package com.sun.opengl.impl.macosx.cgl; import java.security.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class MacOSXPbufferCGLContext extends MacOSXCGLContext { protected MacOSXPbufferCGLDrawable drawable; // State for render-to-texture and render-to-texture-rectangle support private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV private int texture; // actual texture object private static boolean isTigerOrLater; static { String osVersion = (String) AccessController.doPrivileged(new PrivilegedAction() { public Object run() { return System.getProperty("os.version"); } }); StringTokenizer tok = new StringTokenizer(osVersion, ". "); int major = Integer.parseInt(tok.nextToken()); int minor = Integer.parseInt(tok.nextToken()); isTigerOrLater = ((major > 10) || (minor > 3)); } public MacOSXPbufferCGLContext(MacOSXPbufferCGLDrawable drawable, GLContext shareWith) { super(drawable, shareWith); this.drawable = drawable; initOpenGLImpl(); } public void bindPbufferToTexture() { GL gl = getGL(); gl.glBindTexture(textureTarget, texture); // FIXME: not clear whether this is really necessary, but since // the API docs seem to imply it is and since it doesn't seem to // impact performance, leaving it in CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT); } public void releasePbufferFromTexture() { } protected int makeCurrentImpl() throws GLException { if (drawable.getPbuffer() == 0) { if (DEBUG) { System.err.println("Pbuffer not instantiated yet for " + this); } // pbuffer not instantiated yet return CONTEXT_NOT_CURRENT; } if (getOpenGLMode() != drawable.getOpenGLMode()) { setOpenGLMode(drawable.getOpenGLMode()); } boolean created = false; if (nsContext == 0) { if (!create()) { return CONTEXT_NOT_CURRENT; } if (DEBUG) { System.err.println("!!! Created OpenGL context " + toHexString(nsContext) + " for " + getClass().getName()); } created = true; } if (!impl.makeCurrent(nsContext)) { throw new GLException("Error making nsContext current"); } if (created) { resetGLFunctionAvailability(); // Initialize render-to-texture support if requested GL gl = getGL(); boolean rect = gl.isGL2() && drawable.getRequestedGLCapabilities().getPbufferRenderToTextureRectangle(); if (rect) { if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) { System.err.println("MacOSXPbufferCGLContext: WARNING: GL_EXT_texture_rectangle extension not " + "supported; skipping requested render_to_texture_rectangle support for pbuffer"); rect = false; } } textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE: GL.GL_TEXTURE_2D); int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); texture = tmp[0]; gl.glBindTexture(textureTarget, texture); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } protected void releaseImpl() throws GLException { if (!impl.release(nsContext)) { throw new GLException("Error releasing OpenGL nsContext"); } } protected void destroyImpl() throws GLException { if (nsContext != 0) { if (!impl.destroy(nsContext)) { throw new GLException("Unable to delete OpenGL context"); } if (DEBUG) { System.err.println("!!! Destroyed OpenGL context " + nsContext); } nsContext = 0; GLContextShareSet.contextDestroyed(this); } } public void setSwapInterval(int interval) { if (nsContext == 0) { throw new GLException("OpenGL context not current"); } impl.setSwapInterval(nsContext, interval); } public int getFloatingPointMode() { return GLPbuffer.APPLE_FLOAT; } protected boolean create() { GLCapabilities capabilities = drawable.getRequestedGLCapabilities(); if (capabilities.getPbufferFloatingPointBuffers() && !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } // Change our OpenGL mode to match that of any share context before we create ourselves MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(this); if (other != null) { setOpenGLMode(other.getOpenGLMode()); } // Will throw exception upon error nsContext = impl.create(); return true; } //--------------------------------------------------------------------------- // OpenGL "mode switching" functionality // private boolean haveSetOpenGLMode = false; // FIXME: should consider switching the default mode based on // whether the Java2D/JOGL bridge is active -- need to ask ourselves // whether it's more likely that we will share with a GLCanvas or a // GLJPanel when the bridge is turned on private int openGLMode = MacOSXCGLDrawable.NSOPENGL_MODE; // Implementation object (either NSOpenGL-based or CGL-based) protected Impl impl; public void setOpenGLMode(int mode) { if (mode == openGLMode) { return; } if (haveSetOpenGLMode) { throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once"); } destroyImpl(); drawable.setOpenGLMode(mode); openGLMode = mode; haveSetOpenGLMode = true; if (DEBUG) { System.err.println("Switching PBuffer context mode to " + ((mode == MacOSXCGLDrawable.NSOPENGL_MODE) ? "NSOPENGL_MODE" : "CGL_MODE")); } initOpenGLImpl(); } public int getOpenGLMode() { return openGLMode; } private void initOpenGLImpl() { switch (openGLMode) { case MacOSXCGLDrawable.NSOPENGL_MODE: impl = new NSOpenGLImpl(); break; case MacOSXCGLDrawable.CGL_MODE: impl = new CGLImpl(); break; default: throw new InternalError("Illegal implementation mode " + openGLMode); } } // Abstract interface for implementation of this context (either // NSOpenGL-based or CGL-based) interface Impl { public long create(); public boolean destroy(long ctx); public boolean makeCurrent(long ctx); public boolean release(long ctx); public void setSwapInterval(long ctx, int interval); } // NSOpenGLContext-based implementation class NSOpenGLImpl implements Impl { public long create() { GLCapabilities capabilities = drawable.getRequestedGLCapabilities(); if (capabilities.getPbufferFloatingPointBuffers() && !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } if (!MacOSXPbufferCGLContext.this.create(true, capabilities.getPbufferFloatingPointBuffers())) { throw new GLException("Error creating context for pbuffer"); } // Must now associate the pbuffer with our newly-created context CGL.setContextPBuffer(nsContext, drawable.getPbuffer()); return nsContext; } public boolean destroy(long ctx) { return CGL.deleteContext(ctx); } public boolean makeCurrent(long ctx) { return CGL.makeCurrentContext(ctx); } public boolean release(long ctx) { return CGL.clearCurrentContext(ctx); } public void setSwapInterval(long ctx, int interval) { CGL.setSwapInterval(ctx, interval); } } class CGLImpl implements Impl { public long create() { // Find and configure share context MacOSXCGLContext other = (MacOSXCGLContext) GLContextShareSet.getShareContext(MacOSXPbufferCGLContext.this); long share = 0; if (other != null) { // Reconfigure pbuffer-based GLContexts if (other instanceof MacOSXPbufferCGLContext) { MacOSXPbufferCGLContext ctx = (MacOSXPbufferCGLContext) other; ctx.setOpenGLMode(MacOSXCGLDrawable.CGL_MODE); } else { if (other.getOpenGLMode() != MacOSXCGLDrawable.CGL_MODE) { throw new GLException("Can't share between NSOpenGLContexts and CGLContextObjs"); } } share = other.getNSContext(); // Note we don't check for a 0 return value, since switching // the context's mode causes it to be destroyed and not // re-initialized until the next makeCurrent } // Set up pixel format attributes int[] attrs = new int[256]; int i = 0; attrs[i++] = CGL.kCGLPFAPBuffer; GLCapabilities capabilities = drawable.getRequestedGLCapabilities(); if (capabilities.getPbufferFloatingPointBuffers()) attrs[i++] = CGL.kCGLPFAColorFloat; if (capabilities.getDoubleBuffered()) attrs[i++] = CGL.kCGLPFADoubleBuffer; if (capabilities.getStereo()) attrs[i++] = CGL.kCGLPFAStereo; attrs[i++] = CGL.kCGLPFAColorSize; attrs[i++] = (capabilities.getRedBits() + capabilities.getGreenBits() + capabilities.getBlueBits()); attrs[i++] = CGL.kCGLPFAAlphaSize; attrs[i++] = capabilities.getAlphaBits(); attrs[i++] = CGL.kCGLPFADepthSize; attrs[i++] = capabilities.getDepthBits(); // FIXME: should validate stencil size as is done in MacOSXWindowSystemInterface.m attrs[i++] = CGL.kCGLPFAStencilSize; attrs[i++] = capabilities.getStencilBits(); attrs[i++] = CGL.kCGLPFAAccumSize; attrs[i++] = (capabilities.getAccumRedBits() + capabilities.getAccumGreenBits() + capabilities.getAccumBlueBits() + capabilities.getAccumAlphaBits()); if (capabilities.getSampleBuffers()) { attrs[i++] = CGL.kCGLPFASampleBuffers; attrs[i++] = 1; attrs[i++] = CGL.kCGLPFASamples; attrs[i++] = capabilities.getNumSamples(); } // Use attribute array to select pixel format long[] fmt = new long[1]; long[] numScreens = new long[1]; int res = CGL.CGLChoosePixelFormat(attrs, 0, fmt, 0, numScreens, 0); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while choosing pixel format"); } // Create new context long[] ctx = new long[1]; if (DEBUG) { System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share)); } res = CGL.CGLCreateContext(fmt[0], share, ctx, 0); CGL.CGLDestroyPixelFormat(fmt[0]); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while creating context"); } // Attach newly-created context to the pbuffer res = CGL.CGLSetPBuffer(ctx[0], drawable.getPbuffer(), 0, 0, 0); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while attaching context to pbuffer"); } return ctx[0]; } public boolean destroy(long ctx) { return (CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError); } public boolean makeCurrent(long ctx) { return CGL.CGLSetCurrentContext(ctx) == CGL.kCGLNoError; } public boolean release(long ctx) { return (CGL.CGLSetCurrentContext(0) == CGL.kCGLNoError); } public void setSwapInterval(long ctx, int interval) { // For now not supported (not really relevant for off-screen contexts anyway) } } }