/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.windows; import java.awt.Component; import java.awt.Graphics; import java.awt.Rectangle; import java.nio.*; import java.util.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; import com.sun.opengl.util.BufferUtil; public class WindowsGLDrawableFactory extends GLDrawableFactoryImpl { private static final boolean DEBUG = Debug.debug("WindowsGLDrawableFactory"); private static final boolean VERBOSE = Debug.verbose(); // Handle to GLU32.dll // FIXME: this should go away once we delete support for the C GLU library private long hglu32; static { NativeLibLoader.loadCore(); } public AbstractGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, AbstractGraphicsDevice device) { return null; } public GLDrawable getGLDrawable(Object target, GLCapabilities capabilities, GLCapabilitiesChooser chooser) { if (target == null) { throw new IllegalArgumentException("Null target"); } if (!(target instanceof Component)) { throw new IllegalArgumentException("GLDrawables not supported for objects of type " + target.getClass().getName() + " (only Components are supported in this implementation)"); } if (capabilities == null) { capabilities = new GLCapabilities(); } if (chooser == null) { chooser = new DefaultGLCapabilitiesChooser(); } return new WindowsOnscreenGLDrawable((Component) target, capabilities, chooser); } public GLDrawableImpl createOffscreenDrawable(GLCapabilities capabilities, GLCapabilitiesChooser chooser) { return new WindowsOffscreenGLDrawable(capabilities, chooser); } private boolean pbufferSupportInitialized = false; private boolean canCreateGLPbuffer = false; public boolean canCreateGLPbuffer() { if (!pbufferSupportInitialized) { Runnable r = new Runnable() { public void run() { WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable(); GLContext dummyContext = dummyDrawable.createContext(null); if (dummyContext != null) { GLContext lastContext = GLContext.getCurrent(); if (lastContext != null) { lastContext.release(); } dummyContext.makeCurrent(); GL dummyGL = dummyContext.getGL(); canCreateGLPbuffer = dummyGL.isExtensionAvailable("GL_ARB_pbuffer"); pbufferSupportInitialized = true; dummyContext.release(); dummyContext.destroy(); dummyDrawable.destroy(); if (lastContext != null) { lastContext.makeCurrent(); } } } }; maybeDoSingleThreadedWorkaround(r); } if (DEBUG) { System.err.println("WindowsGLDrawableFactory.canCreateGLPbuffer() = " + canCreateGLPbuffer); } return canCreateGLPbuffer; } public GLPbuffer createGLPbuffer(final GLCapabilities capabilities, final GLCapabilitiesChooser chooser, final int initialWidth, final int initialHeight, final GLContext shareWith) { if (!canCreateGLPbuffer()) { throw new GLException("Pbuffer support not available with current graphics card"); } final List returnList = new ArrayList(); Runnable r = new Runnable() { public void run() { WindowsDummyGLDrawable dummyDrawable = new WindowsDummyGLDrawable(); WindowsGLContext dummyContext = (WindowsGLContext) dummyDrawable.createContext(null); GLContext lastContext = GLContext.getCurrent(); if (lastContext != null) { lastContext.release(); } dummyContext.makeCurrent(); WGLExt dummyWGLExt = dummyContext.getWGLExt(); try { WindowsPbufferGLDrawable pbufferDrawable = new WindowsPbufferGLDrawable(capabilities, initialWidth, initialHeight, dummyDrawable, dummyWGLExt); GLPbufferImpl pbuffer = new GLPbufferImpl(pbufferDrawable, shareWith); returnList.add(pbuffer); dummyContext.release(); dummyContext.destroy(); dummyDrawable.destroy(); } finally { if (lastContext != null) { lastContext.makeCurrent(); } } } }; maybeDoSingleThreadedWorkaround(r); return (GLPbuffer) returnList.get(0); } public GLContext createExternalGLContext() { return new WindowsExternalGLContext(); } public boolean canCreateExternalGLDrawable() { return true; } public GLDrawable createExternalGLDrawable() { return new WindowsExternalGLDrawable(); } public void loadGLULibrary() { if (hglu32 == 0) { hglu32 = WGL.LoadLibraryA("GLU32"); if (hglu32 == 0) { throw new GLException("Error loading GLU32.DLL"); } } } public long dynamicLookupFunction(String glFuncName) { long res = WGL.wglGetProcAddress(glFuncName); if (res == 0) { // GLU routines aren't known to the OpenGL function lookup if (hglu32 != 0) { res = WGL.GetProcAddress(hglu32, glFuncName); } } return res; } static String wglGetLastError() { long err = WGL.GetLastError(); String detail = null; switch ((int) err) { case WGL.ERROR_INVALID_PIXEL_FORMAT: detail = "ERROR_INVALID_PIXEL_FORMAT"; break; case WGL.ERROR_NO_SYSTEM_RESOURCES: detail = "ERROR_NO_SYSTEM_RESOURCES"; break; case WGL.ERROR_INVALID_DATA: detail = "ERROR_INVALID_DATA"; break; case WGL.ERROR_PROC_NOT_FOUND: detail = "ERROR_PROC_NOT_FOUND"; break; case WGL.ERROR_INVALID_WINDOW_HANDLE:detail = "ERROR_INVALID_WINDOW_HANDLE"; break; default: detail = "(Unknown error code " + err + ")"; break; } return detail; } private void maybeDoSingleThreadedWorkaround(Runnable action) { if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { Threading.invokeOnOpenGLThread(action); } else { action.run(); } } public void lockAWTForJava2D() { } public void unlockAWTForJava2D() { } public boolean canCreateContextOnJava2DSurface() { return false; } public GLContext createContextOnJava2DSurface(Graphics g, GLContext shareWith) throws GLException { throw new GLException("Unimplemented on this platform"); } //------------------------------------------------------ // Gamma-related functionality // private static final int GAMMA_RAMP_LENGTH = 256; protected int getGammaRampLength() { return GAMMA_RAMP_LENGTH; } protected boolean setGammaRamp(float[] ramp) { short[] rampData = new short[3 * GAMMA_RAMP_LENGTH]; for (int i = 0; i < GAMMA_RAMP_LENGTH; i++) { short scaledValue = (short) (ramp[i] * 65535); rampData[i] = scaledValue; rampData[i + GAMMA_RAMP_LENGTH] = scaledValue; rampData[i + 2 * GAMMA_RAMP_LENGTH] = scaledValue; } long screenDC = WGL.GetDC(0); boolean res = WGL.SetDeviceGammaRamp(screenDC, ShortBuffer.wrap(rampData)); WGL.ReleaseDC(0, screenDC); return res; } protected Buffer getGammaRamp() { ShortBuffer rampData = ShortBuffer.allocate(3 * GAMMA_RAMP_LENGTH); long screenDC = WGL.GetDC(0); boolean res = WGL.GetDeviceGammaRamp(screenDC, rampData); WGL.ReleaseDC(0, screenDC); if (!res) { return null; } return rampData; } protected void resetGammaRamp(Buffer originalGammaRamp) { if (originalGammaRamp == null) { // getGammaRamp failed earlier return; } long screenDC = WGL.GetDC(0); WGL.SetDeviceGammaRamp(screenDC, originalGammaRamp); WGL.ReleaseDC(0, screenDC); } }