/** * Copyright 2013 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package javax.media.opengl; /** * Adds capabilities to set a shared {@link GLContext} directly or via an {@link GLAutoDrawable}. *
* Sharing of server-side OpenGL objects such as buffer objects, e.g. VBOs, * and textures among OpenGL contexts is supported with this interface. *
** A master {@link GLContext} is the {@link GLContext} which is created first, * shared {@link GLContext} w/ this master are referred as slave {@link GLContext}. *
*
* Be aware that the master {@link GLContext} and related resources, i.e. the {@link GLAutoDrawable},
* shall not be destroyed before it's slave {@link GLContext} instances.
* Otherwise the OpenGL driver implementation may crash w/ SIGSEGV if shared resources are still used!
* Note that this is not specified within OpenGL and should work, however, some drivers
* do not seem to handle this situation well, i.e. they do not postpone resource destruction
* until the last reference is removed.
* Since pending destruction of {@link GLContext} and it's {@link GLDrawable} is complex and nearly impossible
* for us at the top level, considering the different windowing systems and {@link GLAutoDrawable} types,
* the user shall take care of proper destruction order.
*
* Users may use a {@link GLDrawableFactory#createDummyDrawable(javax.media.nativewindow.AbstractGraphicsDevice, boolean, GLProfile) dummy} * {@link GLDrawable} and it's {@link GLContext} as the master of all shared slave {@link GLContext}. * Same constraints as above apply, i.e. it shall be destroyed after all shared slaves. *
*/ public interface GLSharedContextSetter extends GLAutoDrawable { /** * Specifies an {@link GLContext OpenGL context}, which shall be shared by this {@link GLAutoDrawable}'s {@link GLContext}. ** Since the {@link GLDrawable drawable} and {@link GLContext context} is created * at {@link GLAutoDrawable#initialization GLAutoDrawable initialization} * this method shall be called beforehand to have any effect. *
** A set sharedContext will block context creation, i.e. {@link GLAutoDrawable#initialization GLAutoDrawable initialization}, * as long it is not {@link GLContext#isCreated() created natively}. *
** See driver stability constraints. *
* * @param sharedContext The OpenGL context to be shared by this {@link GLAutoDrawable}'s {@link GLContext}. * @throws IllegalStateException if a {@link #setSharedContext(GLContext) shared GLContext} * or {@link #setSharedAutoDrawable(GLAutoDrawable) shared GLAutoDrawable} is already set, * the given sharedContext is null or equal to this {@link GLAutoDrawable}'s context. * @see #setSharedAutoDrawable(GLAutoDrawable) */ void setSharedContext(GLContext sharedContext) throws IllegalStateException; /** * Specifies an {@link GLAutoDrawable}, which {@link GLContext OpenGL context} shall be shared by this {@link GLAutoDrawable}'s {@link GLContext}. ** Since the {@link GLDrawable drawable} and {@link GLContext context} is created * at {@link GLAutoDrawable#initialization GLAutoDrawable initialization} * this method shall be called beforehand to have any effect. *
*
* A set sharedAutoDrawable will block context creation, i.e. {@link GLAutoDrawable#initialization GLAutoDrawable initialization},
* as long it's {@link GLContext} is null
* or has not been {@link GLContext#isCreated() created natively}.
*
* See driver stability constraints. *
* * @param sharedContext The GLAutoDrawable, which OpenGL context shall be shared by this {@link GLAutoDrawable}'s {@link GLContext}. * @throws IllegalStateException if a {@link #setSharedContext(GLContext) shared GLContext} * or {@link #setSharedAutoDrawable(GLAutoDrawable) shared GLAutoDrawable} is already set, * the given sharedAutoDrawable is null or equal to this GLAutoDrawable. * @see #setSharedContext(GLContext) */ void setSharedAutoDrawable(GLAutoDrawable sharedAutoDrawable) throws IllegalStateException; }