/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package demo; import com.jogamp.opengl.util.GLBuffers; import java.nio.*; import javax.media.opengl.*; import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureData; public class ReadBufferUtil { protected int readPixelSizeLast = 0; protected Buffer readPixelBuffer = null; protected TextureData readTextureData = null; protected Texture readTexture = new Texture(GL.GL_TEXTURE_2D); public Buffer getPixelBuffer() { return readPixelBuffer; } public void rewindPixelBuffer() { readPixelBuffer.rewind(); } public TextureData getTextureData() { return readTextureData; } public Texture getTexture() { return readTexture; } public boolean isValid() { return null!=readTexture && null!=readTextureData && null!=readPixelBuffer ; } public void fetchOffscreenTexture(GLDrawable drawable, GL gl) { int readPixelSize = drawable.getWidth() * drawable.getHeight() * 3 ; // RGB boolean newData = false; if(readPixelSize>readPixelSizeLast) { readPixelBuffer = GLBuffers.newDirectGLBuffer(GL.GL_UNSIGNED_BYTE, readPixelSize); readPixelSizeLast = readPixelSize ; try { readTextureData = new TextureData( gl.getGLProfile(), // gl.isGL2GL3()?gl.GL_RGBA:gl.GL_RGB, GL.GL_RGB, drawable.getWidth(), drawable.getHeight(), 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, false, false, false /* flip */, readPixelBuffer, null /* Flusher */); newData = true; } catch (Exception e) { readTextureData = null; readPixelBuffer = null; readPixelSizeLast = 0; throw new RuntimeException("can not fetch offscreen texture", e); } } if(null!=readPixelBuffer) { readPixelBuffer.clear(); gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), GL.GL_RGB, GL.GL_UNSIGNED_BYTE, readPixelBuffer); readPixelBuffer.rewind(); if(newData) { readTexture.updateImage(readTextureData); } else { readTexture.updateSubImage(readTextureData, 0, 0, 0, // src offset 0, 0, // dst offset drawable.getWidth(), drawable.getHeight()); } readPixelBuffer.rewind(); } } @SuppressWarnings("deprecation") public void dispose() { readTexture.dispose(); readTextureData = null; readPixelBuffer.clear(); readPixelBuffer = null; readPixelSizeLast = 0; } }