/* * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package javax.media.opengl.util; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; import com.sun.opengl.impl.GLReflection; import java.nio.*; import java.util.*; import java.lang.reflect.*; /** Utility routines for dealing with direct buffers. */ public class BufferUtil { public static final int SIZEOF_BYTE = 1; public static final int SIZEOF_SHORT = 2; public static final int SIZEOF_INT = 4; public static final int SIZEOF_FLOAT = 4; public static final int SIZEOF_LONG = -1; // not supported public static final int SIZEOF_DOUBLE = -1; // not supported public static final int sizeOfGLType(int glType) { switch (glType) { case GL.GL_UNSIGNED_BYTE: return SIZEOF_BYTE; case GL.GL_BYTE: return SIZEOF_BYTE; case GL.GL_UNSIGNED_SHORT: return SIZEOF_SHORT; case GL.GL_SHORT: return SIZEOF_SHORT; case GL.GL_FLOAT: return SIZEOF_FLOAT; case GL.GL_FIXED: return SIZEOF_INT; case GL2ES2.GL_INT: return SIZEOF_INT; case GL2ES2.GL_UNSIGNED_INT: return SIZEOF_INT; case GL2.GL_DOUBLE: return SIZEOF_DOUBLE; } return -1; } public static final int sizeOfBufferElem(Buffer buffer) { if (buffer == null) { return 0; } if (buffer instanceof ByteBuffer) { return BufferUtil.SIZEOF_BYTE; } else if (buffer instanceof IntBuffer) { return BufferUtil.SIZEOF_INT; } else if (buffer instanceof ShortBuffer) { return BufferUtil.SIZEOF_SHORT; } else if (buffer instanceof FloatBuffer) { return BufferUtil.SIZEOF_FLOAT; } throw new RuntimeException("Unexpected buffer type " + buffer.getClass().getName()); } private BufferUtil() {} //---------------------------------------------------------------------- // Allocation routines // public static final Buffer newGLBuffer(int glType, int numElements) { switch (glType) { case GL.GL_UNSIGNED_BYTE: case GL.GL_BYTE: return newByteBuffer(numElements); case GL.GL_UNSIGNED_SHORT: case GL.GL_SHORT: return newShortBuffer(numElements); case GL.GL_FLOAT: return newFloatBuffer(numElements); case GL.GL_FIXED: case GL2ES2.GL_INT: case GL2ES2.GL_UNSIGNED_INT: return newIntBuffer(numElements); } return null; } public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { if(parent==null || byteLen==0) return null; parent.position(bytePos); parent.limit(bytePos + byteLen); switch (glType) { case GL.GL_UNSIGNED_BYTE: case GL.GL_BYTE: return parent.slice(); case GL.GL_UNSIGNED_SHORT: case GL.GL_SHORT: return parent.asShortBuffer(); case GL.GL_FLOAT: return parent.asFloatBuffer(); case GL.GL_FIXED: case GL2ES2.GL_INT: case GL2ES2.GL_UNSIGNED_INT: return parent.asIntBuffer(); } return null; } /** Allocates a new direct ByteBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static ByteBuffer newByteBuffer(int numElements) { ByteBuffer bb = ByteBuffer.allocateDirect(numElements); nativeOrder(bb); return bb; } public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { ByteBuffer bb = newByteBuffer(len); bb.put(values, offset, len); bb.rewind(); return bb; } public static ByteBuffer newByteBuffer(byte[] values, int offset) { return newByteBuffer(values, offset, values.length-offset); } public static ByteBuffer newByteBuffer(byte[] values) { return newByteBuffer(values, 0); } /** Allocates a new direct FloatBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static FloatBuffer newFloatBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); return bb.asFloatBuffer(); } public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { FloatBuffer bb = newFloatBuffer(len); bb.put(values, offset, len); bb.rewind(); return bb; } public static FloatBuffer newFloatBuffer(float[] values, int offset) { return newFloatBuffer(values, 0, values.length-offset); } public static FloatBuffer newFloatBuffer(float[] values) { return newFloatBuffer(values, 0); } /** Allocates a new direct IntBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static IntBuffer newIntBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); return bb.asIntBuffer(); } public static IntBuffer newIntBuffer(int[] values, int offset, int len) { IntBuffer bb = newIntBuffer(len); bb.put(values, offset, len); bb.rewind(); return bb; } public static IntBuffer newIntBuffer(int[] values, int offset) { return newIntBuffer(values, 0, values.length-offset); } public static IntBuffer newIntBuffer(int[] values) { return newIntBuffer(values, 0); } /** Allocates a new direct ShortBuffer with the specified number of elements. The returned buffer will have its byte order set to the host platform's native byte order. */ public static ShortBuffer newShortBuffer(int numElements) { ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); return bb.asShortBuffer(); } public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { ShortBuffer bb = newShortBuffer(len); bb.put(values, offset, len); bb.rewind(); return bb; } public static ShortBuffer newShortBuffer(short[] values, int offset) { return newShortBuffer(values, 0, values.length-offset); } public static ShortBuffer newShortBuffer(short[] values) { return newShortBuffer(values, 0); } //---------------------------------------------------------------------- // Copy routines (type-to-type) // /** Copies the remaining elements (as defined by limit() - position()) in the passed ByteBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyByteBuffer(ByteBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining()); dest.put(orig); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed FloatBuffer into a newly-allocated direct FloatBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); } /** Copies the remaining elements (as defined by limit() - position()) in the passed IntBuffer into a newly-allocated direct IntBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static IntBuffer copyIntBuffer(IntBuffer orig) { return copyIntBufferAsByteBuffer(orig).asIntBuffer(); } /** Copies the remaining elements (as defined by limit() - position()) in the passed ShortBuffer into a newly-allocated direct ShortBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ShortBuffer copyShortBuffer(ShortBuffer orig) { return copyShortBufferAsByteBuffer(orig).asShortBuffer(); } //---------------------------------------------------------------------- // Copy routines (type-to-ByteBuffer) // /** Copies the remaining elements (as defined by limit() - position()) in the passed FloatBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); dest.asFloatBuffer().put(orig); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed IntBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); dest.asIntBuffer().put(orig); dest.rewind(); return dest; } /** Copies the remaining elements (as defined by limit() - position()) in the passed ShortBuffer into a newly-allocated direct ByteBuffer. The returned buffer will have its byte order set to the host platform's native byte order. The position of the newly-allocated buffer will be zero, and the position of the passed buffer is unchanged (though its mark is changed). */ public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); dest.asShortBuffer().put(orig); dest.rewind(); return dest; } //---------------------------------------------------------------------- // Conversion routines // public final static float[] getFloatArray(double[] source) { int i=source.length; float[] dest = new float[i--]; while(i>=0) { dest[i]=(float)source[i]; i--; } return dest; } public static ByteBuffer nativeOrder(ByteBuffer buf) { if (!isCDCFP) { try { if (byteOrderClass == null) { byteOrderClass = Class.forName("java.nio.ByteOrder"); orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); nativeOrderObject = nativeOrderMethod.invoke(null, null); } } catch (Throwable t) { // Must be running on CDC / FP isCDCFP = true; } if (!isCDCFP) { try { orderMethod.invoke(buf, new Object[] { nativeOrderObject }); } catch (Throwable t) { } } } return buf; } //---------------------------------------------------------------------- // Convenient GL put methods with generic target Buffer // public static void put(Buffer dest, Buffer v) { Class dClazz = dest.getClass(); Class vClazz = v.getClass(); if(!GLReflection.instanceOf(vClazz, dClazz.getName())) { throw new GLException("This array's dest class "+dClazz+" doesn't match the argument's Class: "+vClazz); } if(dest instanceof ByteBuffer) { ((ByteBuffer)dest).put((ByteBuffer)v); } else if(dest instanceof ShortBuffer) { ((ShortBuffer)dest).put((ShortBuffer)v); } else if(dest instanceof IntBuffer) { ((IntBuffer)dest).put((IntBuffer)v); } else if(dest instanceof FloatBuffer) { ((FloatBuffer)dest).put((FloatBuffer)v); } } public static void putb(Buffer dest, byte v) { if(dest instanceof ByteBuffer) { ((ByteBuffer)dest).put(v); } else if(dest instanceof ShortBuffer) { ((ShortBuffer)dest).put((short)v); } else if(dest instanceof IntBuffer) { ((IntBuffer)dest).put((int)v); } else { throw new GLException("Byte doesn't match Buffer Class: "+dest); } } public static void puts(Buffer dest, short v) { if(dest instanceof ShortBuffer) { ((ShortBuffer)dest).put(v); } else if(dest instanceof IntBuffer) { ((IntBuffer)dest).put((int)v); } else { throw new GLException("Short doesn't match Buffer Class: "+dest); } } public static void puti(Buffer dest, int v) { if(dest instanceof IntBuffer) { ((IntBuffer)dest).put(v); } else { throw new GLException("Integer doesn't match Buffer Class: "+dest); } } public static void putx(Buffer dest, int v) { puti(dest, v); } public static void putf(Buffer dest, float v) { if(dest instanceof FloatBuffer) { ((FloatBuffer)dest).put(v); } else if(dest instanceof IntBuffer) { ((IntBuffer)dest).put(FixedPoint.toFixed(v)); } else { throw new GLException("Float doesn't match Buffer Class: "+dest); } } //---------------------------------------------------------------------- // Internals only below this point // // NOTE that this work must be done reflectively at the present time // because this code must compile and run correctly on both CDC/FP and J2SE private static boolean isCDCFP; private static Class byteOrderClass; private static Object nativeOrderObject; private static Method orderMethod; }