/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package demo; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.GL2GL3; import javax.media.opengl.GL3; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.text.HwTextRenderer; import com.jogamp.graph.font.Font; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.opengl.SVertex; import com.jogamp.newt.event.KeyEvent; import com.jogamp.newt.event.KeyListener; import com.jogamp.newt.event.WindowAdapter; import com.jogamp.newt.event.WindowEvent; import com.jogamp.newt.opengl.GLWindow; import com.jogamp.opengl.util.FPSAnimator; public class GPUTextNewtDemo02 { private static void create(){ new TextNewtWindow(); } public static void main(String[] args) { create(); } } class TextNewtWindow { Vertex.Factory pointFactory = SVertex.factory(); TextGLListener textGLListener = null; public TextNewtWindow(){ createWindow(); } private void createWindow() { GLProfile.initSingleton(true); GLProfile glp = GLProfile.get(GLProfile.GL3); GLCapabilities caps = new GLCapabilities(glp); caps.setAlphaBits(4); System.out.println("Requested: "+caps); final GLWindow window = GLWindow.create(caps); window.setPosition(10, 10); window.setSize(1000, 1000); window.setTitle("GPU Text Newt Demo 02"); textGLListener = new TextGLListener(); window.addGLEventListener(textGLListener); window.setVisible(true); window.addKeyListener(new KeyListener() { public void keyPressed(KeyEvent arg0) { if(arg0.getKeyCode() == KeyEvent.VK_1){ textGLListener.zoomIn(1); } else if(arg0.getKeyCode() == KeyEvent.VK_2){ textGLListener.zoomOut(1); } else if(arg0.getKeyCode() == KeyEvent.VK_3){ textGLListener.zoomIn(10); } else if(arg0.getKeyCode() == KeyEvent.VK_4){ textGLListener.zoomOut(10); } else if(arg0.getKeyCode() == KeyEvent.VK_UP){ textGLListener.move(0, -1); } else if(arg0.getKeyCode() == KeyEvent.VK_DOWN){ textGLListener.move(0, 1); } else if(arg0.getKeyCode() == KeyEvent.VK_LEFT){ textGLListener.move(1, 0); } else if(arg0.getKeyCode() == KeyEvent.VK_RIGHT){ textGLListener.move(-1, 0); } else if(arg0.getKeyCode() == KeyEvent.VK_0){ textGLListener.rotate(1); } else if(arg0.getKeyCode() == KeyEvent.VK_9){ textGLListener.rotate(-1); } else if(arg0.getKeyCode() == KeyEvent.VK_6){ textGLListener.size -= 10; System.err.println("Tex Size: " + textGLListener.size); } else if(arg0.getKeyCode() == KeyEvent.VK_7){ textGLListener.size += 10; System.err.println("Tex Size: " + textGLListener.size); } } public void keyTyped(KeyEvent arg0) {} public void keyReleased(KeyEvent arg0) {} }); FPSAnimator animator = new FPSAnimator(60); animator.add(window); window.addWindowListener(new WindowAdapter() { public void windowDestroyNotify(WindowEvent arg0) { System.exit(0); }; }); animator.start(); } private class TextGLListener implements GLEventListener{ HwTextRenderer textRenderer = null; public TextGLListener(){ } public void init(GLAutoDrawable drawable) { GL3 gl = drawable.getGL().getGL3(); gl.setSwapInterval(1); gl.glEnable(GL3.GL_DEPTH_TEST); textRenderer = new HwTextRenderer(drawable.getContext(), pointFactory, Region.TWO_PASS); textRenderer.setAlpha(1.0f); textRenderer.setColor(0.0f, 0.0f, 0.0f); gl.glDisable(GL.GL_MULTISAMPLE); // this state usually doesn't matter in driver - but document here: no MSAA gl.glHint(GL2.GL_PERSPECTIVE_CORRECTION_HINT, GL3.GL_NICEST); MSAATool.dump(drawable); } float ang = 0; float zoom = -4000; float xTran = -100; float yTran = 40; int size = 190; public void display(GLAutoDrawable drawable) { GL3 gl = drawable.getGL().getGL3(); gl.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); textRenderer.resetMatrix(); textRenderer.translate(xTran, yTran, zoom); textRenderer.rotate(ang, 0, 1, 0); String text1 = "abcdef\nghijklmn\nopqrstuv\nwxyz"; String text2 = text1.toUpperCase(); Font font = textRenderer.createFont(pointFactory, "Lucida Sans Regular",40); float[] position = new float[]{0,0,0}; try { textRenderer.renderString3D(font, text2, position, size); } catch (Exception e) { e.printStackTrace(); } } public void reshape(GLAutoDrawable drawable, int xstart, int ystart, int width, int height){ GL3 gl = drawable.getGL().getGL3(); gl.glViewport(xstart, ystart, width, height); textRenderer.reshape(drawable, 45.0f, width , height, 0.1f, 7000.0f); } public void zoomIn(float f){ zoom+=f; } public void zoomOut(float f){ zoom-=f; System.err.println("Zoom: " + zoom); } public void move(float x, float y){ xTran += x; yTran += y; } public void rotate(float delta){ ang+= delta; ang%=360; } public void dispose(GLAutoDrawable arg0) { textRenderer.clearCached(); } } }