/** * Copyright 2011 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package com.jogamp.opengl.swt; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeSurface; import javax.media.nativewindow.ProxySurface; import javax.media.opengl.GL; import javax.media.opengl.GLAnimatorControl; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLCapabilitiesChooser; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawable; import javax.media.opengl.GLDrawableFactory; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; import javax.media.opengl.GLRunnable; import javax.media.opengl.Threading; import jogamp.opengl.Debug; import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableHelper; import org.eclipse.swt.SWT; import org.eclipse.swt.events.ControlAdapter; import org.eclipse.swt.events.ControlEvent; import org.eclipse.swt.events.PaintEvent; import org.eclipse.swt.events.PaintListener; import org.eclipse.swt.graphics.Rectangle; import org.eclipse.swt.layout.FillLayout; import org.eclipse.swt.widgets.Canvas; import org.eclipse.swt.widgets.Composite; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; import com.jogamp.common.GlueGenVersion; import com.jogamp.common.os.Platform; import com.jogamp.common.util.VersionUtil; import com.jogamp.common.util.locks.LockFactory; import com.jogamp.common.util.locks.RecursiveLock; import com.jogamp.nativewindow.swt.SWTAccessor; import com.jogamp.opengl.JoglVersion; /** * Native SWT Canvas implementing GLAutoDrawable * *

Note: To employ custom GLCapabilities, NewtCanvasSWT shall be used instead.

* */ public class GLCanvas extends Canvas implements GLAutoDrawable { private static final boolean DEBUG = Debug.debug("GLCanvas"); /* * Flag for whether the SWT thread should be used for OpenGL calls when in single-threaded mode. This is controlled * by the setting of the threading mode to worker (do not use SWT thread), awt (use SWT thread), or false (always use * calling thread). * * @see Threading * * Now done dynamically to avoid early loading of gluegen library. */ //private static final boolean useSWTThread = ThreadingImpl.getMode() != ThreadingImpl.WORKER; /* GL Stuff */ private final RecursiveLock lock = LockFactory.createRecursiveLock(); private final GLDrawableHelper helper = new GLDrawableHelper(); private final GLContext shareWith; private final GLCapabilitiesImmutable capsRequested; private final GLCapabilitiesChooser capsChooser; private volatile GLDrawable drawable; // volatile: avoid locking for read-only access private GLContext context; /* Native window surface */ private AbstractGraphicsDevice device; /* Construction parameters stored for GLAutoDrawable accessor methods */ private int additionalCtxCreationFlags = 0; /* Flag indicating whether an unprocessed reshape is pending. */ private volatile boolean sendReshape; // volatile: maybe written by WindowManager thread w/o locking /* * Invokes init(...) on all GLEventListeners. Assumes context is current when run. */ private final Runnable initAction = new Runnable() { @Override public void run() { helper.init(GLCanvas.this); } }; /* * Action to handle display in OpenGL, also processes reshape since they should be done at the same time. * * Assumes GLContext is current when run. */ private final Runnable displayAction = new Runnable() { @Override public void run() { if (sendReshape) { helper.reshape(GLCanvas.this, 0, 0, getWidth(), getHeight()); sendReshape = false; } helper.display(GLCanvas.this); } }; /* Action to make specified context current prior to running displayAction */ private final Runnable makeCurrentAndDisplayOnEDTAction = new Runnable() { @Override public void run() { final RecursiveLock _lock = lock; _lock.lock(); try { helper.invokeGL(drawable, context, displayAction, initAction); } finally { _lock.unlock(); } } }; /* Swaps buffers, assuming the GLContext is current */ private final Runnable swapBuffersAction = new Runnable() { @Override public void run() { drawable.swapBuffers(); } }; /* Swaps buffers, making the GLContext current first */ private final Runnable makeCurrentAndSwapBuffersOnEDTAction = new Runnable() { @Override public void run() { final RecursiveLock _lock = lock; _lock.lock(); try { helper.invokeGL(drawable, context, swapBuffersAction, initAction); } finally { _lock.unlock(); } } }; /* * Disposes of OpenGL resources */ private final Runnable postDisposeGLAction = new Runnable() { @Override public void run() { context = null; if (null != drawable) { drawable.setRealized(false); drawable = null; } } }; private final Runnable disposeOnEDTGLAction = new Runnable() { @Override public void run() { final RecursiveLock _lock = lock; _lock.lock(); try { if (null != drawable && null != context) { boolean animatorPaused = false; final GLAnimatorControl animator = getAnimator(); if (null != animator) { animatorPaused = animator.pause(); } if(context.isCreated()) { helper.disposeGL(GLCanvas.this, drawable, context, postDisposeGLAction); } if (animatorPaused) { animator.resume(); } } // SWT is owner of the device handle, not us. // Hence close() operation is a NOP. if (null != device) { device.close(); device = null; } SWTAccessor.setRealized(GLCanvas.this, false); // unrealize .. } finally { _lock.unlock(); } } }; /** * Storage for the client area rectangle so that it may be accessed from outside of the SWT thread. */ private volatile Rectangle clientArea; /** * Creates an instance using {@link #GLCanvas(Composite, int, GLCapabilitiesImmutable, GLCapabilitiesChooser, GLContext)} * on the SWT thread. * * @param parent * Required (non-null) parent Composite. * @param style * Optional SWT style bit-field. The {@link SWT#NO_BACKGROUND} bit is set before passing this up to the * Canvas constructor, so OpenGL handles the background. * @param caps * Optional GLCapabilities. If not provided, the default capabilities for the default GLProfile for the * graphics device determined by the parent Composite are used. Note that the GLCapabilities that are * actually used may differ based on the capabilities of the graphics device. * @param chooser * Optional GLCapabilitiesChooser to customize the selection of the used GLCapabilities based on the * requested GLCapabilities, and the available capabilities of the graphics device. * @param shareWith * Optional GLContext to share state (textures, vbos, shaders, etc.) with. * @return a new instance */ public static GLCanvas create(final Composite parent, final int style, final GLCapabilitiesImmutable caps, final GLCapabilitiesChooser chooser, final GLContext shareWith) { final GLCanvas[] res = new GLCanvas[] { null }; parent.getDisplay().syncExec(new Runnable() { public void run() { res[0] = new GLCanvas( parent, style, caps, chooser, shareWith ); } }); return res[0]; } /** * Creates a new SWT GLCanvas. * * @param parent * Required (non-null) parent Composite. * @param style * Optional SWT style bit-field. The {@link SWT#NO_BACKGROUND} bit is set before passing this up to the * Canvas constructor, so OpenGL handles the background. * @param caps * Optional GLCapabilities. If not provided, the default capabilities for the default GLProfile for the * graphics device determined by the parent Composite are used. Note that the GLCapabilities that are * actually used may differ based on the capabilities of the graphics device. * @param chooser * Optional GLCapabilitiesChooser to customize the selection of the used GLCapabilities based on the * requested GLCapabilities, and the available capabilities of the graphics device. * @param shareWith * Optional GLContext to share state (textures, vbos, shaders, etc.) with. */ public GLCanvas(final Composite parent, final int style, GLCapabilitiesImmutable caps, final GLCapabilitiesChooser chooser, final GLContext shareWith) { /* NO_BACKGROUND required to avoid clearing bg in native SWT widget (we do this in the GL display) */ super(parent, style | SWT.NO_BACKGROUND); GLProfile.initSingleton(); // ensure JOGL is completly initialized SWTAccessor.setRealized(this, true); clientArea = GLCanvas.this.getClientArea(); /* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite). * Note: SWT is owner of the native handle, hence no closing operation will be a NOP. */ device = SWTAccessor.getDevice(this); /* Select default GLCapabilities if none was provided, otherwise clone provided caps to ensure safety */ if(null == caps) { caps = new GLCapabilities(GLProfile.getDefault(device)); } this.capsRequested = caps; this.capsChooser = chooser; this.shareWith = shareWith; // post create .. when ready drawable = null; context = null; /* Register SWT listeners (e.g. PaintListener) to render/resize GL surface. */ /* TODO: verify that these do not need to be manually de-registered when destroying the SWT component */ addPaintListener(new PaintListener() { @Override public void paintControl(final PaintEvent arg0) { if ( !helper.isExternalAnimatorAnimating() ) { display(); // checks: null != drawable } } }); addControlListener(new ControlAdapter() { @Override public void controlResized(final ControlEvent arg0) { updateSizeCheck(); } }); } private final ProxySurface.UpstreamSurfaceHook swtCanvasUpStreamHook = new ProxySurface.UpstreamSurfaceHook() { @Override public final void create(ProxySurface s) { /* nop */ } @Override public final void destroy(ProxySurface s) { /* nop */ } @Override public final int getWidth(ProxySurface s) { return clientArea.width; } @Override public final int getHeight(ProxySurface s) { return clientArea.height; } @Override public String toString() { return "SWTCanvasUpstreamSurfaceHook[upstream: "+GLCanvas.this.toString()+", "+clientArea.width+"x"+clientArea.height+"]"; } }; protected final void updateSizeCheck() { final Rectangle oClientArea = clientArea; final Rectangle nClientArea = GLCanvas.this.getClientArea(); if ( nClientArea != null && ( nClientArea.width != oClientArea.width || nClientArea.height != oClientArea.height ) ) { clientArea = nClientArea; // write back new value sendReshape = true; // Mark for OpenGL reshape next time the control is painted } } @Override public void display() { if( null != drawable || validateDrawableAndContext() ) { runInGLThread(makeCurrentAndDisplayOnEDTAction); } } /** assumes drawable == null ! */ protected final boolean validateDrawableAndContext() { if( GLCanvas.this.isDisposed() ) { return false; } final Rectangle nClientArea = clientArea; if(0 == nClientArea.width * nClientArea.height) { return false; } final RecursiveLock _lock = lock; _lock.lock(); try { final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(capsRequested.getGLProfile()); /* Native handle for the control, used to associate with GLContext */ final long nativeWindowHandle = SWTAccessor.getWindowHandle(this); /* Create a NativeWindow proxy for the SWT canvas */ ProxySurface proxySurface = null; try { proxySurface = glFactory.createProxySurface(device, 0 /* screenIdx */, nativeWindowHandle, capsRequested, capsChooser, swtCanvasUpStreamHook); } catch (GLException gle) { // not ready yet .. if(DEBUG) { System.err.println(gle.getMessage()); } } if(null != proxySurface) { /* Associate a GL surface with the proxy */ drawable = glFactory.createGLDrawable(proxySurface); drawable.setRealized(true); context = drawable.createContext(shareWith); } } finally { _lock.unlock(); } final boolean res = null != drawable; if(DEBUG && res) { System.err.println("SWT GLCanvas realized! "+this+", "+drawable); Thread.dumpStack(); } return res; } @Override public final Object getUpstreamWidget() { return this; } @Override public int getWidth() { return clientArea.width; } @Override public int getHeight() { return clientArea.height; } @Override public void addGLEventListener(final GLEventListener arg0) { helper.addGLEventListener(arg0); } @Override public void addGLEventListener(final int arg0, final GLEventListener arg1) throws IndexOutOfBoundsException { helper.addGLEventListener(arg0, arg1); } /** * {@inheritDoc} * *

* This impl. calls this class's {@link #dispose()} SWT override, * where the actual implementation resides. *

*/ @Override public void destroy() { dispose(); } @Override public GLAnimatorControl getAnimator() { return helper.getAnimator(); } @Override public boolean getAutoSwapBufferMode() { return helper.getAutoSwapBufferMode(); } @Override public GLContext getContext() { return null != drawable ? context : null; } @Override public int getContextCreationFlags() { return additionalCtxCreationFlags; } @Override public GL getGL() { final GLContext _context = context; return (null == _context) ? null : _context.getGL(); } @Override public boolean invoke(final boolean wait, final GLRunnable run) { return helper.invoke(this, wait, run); } @Override public void removeGLEventListener(final GLEventListener arg0) { helper.removeGLEventListener(arg0); } @Override public GLEventListener removeGLEventListener(int index) throws IndexOutOfBoundsException { return helper.removeGLEventListener(index); } @Override public void setAnimator(final GLAnimatorControl arg0) throws GLException { helper.setAnimator(arg0); } @Override public void setAutoSwapBufferMode(final boolean arg0) { helper.setAutoSwapBufferMode(arg0); } @Override public GLContext setContext(GLContext newCtx) { final RecursiveLock _lock = lock; _lock.lock(); try { final GLContext oldCtx = context; final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); context=(GLContextImpl)newCtx; if(newCtxCurrent) { context.makeCurrent(); } return oldCtx; } finally { _lock.unlock(); } } @Override public void setContextCreationFlags(final int arg0) { additionalCtxCreationFlags = arg0; final GLContext _context = context; if(null != _context) { _context.setContextCreationFlags(additionalCtxCreationFlags); } } @Override public GL setGL(final GL arg0) { final GLContext _context = context; if (null != _context) { _context.setGL(arg0); return arg0; } return null; } @Override public GLContext createContext(final GLContext shareWith) { final RecursiveLock _lock = lock; _lock.lock(); try { if(drawable != null) { final GLContext _ctx = drawable.createContext(shareWith); _ctx.setContextCreationFlags(additionalCtxCreationFlags); return _ctx; } return null; } finally { _lock.unlock(); } } @Override public GLCapabilitiesImmutable getChosenGLCapabilities() { final GLDrawable _drawable = drawable; return null != _drawable ? (GLCapabilitiesImmutable)_drawable.getChosenGLCapabilities() : null; } /** * Accessor for the GLCapabilities that were requested (via the constructor parameter). * * @return Non-null GLCapabilities. */ public GLCapabilitiesImmutable getRequestedGLCapabilities() { final GLDrawable _drawable = drawable; return null != _drawable ? (GLCapabilitiesImmutable)_drawable.getNativeSurface().getGraphicsConfiguration().getRequestedCapabilities() : null; } @Override public GLDrawableFactory getFactory() { final GLDrawable _drawable = drawable; return (_drawable != null) ? _drawable.getFactory() : null; } @Override public GLProfile getGLProfile() { return capsRequested.getGLProfile(); } @Override public long getHandle() { final GLDrawable _drawable = drawable; return (_drawable != null) ? _drawable.getHandle() : 0; } @Override public NativeSurface getNativeSurface() { final GLDrawable _drawable = drawable; return (_drawable != null) ? _drawable.getNativeSurface() : null; } @Override public boolean isRealized() { final GLDrawable _drawable = drawable; return (_drawable != null) ? _drawable.isRealized() : false; } @Override public void setRealized(final boolean arg0) { /* Intentionally empty */ } @Override public void swapBuffers() throws GLException { runInGLThread(makeCurrentAndSwapBuffersOnEDTAction); } @Override public void update() { // don't paint background etc .. nop avoids flickering } @Override public void dispose() { runInGLThread(disposeOnEDTGLAction); super.dispose(); } /** * Runs the specified action in an SWT compatible thread, which is: * * @see Platform#AWT_AVAILABLE * @see Platform#getOSType() */ private static void runInGLThread(final Runnable action) { if(Platform.OSType.MACOS == Platform.OS_TYPE) { SWTAccessor.invoke(true, action); } else { Threading.invokeOnOpenGLThread(true, action); } } public static void main(final String[] args) { System.err.println(VersionUtil.getPlatformInfo()); System.err.println(GlueGenVersion.getInstance()); // System.err.println(NativeWindowVersion.getInstance()); System.err.println(JoglVersion.getInstance()); System.err.println(JoglVersion.getDefaultOpenGLInfo(null, null, true).toString()); final GLCapabilitiesImmutable caps = new GLCapabilities( GLProfile.getDefault(GLProfile.getDefaultDevice()) ); final Display display = new Display(); final Shell shell = new Shell(display); shell.setSize(128,128); shell.setLayout(new FillLayout()); final GLCanvas canvas = new GLCanvas(shell, 0, caps, null, null); canvas.addGLEventListener(new GLEventListener() { @Override public void init(final GLAutoDrawable drawable) { GL gl = drawable.getGL(); System.err.println(JoglVersion.getGLInfo(gl, null)); } @Override public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {} @Override public void display(final GLAutoDrawable drawable) {} @Override public void dispose(final GLAutoDrawable drawable) {} }); shell.open(); canvas.display(); display.dispose(); } }