package com.jogamp.opengl.util; import javax.media.opengl.*; import com.jogamp.opengl.util.glsl.fixedfunc.impl.*; import java.nio.*; public class GLArrayDataWrapper implements GLArrayData { public static GLArrayDataWrapper createFixed(GL gl, int index, int comps, int dataType, boolean normalized, int stride, Buffer buffer, int vboName, long bufferOffset) throws GLException { gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataWrapper adc = new GLArrayDataWrapper(); adc.init(null, index, comps, dataType, normalized, stride, buffer, false, vboName, bufferOffset); return adc; } public static GLArrayDataWrapper createGLSL(GL gl, String name, int comps, int dataType, boolean normalized, int stride, Buffer buffer, int vboName, long bufferOffset) throws GLException { if(!gl.hasGLSL()) { throw new GLException("GLArrayDataWrapper.GLSL not supported: "+gl); } gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true); GLArrayDataWrapper adc = new GLArrayDataWrapper(); adc.init(name, -1, comps, dataType, normalized, stride, buffer, true, vboName, bufferOffset); return adc; } // // Data read access // public final boolean isVertexAttribute() { return isVertexAttribute; } public final int getIndex() { return index; } public final int getLocation() { return location; } public final void setLocation(int v) { location = v; } public final String getName() { return name; } public final long getOffset() { return vboUsage?bufferOffset:-1; } public final int getVBOName() { return vboUsage?vboName:-1; } public final boolean isVBO() { return vboUsage; } public final Buffer getBuffer() { return buffer; } public final int getComponentNumber() { return components; } public final int getComponentType() { return dataType; } public final int getComponentSize() { if(clazz==ByteBuffer.class) { return GLBuffers.SIZEOF_BYTE; } if(clazz==ShortBuffer.class) { return GLBuffers.SIZEOF_SHORT; } if(clazz==IntBuffer.class) { return GLBuffers.SIZEOF_INT; } if(clazz==FloatBuffer.class) { return GLBuffers.SIZEOF_FLOAT; } throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this); } public final int getElementNumber() { if(null==buffer) return 0; return ( buffer.position()==0 ) ? ( buffer.limit() / components ) : ( buffer.position() / components ) ; } public final boolean getNormalized() { return normalized; } public final int getStride() { return stride; } public final Class getBufferClass() { return clazz; } public void destroy(GL gl) { this.buffer = null; this.components = 0; this.stride=0; this.strideB=0; this.strideL=0; this.vboName=0; this.vboUsage=false; this.bufferOffset=0; } public String toString() { return "GLArrayDataWrapper["+name+ ", index "+index+ ", location "+location+ ", isVertexAttribute "+isVertexAttribute+ ", dataType "+dataType+ ", bufferClazz "+clazz+ ", elements "+getElementNumber()+ ", components "+components+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+ ", buffer "+buffer+ ", offset "+bufferOffset+ ", vboUsage "+vboUsage+ ", vboName "+vboName+ "]"; } public static final Class getBufferClass(int dataType) { switch(dataType) { case GL.GL_BYTE: case GL.GL_UNSIGNED_BYTE: return ByteBuffer.class; case GL.GL_SHORT: case GL.GL_UNSIGNED_SHORT: return ShortBuffer.class; case GL2ES1.GL_FIXED: return IntBuffer.class; case GL.GL_FLOAT: return FloatBuffer.class; default: throw new GLException("Given OpenGL data type not supported: "+dataType); } } public void setName(String newName) { location = -1; name = newName; } public void setVBOUsage(boolean vboUsage) { this.vboUsage=vboUsage; } public void setVBOName(int vboName) { this.vboName=vboName; setVBOUsage(vboName>0); } protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, boolean isVertexAttribute, int vboName, long bufferOffset) throws GLException { this.isVertexAttribute = isVertexAttribute; this.index = index; this.location = -1; // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name; if(null==this.name) { throw new GLException("Not a valid GL array index: "+index); } this.dataType = dataType; this.clazz = getBufferClass(dataType); switch(dataType) { case GL.GL_BYTE: case GL.GL_UNSIGNED_BYTE: case GL.GL_SHORT: case GL.GL_UNSIGNED_SHORT: case GL2ES1.GL_FIXED: this.normalized = normalized; break; default: this.normalized = false; } int bpc = getComponentSize(); if(00; this.bufferOffset=bufferOffset; } protected GLArrayDataWrapper() { } protected int index; protected int location; protected String name; protected int components; protected int dataType; protected boolean normalized; protected int stride; // user given stride protected int strideB; // stride in bytes protected int strideL; // stride in logical components protected Class clazz; protected Buffer buffer; protected boolean isVertexAttribute; protected long bufferOffset; protected int vboName; protected boolean vboUsage; }