/** * Copyright 2012 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl; import java.util.IdentityHashMap; import javax.media.nativewindow.AbstractGraphicsDevice; import com.jogamp.common.os.Platform; import jogamp.opengl.egl.EGL; import jogamp.opengl.egl.EGLExt; /** * GLRendererQuirks contains information of known bugs of various GL renderer. * This information allows us to workaround them. *

* Using centralized quirk identifier enables us to * locate code dealing w/ it and hence eases it's maintenance. *

*

* Some GL_VENDOR and GL_RENDERER strings are * listed here . *

*/ public class GLRendererQuirks { /** * Crashes XServer when using double buffered PBuffer with GL_RENDERER: * * For now, it is safe to disable it w/ hw-acceleration. */ public static final int NoDoubleBufferedPBuffer = 0; /** On Windows no double buffered bitmaps are guaranteed to be available. */ public static final int NoDoubleBufferedBitmap = 1; /** Crashes application when trying to set EGL swap interval on Android 4.0.3 / Pandaboard ES / PowerVR SGX 540 */ public static final int NoSetSwapInterval = 2; /** No offscreen bitmap available, currently true for JOGL's OSX implementation. */ public static final int NoOffscreenBitmap = 3; /** SIGSEGV on setSwapInterval() after changing the context's drawable w/ 'Mesa 8.0.4' dri2SetSwapInterval/DRI2 (soft & intel) */ public static final int NoSetSwapIntervalPostRetarget = 4; /** * GLSL discard command leads to undefined behavior or won't get compiled if being used. *

* Appears to have happened on Nvidia Tegra2, but seems to be fine now.
* FIXME: Constrain version. *

*/ public static final int GLSLBuggyDiscard = 5; /** * Non compliant GL context due to a buggy implementation not suitable for use. *

* Currently, Mesa >= 9.1.3 (may extend back as far as 9.0) OpenGL 3.1 compatibility * context is not compliant. Most programs will give completely broken output (or no * output at all. For now, this context is not trusted. *

* The above has been confirmed for the following Mesa 9.* GL_RENDERER strings: * *

*

* It still has to be verified whether the AMD OpenGL 3.1 core driver is compliant enought. */ public static final int GLNonCompliant = 6; /** * The OpenGL Context needs a glFlush() before releasing it, otherwise driver may freeze: *

*/ public static final int GLFlushBeforeRelease = 7; /** * Closing X11 displays may cause JVM crashes or X11 errors with some buggy drivers * while being used in concert w/ OpenGL. *

* Some drivers may require X11 displays to be closed in the same order as they were created, * some may not allow them to be closed at all while resources are being used somehow. *

*

* Drivers known exposing such bug: *

*

*

* See Bug 515 - https://jogamp.org/bugzilla/show_bug.cgi?id=515 * and {@link jogamp.nativewindow.x11.X11Util#ATI_HAS_XCLOSEDISPLAY_BUG}. *

*

* See Bug 705 - https://jogamp.org/bugzilla/show_bug.cgi?id=705 *

*/ public static final int DontCloseX11Display = 8; /** * Need current GL Context when calling new ARB pixel format query functions, * otherwise driver crashes the VM. *

* Drivers known exposing such bug: *

*

* See Bug 480 - https://jogamp.org/bugzilla/show_bug.cgi?id=480 *

*/ public static final int NeedCurrCtx4ARBPixFmtQueries = 9; /** * Need current GL Context when calling new ARB CreateContext function, * otherwise driver crashes the VM. *

* Drivers known exposing such bug: *

*

*

* See Bug 706 - https://jogamp.org/bugzilla/show_bug.cgi?id=706
* See Bug 520 - https://jogamp.org/bugzilla/show_bug.cgi?id=520 *

*/ public static final int NeedCurrCtx4ARBCreateContext = 10; /** * No full FBO support, i.e. not compliant w/ * . * Drivers known exposing such bug: * * Quirk can also be enabled via property: jogl.fbo.force.min. */ public static final int NoFullFBOSupport = 11; /** * GLSL is not compliant or even not stable (crash) * */ public static final int GLSLNonCompliant = 12; /** * GL4 context needs to be requested via GL3 profile attribute * */ public static final int GL4NeedsGL3Request = 13; /** * Buggy shared OpenGL context support within a multithreaded use-case, not suitable for stable usage. *

* X11 Mesa DRI Intel(R) driver >= 9.2.1 cannot handle multithreaded shared GLContext usage * with non-blocking exclusive X11 display connections. * References: *

*

* However, not all multithreaded use-cases are broken, e.g. our GLMediaPlayer does work. *

* The above has been confirmed for the following Mesa 9.* strings: * *

*

* On Android 4.*, Huawei's Ascend G615 w/ Immersion.16 could not make a shared context * current, which uses a pbuffer drawable: *

*

*

*

*/ public static final int GLSharedContextBuggy = 14; /** * Bug 925 - Accept an ES3 Context, if reported via GL-Version-String w/o {@link EGLExt#EGL_OPENGL_ES3_BIT_KHR}. *

* The ES3 Context can be used via {@link EGL#EGL_OPENGL_ES2_BIT}. *

*

* The ES3 Context {@link EGL#eglCreateContext(long, long, long, java.nio.IntBuffer) must be created} with version attributes: *

     *  EGL.EGL_CONTEXT_CLIENT_VERSION, 2, ..
     * 
*

* */ public static final int GLES3ViaEGLES2Config = 15; /** * Bug 948 - NVIDIA 331.38 (Linux X11) EGL impl. only supports _one_ EGL Device via {@link EGL#eglGetDisplay(long)}. *

* Subsequent calls to {@link EGL#eglGetDisplay(long)} fail. *

*

* Reusing global EGL display works. *

* *

* FIXME: Constrain driver version. *

*/ public static final int SingletonEGLDisplayOnly = 16; /** Number of quirks known. */ public static final int COUNT = 17; private static final String[] _names = new String[] { "NoDoubleBufferedPBuffer", "NoDoubleBufferedBitmap", "NoSetSwapInterval", "NoOffscreenBitmap", "NoSetSwapIntervalPostRetarget", "GLSLBuggyDiscard", "GLNonCompliant", "GLFlushBeforeRelease", "DontCloseX11Display", "NeedCurrCtx4ARBPixFmtQueries", "NeedCurrCtx4ARBCreateContext", "NoFullFBOSupport", "GLSLNonCompliant", "GL4NeedsGL3Request", "GLSharedContextBuggy", "GLES3ViaEGLES2Config", "SingletonEGLDisplayOnly" }; private static final IdentityHashMap stickyDeviceQuirks = new IdentityHashMap(); /** * Retrieval of sticky {@link AbstractGraphicsDevice}'s {@link GLRendererQuirks}. *

* The {@link AbstractGraphicsDevice}s are mapped via their {@link AbstractGraphicsDevice#getUniqueID()}. *

*

* Not thread safe. *

* @see #areSameStickyDevice(AbstractGraphicsDevice, AbstractGraphicsDevice) */ public static GLRendererQuirks getStickyDeviceQuirks(AbstractGraphicsDevice device) { final String key = device.getUniqueID(); final GLRendererQuirks has = stickyDeviceQuirks.get(key); final GLRendererQuirks res; if( null == has ) { res = new GLRendererQuirks(); stickyDeviceQuirks.put(key, res); } else { res = has; } return res; } /** * Returns true if both devices have the same {@link AbstractGraphicsDevice#getUniqueID()}, * otherwise false. */ public static boolean areSameStickyDevice(AbstractGraphicsDevice device1, AbstractGraphicsDevice device2) { return device1.getUniqueID() == device2.getUniqueID(); } /** * {@link #addQuirks(int[], int, int) Adding given quirks} of sticky {@link AbstractGraphicsDevice}'s {@link GLRendererQuirks}. *

* Not thread safe. *

* @see #getStickyDeviceQuirks(AbstractGraphicsDevice) */ public static void addStickyDeviceQuirks(AbstractGraphicsDevice device, int[] quirks, int offset, int len) throws IllegalArgumentException { final GLRendererQuirks sq = getStickyDeviceQuirks(device); sq.addQuirks(quirks, offset, len); } /** * {@link #addQuirks(GLRendererQuirks) Adding given quirks} of sticky {@link AbstractGraphicsDevice}'s {@link GLRendererQuirks}. *

* Not thread safe. *

* @see #getStickyDeviceQuirks(AbstractGraphicsDevice) */ public static void addStickyDeviceQuirks(AbstractGraphicsDevice device, GLRendererQuirks quirks) throws IllegalArgumentException { final GLRendererQuirks sq = getStickyDeviceQuirks(device); sq.addQuirks(quirks); } /** * {@link #exist(int) Query} of sticky {@link AbstractGraphicsDevice}'s {@link GLRendererQuirks}. *

* Not thread safe. However, use after changing the sticky quirks is safe. *

* @see #getStickyDeviceQuirks(AbstractGraphicsDevice) */ public static boolean existStickyDeviceQuirk(AbstractGraphicsDevice device, int quirk) { return getStickyDeviceQuirks(device).exist(quirk); } /** * {@link #addQuirks(GLRendererQuirks) Pushing} the sticky {@link AbstractGraphicsDevice}'s {@link GLRendererQuirks} * to the given {@link GLRendererQuirks destination}. *

* Not thread safe. However, use after changing the sticky quirks is safe. *

* @see #getStickyDeviceQuirks(AbstractGraphicsDevice) */ public static void pushStickyDeviceQuirks(AbstractGraphicsDevice device, GLRendererQuirks dest) { dest.addQuirks(getStickyDeviceQuirks(device)); } private int _bitmask; public GLRendererQuirks() { _bitmask = 0; } /** * @param quirks an array of valid quirks * @param offset offset in quirks array to start reading * @param len number of quirks to read from offset within quirks array * @throws IllegalArgumentException if one of the quirks is out of range */ public GLRendererQuirks(int[] quirks, int offset, int len) throws IllegalArgumentException { this(); addQuirks(quirks, offset, len); } /** * @param quirks an array of valid quirks to be added * @param offset offset in quirks array to start reading * @param len number of quirks to read from offset within quirks array * @throws IllegalArgumentException if one of the quirks is out of range */ public final void addQuirks(int[] quirks, int offset, int len) throws IllegalArgumentException { int bitmask = 0; if( !( 0 <= offset + len && offset + len < quirks.length ) ) { throw new IllegalArgumentException("offset and len out of bounds: offset "+offset+", len "+len+", array-len "+quirks.length); } for(int i=offset; i