/** * Copyright 2012 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl; /** * GLRendererQuirks contains information of known bugs of various GL renderer. * This information allows us to workaround them. *

* Using centralized quirk identifier enables us to * locate code dealing w/ it and hence eases it's maintenance. *

*/ public class GLRendererQuirks { /** * Crashes XServer when using double buffered PBuffer with GL_RENDERER: * * For now, it is safe to disable it w/ hw-acceleration. */ public static final int NoDoubleBufferedPBuffer = 0; /** On Windows no double buffered bitmaps are guaranteed to be available. */ public static final int NoDoubleBufferedBitmap = 1; /** Crashes application when trying to set EGL swap interval on Android 4.0.3 / Pandaboard ES / PowerVR SGX 540 */ public static final int NoSetSwapInterval = 2; /** No offscreen bitmap available, currently true for JOGL's OSX implementation. */ public static final int NoOffscreenBitmap = 3; /** SIGSEGV on setSwapInterval() after changing the context's drawable w/ 'Mesa 8.0.4' dri2SetSwapInterval/DRI2 (soft & intel) */ public static final int NoSetSwapIntervalPostRetarget = 4; /** GLSL discard command leads to undefined behavior or won't get compiled if being used. Appears to have happened on Nvidia Tegra2, but seems to be fine now. FIXME: Constrain version. */ public static final int GLSLBuggyDiscard = 5; /** * Non compliant GL context, e.g. due to a buggy implementation rendering it not suitable for use. *

* Mesa >= 9.0 (?), Intel driver, OpenGL 3.1 compatibility context is not compliant: *

     * GL_RENDERER: Mesa DRI Intel(R) Sandybridge Desktop 
     * 
*

*/ public static final int GLNonCompliant = 6; /** * The OpenGL Context needs a glFlush() before releasing it, otherwise driver may freeze: * */ public static final int GLFlushBeforeRelease = 7; /** * Closing X11 displays may cause JVM crashes or X11 errors with some buggy drivers * while being used in concert w/ OpenGL. *

* Some drivers may require X11 displays to be closed in the same order as they were created, * some may not allow them to be closed at all while resources are being used somehow. *

*

* Drivers known exposing such bug: *

*

*

* See Bug 515 - https://jogamp.org/bugzilla/show_bug.cgi?id=515 * and {@link jogamp.nativewindow.x11.X11Util#ATI_HAS_XCLOSEDISPLAY_BUG}. *

*

* See Bug 705 - https://jogamp.org/bugzilla/show_bug.cgi?id=705 *

*/ public static final int DontCloseX11Display = 8; /** Number of quirks known. */ public static final int COUNT = 9; private static final String[] _names = new String[] { "NoDoubleBufferedPBuffer", "NoDoubleBufferedBitmap", "NoSetSwapInterval", "NoOffscreenBitmap", "NoSetSwapIntervalPostRetarget", "GLSLBuggyDiscard", "GLNonCompliant", "GLFlushBeforeRelease", "DontCloseX11Display" }; private final int _bitmask; /** * @param quirks an array of valid quirks * @param offset offset in quirks array to start reading * @param len number of quirks to read from offset within quirks array * @throws IllegalArgumentException if one of the quirks is out of range */ public GLRendererQuirks(int[] quirks, int offset, int len) throws IllegalArgumentException { int bitmask = 0; if( !( 0 <= offset + len && offset + len < quirks.length ) ) { throw new IllegalArgumentException("offset and len out of bounds: offset "+offset+", len "+len+", array-len "+quirks.length); } for(int i=offset; i