/* * Copyright (c) 2010, Sven Gothel * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sven Gothel nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL Sven Gothel BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jogamp.opengl.impl.egl; import com.jogamp.common.os.DynamicLookupHelper; import com.jogamp.common.os.NativeLibrary; import java.util.*; import javax.media.nativewindow.*; import javax.media.opengl.*; import com.jogamp.opengl.impl.*; import java.security.*; /** * Abstract implementation of the DynamicLookupHelper for EGL, * which decouples it's dependencies to EGLDrawable. * * Currently two implementations exist, one for ES1 and one for ES2. */ public abstract class EGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo { protected EGLDynamicLibraryBundleInfo() { super(); } /** Might be a desktop GL library, and might need to allow symbol access to subsequent libs */ public boolean shallLinkGlobal() { return true; } public final List getToolGetProcAddressFuncNameList() { List res = new ArrayList(); res.add("eglGetProcAddress"); return res; } public final long toolDynamicLookupFunction(long toolGetProcAddressHandle, String funcName) { return EGL.eglGetProcAddress(toolGetProcAddressHandle, funcName); } protected List/**/ getEGLLibNamesList() { List/**/ eglLibNames = new ArrayList(); // EGL eglLibNames.add("EGL"); // for windows distributions using the 'unlike' lib prefix, // where our tool does not add it. eglLibNames.add("libEGL"); return eglLibNames; } }