/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.sun.opengl.impl.x11; import javax.media.opengl.*; import com.sun.opengl.impl.*; public class X11ExternalGLDrawable extends X11GLDrawable { private int fbConfigID; private int renderType; private int screen; private long readDrawable; public X11ExternalGLDrawable() { super(null, null); lockToolkit(); try { display = GLX.glXGetCurrentDisplay(); drawable = GLX.glXGetCurrentDrawable(); readDrawable = GLX.glXGetCurrentReadDrawable(); if (drawable == 0) { throw new GLException("Error: attempted to make an external GLDrawable without a drawable/context current"); } // Need GLXFBConfig ID in order to properly create new contexts // on this drawable long context = GLX.glXGetCurrentContext(); int[] val = new int[1]; GLX.glXQueryContext(display, context, GLX.GLX_FBCONFIG_ID, val, 0); fbConfigID = val[0]; renderType = GLX.GLX_RGBA_TYPE; GLX.glXQueryContext(display, context, GLX.GLX_RENDER_TYPE, val, 0); if ((val[0] & GLX.GLX_RGBA_BIT) == 0) { if (DEBUG) { System.err.println("X11ExternalGLDrawable: WARNING: forcing GLX_RGBA_TYPE for newly created contexts"); } } GLX.glXQueryContext(display, context, GLX.GLX_SCREEN, val, 0); screen = val[0]; } finally { unlockToolkit(); } } public GLContext createContext(GLContext shareWith) { return new Context(shareWith); } public void setSize(int newWidth, int newHeight) { throw new GLException("Should not call this"); } public int getWidth() { throw new GLException("Should not call this"); } public int getHeight() { throw new GLException("Should not call this"); } public void destroy() { } class Context extends X11GLContext { Context(GLContext shareWith) { super(X11ExternalGLDrawable.this, shareWith); this.drawable = drawable; } protected int makeCurrentImpl() throws GLException { if (drawable.getDrawable() == 0) { // parent drawable not properly initialized // FIXME: signal error? if (DEBUG) { System.err.println("parent drawable not properly initialized"); } return CONTEXT_NOT_CURRENT; } // Note that we have to completely override makeCurrentImpl // because the underlying makeCurrent call differs from the norm lockToolkit(); try { boolean created = false; if (context == 0) { create(); if (DEBUG) { System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); } created = true; } if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), drawable.getDrawable(), readDrawable, context)) { throw new GLException("Error making context current"); } else { mostRecentDisplay = drawable.getDisplay(); if (DEBUG && VERBOSE) { System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) + ", drawable " + toHexString(drawable.getDrawable()) + ", context " + toHexString(context) + ") succeeded"); } } if (created) { resetGLFunctionAvailability(); return CONTEXT_CURRENT_NEW; } return CONTEXT_CURRENT; } finally { unlockToolkit(); } } protected void releaseImpl() throws GLException { lockToolkit(); try { if (!GLX.glXMakeContextCurrent(drawable.getDisplay(), 0, 0, 0)) { throw new GLException("Error freeing OpenGL context"); } } finally { unlockToolkit(); } } protected void create() { // We already have the GLXFBConfig ID for the context. All we // need to do is use it to choose the GLXFBConfig and then // create a context with it. int[] iattributes = new int[] { GLX.GLX_FBCONFIG_ID, fbConfigID, 0, 0 }; float[] fattributes = new float[0]; int[] nelementsTmp = new int[1]; GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0); int nelements = nelementsTmp[0]; if (nelements <= 0) { throw new GLException("context creation error: couldn't find a suitable frame buffer configuration"); } if (nelements != 1) { throw new GLException("context creation error: shouldn't get more than one GLXFBConfig"); } // Note that we currently don't allow selection of anything but // the first GLXFBConfig in the returned list (there should be only one) GLXFBConfig fbConfig = fbConfigs[0]; // Create a gl context for the drawable X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this); long share = 0; if (other != null) { share = other.getContext(); if (share == 0) { throw new GLException("GLContextShareSet returned an invalid OpenGL context"); } } // FIXME: how to determine "direct" bit? context = GLX.glXCreateNewContext(display, fbConfig, renderType, share, true); if (context == 0) { String detail = " display=" + toHexString(display) + " fbconfig=" + fbConfig + " fbconfigID=" + toHexString(fbConfigID) + " renderType=" + toHexString(renderType) + " share=" + toHexString(share); throw new GLException("context creation error: glXCreateNewContext() failed: " + detail); } GLContextShareSet.contextCreated(this); if (DEBUG) { System.err.println("Created context " + toHexString(context) + " for GLXDrawable " + toHexString(drawable.getDrawable())); } } } }