/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.graph.curve.opengl; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; import jogamp.graph.curve.opengl.shader.AttributeNames; import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.curve.opengl.RenderState; import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.glsl.ShaderState; public class RegionRendererImpl01 extends RegionRenderer { public RegionRendererImpl01(RenderState rs, int renderModes) { super(rs, renderModes); } @Override protected String getFragmentShaderName(GL2ES2 gl) { final String type = Region.isNonUniformWeight(renderModes) ? "02" : "01" ; final String pass = Region.isVBAA(renderModes) ? "b" : "a" ; return "curverenderer" + type + pass + getShaderGLVersionSuffix(gl); } protected boolean initShaderProgram(GL2ES2 gl) { final ShaderState st = rs.getShaderState(); ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RegionRendererImpl01.class, "shader", "shader/bin", getVertexShaderName(gl)); ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RegionRendererImpl01.class, "shader", "shader/bin", getFragmentShaderName(gl)); ShaderProgram sp = new ShaderProgram(); sp.add(rsVp); sp.add(rsFp); sp.init(gl); st.attachShaderProgram(gl, sp, false); st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); if(!sp.link(gl, System.err)) { throw new GLException("RegionRenderer: Couldn't link program: "+sp); } st.useProgram(gl, true); if(DEBUG) { System.err.println("RegionRendererImpl01 initialized: " + Thread.currentThread()+" "+st); } return true; } @Override protected void destroyImpl(GL2ES2 gl) { super.destroyImpl(gl); } @Override protected void drawImpl(GL2ES2 gl, Region region, float[] position, int texSize) { ((GLRegion)region).draw(gl, rs, vp_width, vp_height, texSize); } }