/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package com.jogamp.opengl.impl; import javax.media.nativewindow.*; import javax.media.opengl.*; public abstract class GLDrawableImpl implements GLDrawable { protected static final boolean DEBUG = Debug.debug("GLDrawable"); protected GLDrawableImpl(GLDrawableFactory factory, NativeWindow comp, boolean realized) { this.factory = factory; this.component = comp; this.realized = realized; this.requestedCapabilities = (GLCapabilities)component.getGraphicsConfiguration().getNativeGraphicsConfiguration().getRequestedCapabilities(); // a copy .. } /** * Returns the DynamicLookupHelper */ public abstract GLDynamicLookupHelper getGLDynamicLookupHelper(); public GLDrawableFactoryImpl getFactoryImpl() { return (GLDrawableFactoryImpl) getFactory(); } /** For offscreen GLDrawables (pbuffers and "pixmap" drawables), indicates that native resources should be reclaimed. */ public void destroy() { throw new GLException("Should not call this (should only be called for offscreen GLDrawables)"); } public final void swapBuffers() throws GLException { GLCapabilities caps = (GLCapabilities)component.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); if ( caps.getDoubleBuffered() ) { if(!component.surfaceSwap()) { int lockRes = lockSurface(); // it's recursive, so it's ok within [makeCurrent .. release] if (NativeWindow.LOCK_SURFACE_NOT_READY == lockRes) { return; } try { AbstractGraphicsDevice aDevice = getNativeWindow().getGraphicsConfiguration().getScreen().getDevice(); if (NativeWindow.LOCK_SURFACE_CHANGED == lockRes) { updateHandle(); } swapBuffersImpl(); } finally { unlockSurface(); } } } else { GLContext ctx = GLContext.getCurrent(); if(null!=ctx && ctx.getGLDrawable()==this) { ctx.getGL().glFinish(); } } component.surfaceUpdated(this, component, System.currentTimeMillis()); } protected abstract void swapBuffersImpl(); public static String toHexString(long hex) { return "0x" + Long.toHexString(hex); } public GLProfile getGLProfile() { return requestedCapabilities.getGLProfile(); } public GLCapabilities getChosenGLCapabilities() { return (GLCapabilities)component.getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); // a copy } public GLCapabilities getRequestedGLCapabilities() { return requestedCapabilities; } public NativeWindow getNativeWindow() { return component; } protected void destroyHandle() {} protected void updateHandle() {} public long getHandle() { return component.getSurfaceHandle(); } public GLDrawableFactory getFactory() { return factory; } public final void setRealized(boolean realized) { if ( this.realized != realized ) { if(DEBUG) { System.err.println("setRealized: "+getClass().getName()+" "+this.realized+" -> "+realized); } this.realized = realized; if(realized && NativeWindow.LOCK_SURFACE_NOT_READY == lockSurface()) { throw new GLException("X11GLXDrawable.setRealized(true): lockSurface - surface not ready"); } try { AbstractGraphicsDevice aDevice = getNativeWindow().getGraphicsConfiguration().getScreen().getDevice(); if(!realized) { destroyHandle(); } setRealizedImpl(); if(realized) { updateHandle(); } } finally { if(realized) { unlockSurface(); } } } else if(DEBUG) { System.err.println("setRealized: "+getClass().getName()+" "+this.realized+" == "+realized); } } protected abstract void setRealizedImpl(); public boolean isRealized() { return realized; } public int getWidth() { return component.getWidth(); } /** Returns the current height of this GLDrawable. */ public int getHeight() { return component.getHeight(); } public int lockSurface() throws GLException { return component.lockSurface(); } public void unlockSurface() { component.unlockSurface(); } public boolean isSurfaceLocked() { return component.isSurfaceLocked(); } public String toString() { return getClass().getName()+"[Realized "+isRealized()+ ",\n\tFactory "+getFactory()+ ",\n\thandle "+toHexString(getHandle())+ ",\n\tWindow "+getNativeWindow()+"]"; } protected GLDrawableFactory factory; protected NativeWindow component; protected GLCapabilities requestedCapabilities; // Indicates whether the component (if an onscreen context) has been // realized. Plausibly, before the component is realized the JAWT // should return an error or NULL object from some of its // operations; this appears to be the case on Win32 but is not true // at least with Sun's current X11 implementation (1.4.x), which // crashes with no other error reported if the DrawingSurfaceInfo is // fetched from a locked DrawingSurface during the validation as a // result of calling show() on the main thread. To work around this // we prevent any JAWT or OpenGL operations from being done until // addNotify() is called on the component. protected boolean realized; }