/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.jogamp.opengl.impl; import java.util.*; import javax.media.opengl.*; /** Encapsulates the implementation of most of the GLAutoDrawable's methods to be able to share it between GLCanvas and GLJPanel. */ public class GLDrawableHelper { private static final boolean DEBUG = Debug.debug("GLDrawableHelper"); private static final boolean VERBOSE = Debug.verbose(); private Object listenersLock = new Object(); private List listeners = new ArrayList(); private Set listenersToBeInit = new HashSet(); private boolean autoSwapBufferMode = true; private Object glRunnablesLock = new Object(); private ArrayList glRunnables = new ArrayList(); // one shot GL tasks private GLAnimatorControl animatorCtrl = null; // default public GLDrawableHelper() { } public String toString() { StringBuffer sb = new StringBuffer(); sb.append("GLAnimatorControl: "+animatorCtrl+", "); synchronized(listenersLock) { sb.append("GLEventListeners num "+listeners.size()+" ["); for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { Object l = iter.next(); sb.append(l); sb.append("[init "); sb.append( !listenersToBeInit.contains(l) ); sb.append("], "); } } sb.append("]"); return sb.toString(); } public void addGLEventListener(GLEventListener listener) { addGLEventListener(-1, listener); } public void addGLEventListener(int index, GLEventListener listener) { synchronized(listenersLock) { if(0>index) { index = listeners.size(); } listenersToBeInit.add(listener); listeners.add(index, listener); } } public void removeGLEventListener(GLEventListener listener) { synchronized(listenersLock) { listeners.remove(listener); listenersToBeInit.remove(listener); } } public void dispose(GLAutoDrawable drawable) { synchronized(listenersLock) { for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { GLEventListener listener = (GLEventListener) iter.next() ; listener.dispose(drawable); listenersToBeInit.add(listener); } } } private final boolean init(GLEventListener l, GLAutoDrawable drawable, boolean sendReshape) { if(listenersToBeInit.remove(l)) { l.init(drawable); if(sendReshape) { reshape(l, drawable, 0, 0, drawable.getWidth(), drawable.getHeight(), true /* setViewport */); } return true; } return false; } public void init(GLAutoDrawable drawable) { synchronized(listenersLock) { for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { GLEventListener listener = (GLEventListener) iter.next() ; if ( ! init( listener, drawable, false ) ) { throw new GLException("GLEventListener "+listener+" already initialized: "+drawable); } } } } public void display(GLAutoDrawable drawable) { synchronized(listenersLock) { for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { GLEventListener listener = (GLEventListener) iter.next() ; // GLEventListener may need to be init, // in case this one is added after the realization of the GLAutoDrawable init( listener, drawable, true ) ; listener.display(drawable); } } execGLRunnables(drawable); } private final void reshape(GLEventListener listener, GLAutoDrawable drawable, int x, int y, int width, int height, boolean setViewport) { if(setViewport) { drawable.getGL().glViewport(x, y, width, height); } listener.reshape(drawable, x, y, width, height); } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { synchronized(listenersLock) { int i=0; for (Iterator iter = listeners.iterator(); iter.hasNext(); i++) { reshape((GLEventListener) iter.next(), drawable, x, y, width, height, 0==i); } } } private void execGLRunnables(GLAutoDrawable drawable) { if(glRunnables.size()>0) { // swap one-shot list asap ArrayList _glRunnables = null; synchronized(glRunnablesLock) { if(glRunnables.size()>0) { _glRunnables = glRunnables; glRunnables = new ArrayList(); } } if(null!=_glRunnables) { for (Iterator iter = _glRunnables.iterator(); iter.hasNext(); ) { ((GLRunnable) iter.next()).run(drawable); } } } } public void setAnimator(GLAnimatorControl animator) throws GLException { synchronized(glRunnablesLock) { if(animatorCtrl!=animator && null!=animator && null!=animatorCtrl) { throw new GLException("Trying to register GLAnimatorControl "+animator+", where "+animatorCtrl+" is already registered. Unregister first."); } animatorCtrl = animator; } } public GLAnimatorControl getAnimator() { synchronized(glRunnablesLock) { return animatorCtrl; } } public final boolean isExternalAnimatorAnimating() { return ( null != animatorCtrl ) ? animatorCtrl.isAnimating() && animatorCtrl.getThread() != Thread.currentThread() : false ; } public void invoke(GLAutoDrawable drawable, boolean wait, GLRunnable glRunnable) { if( null == drawable || null == glRunnable ) { return; } Throwable throwable = null; GLRunnableTask rTask = null; Object rTaskLock = new Object(); synchronized(rTaskLock) { boolean deferred; synchronized(glRunnablesLock) { deferred = isExternalAnimatorAnimating(); if(!deferred) { wait = false; // don't wait if exec immediatly } rTask = new GLRunnableTask(glRunnable, wait ? rTaskLock : null, wait /* catch Exceptions if waiting for result */); glRunnables.add(rTask); } if( !deferred ) { drawable.display(); } else if( wait ) { try { rTaskLock.wait(); // free lock, allow execution of rTask } catch (InterruptedException ie) { throwable = ie; } if(null==throwable) { throwable = rTask.getThrowable(); } if(null!=throwable) { throw new RuntimeException(throwable); } } } } public void setAutoSwapBufferMode(boolean onOrOff) { autoSwapBufferMode = onOrOff; } public boolean getAutoSwapBufferMode() { return autoSwapBufferMode; } private static final ThreadLocal perThreadInitAction = new ThreadLocal(); /** Principal helper method which runs a Runnable with the context made current. This could have been made part of GLContext, but a desired goal is to be able to implement the GLCanvas in terms of the GLContext's public APIs, and putting it into a separate class helps ensure that we don't inadvertently use private methods of the GLContext or its implementing classes. */ public void invokeGL(GLDrawable drawable, GLContext context, Runnable runnable, Runnable initAction) { if(null==context) { if (DEBUG) { Exception e = new GLException(Thread.currentThread().getName()+" GLDrawableHelper " + this + ".invokeGL(): NULL GLContext"); e.printStackTrace(); } return; } // Support for recursive makeCurrent() calls as well as calling // other drawables' display() methods from within another one's GLContext lastContext = GLContext.getCurrent(); Runnable lastInitAction = (Runnable) perThreadInitAction.get(); if (lastContext != null) { lastContext.release(); } if(!context.isCreated() && null == initAction) { throw new GLException("Context has to be created, but no initAction is given: "+context); } int res = 0; try { res = context.makeCurrent(); if (res != GLContext.CONTEXT_NOT_CURRENT) { if(null!=initAction) { perThreadInitAction.set(initAction); if (res == GLContext.CONTEXT_CURRENT_NEW) { if (DEBUG) { System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction"); } initAction.run(); } } if(null!=runnable) { if (DEBUG && VERBOSE) { System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable"); } runnable.run(); if (autoSwapBufferMode && null != initAction) { if (drawable != null) { drawable.swapBuffers(); } } } } } finally { try { if (res != GLContext.CONTEXT_NOT_CURRENT) { context.release(); } } catch (Exception e) { } if (lastContext != null) { int res2 = lastContext.makeCurrent(); if (res2 == GLContext.CONTEXT_CURRENT_NEW) { lastInitAction.run(); } } } } }