/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl; public interface NativeWindow { public static final int LOCK_NOT_SUPPORTED = 0; public static final int LOCK_SURFACE_NOT_READY = 1; public static final int LOCK_SURFACE_CHANGED = 2; public static final int LOCK_SUCCESS = 3; /** * Lock this surface */ public int lockSurface() throws NativeWindowException ; /** * Unlock this surface */ public void unlockSurface(); public boolean isSurfaceLocked(); /** * render all native window information invalid, * as if the native window was destroyed */ public void invalidate(); /** * Lifetime: locked state */ public long getDisplayHandle(); public long getScreenHandle(); public long getWindowHandle(); /** * Lifetime: after 1st lock, until invalidation */ public long getVisualID(); public int getScreenIndex(); public void setSize(int width, int height); public void setPosition(int x, int y); public int getWidth(); public int getHeight(); public int getX(); public int getY(); public void setVisible(boolean visible); public boolean setFullscreen(boolean fullscreen); public boolean isVisible(); public boolean isFullscreen(); }