window.setSize(width, height); } public void setPosition(int x, int y) { window.setPosition(x, y); } public boolean setFullscreen(boolean fullscreen) { return window.setFullscreen(fullscreen); } public boolean isVisible() { return window.isVisible(); } public int getX() { return window.getX(); } public int getY() { return window.getY(); } public int getWidth() { return window.getWidth(); } public int getHeight() { return window.getHeight(); } public boolean isFullscreen() { return window.isFullscreen(); } public void addMouseListener(MouseListener l) { window.addMouseListener(l); } public void removeMouseListener(MouseListener l) { window.removeMouseListener(l); } public MouseListener[] getMouseListeners() { return window.getMouseListeners(); } public void addKeyListener(KeyListener l) { window.addKeyListener(l); } public void removeKeyListener(KeyListener l) { window.removeKeyListener(l); } public KeyListener[] getKeyListeners() { return window.getKeyListeners(); } public void addWindowListener(WindowListener l) { window.addWindowListener(l); } public void removeWindowListener(WindowListener l) { window.removeWindowListener(l); } public WindowListener[] getWindowListeners() { return window.getWindowListeners(); } //---------------------------------------------------------------------- // OpenGL-related methods and state // private int eventHandlerMode = EVENT_HANDLER_GL_CURRENT; private GLDrawableFactory factory; private GLDrawable drawable; private GLContext context; private GLDrawableHelper helper = new GLDrawableHelper(); // To make reshape events be sent immediately before a display event private boolean sendReshape; private boolean perfLog = false; public GLDrawableFactory getFactory() { return factory; } public GLContext getContext() { return context; } public GL getGL() { GLContext ctx = getContext(); if (ctx == null) { return null; } return ctx.getGL(); } public void setGL(GL gl) { GLContext ctx = getContext(); if (ctx != null) { ctx.setGL(gl); } } public void addGLEventListener(GLEventListener listener) { helper.addGLEventListener(listener); } public void removeGLEventListener(GLEventListener listener) { helper.removeGLEventListener(listener); } public void display() { pumpMessages(); helper.invokeGL(drawable, context, displayAction, initAction); } public void setAutoSwapBufferMode(boolean onOrOff) { helper.setAutoSwapBufferMode(onOrOff); } public boolean getAutoSwapBufferMode() { return helper.getAutoSwapBufferMode(); } public void swapBuffers() { if (context != null && context != GLContext.getCurrent()) { // Assume we should try to make the context current before swapping the buffers helper.invokeGL(drawable, context, swapBuffersAction, initAction); } else { drawable.swapBuffers(); } } class InitAction implements Runnable { public void run() { helper.init(GLWindow.this); startTime = System.currentTimeMillis(); curTime = startTime; if(perfLog) { lastCheck = startTime; totalFrames = 0; lastFrames = 0; } } } private InitAction initAction = new InitAction(); class DisplayAction implements Runnable { public void run() { if (sendReshape) { int width = getWidth(); int height = getHeight(); getGL().glViewport(0, 0, width, height); helper.reshape(GLWindow.this, 0, 0, width, height); sendReshape = false; } helper.display(GLWindow.this); curTime = System.currentTimeMillis(); totalFrames++; if(perfLog) { long dt0, dt1; lastFrames++; dt0 = curTime-lastCheck; if ( dt0 > 5000 ) { dt1 = curTime-startTime; System.out.println(dt0/1000 +"s: "+ lastFrames + "f, " + (lastFrames*1000)/dt0 + " fps, "+dt0/lastFrames+" ms/f; "+ "total: "+ dt1/1000+"s, "+(totalFrames*1000)/dt1 + " fps, "+dt1/totalFrames+" ms/f"); lastCheck=curTime; lastFrames=0; } } } } public long getStartTime() { return startTime; } public long getCurrentTime() { return curTime; } public long getDuration() { return curTime-startTime; } public int getTotalFrames() { return totalFrames; } private long startTime = 0; private long curTime = 0; private long lastCheck = 0; private int totalFrames = 0, lastFrames = 0; private DisplayAction displayAction = new DisplayAction(); class SwapBuffersAction implements Runnable { public void run() { drawable.swapBuffers(); } } private SwapBuffersAction swapBuffersAction = new SwapBuffersAction(); //---------------------------------------------------------------------- // GLDrawable methods that are not really needed // public GLContext createContext(GLContext shareWith) { return drawable.createContext(shareWith); } public void setRealized(boolean realized) { } public void destroy() { close(); } public GLCapabilities getChosenGLCapabilities() { if (drawable == null) return null; return drawable.getChosenGLCapabilities(); } public void setChosenGLCapabilities(GLCapabilities caps) { drawable.setChosenGLCapabilities(caps); } public NativeWindow getNativeWindow() { return drawable.getNativeWindow(); } public int lockSurface() throws GLException { return drawable.lockSurface(); } public void unlockSurface() { drawable.unlockSurface(); } public boolean isSurfaceLocked() { return drawable.isSurfaceLocked(); } //---------------------------------------------------------------------- // Internals only below this point // private void shouldNotCallThis() { throw new RuntimeException("Should not call this"); } }