/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.graph.curve.tess; import java.util.ArrayList; import com.jogamp.graph.curve.tess.Triangulator; import com.jogamp.graph.geom.Outline; import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.math.VectorUtil; import jogamp.opengl.Debug; /** Constrained Delaunay Triangulation * implementation of a list of Outlines that define a set of * Closed Regions with optional n holes. * */ public class CDTriangulator2D implements Triangulator{ protected static final boolean DEBUG = Debug.debug("Triangulation"); private float sharpness = 0.5f; private ArrayList loops; private ArrayList vertices; private ArrayList triangles; private int maxTriID = 0; /** Constructor for a new Delaunay triangulator */ public CDTriangulator2D() { reset(); } /** Reset the triangulation to initial state * Clearing cached data */ public void reset() { maxTriID = 0; vertices = new ArrayList(); triangles = new ArrayList(3); loops = new ArrayList(); } public void addCurve(Outline polyline) { Loop loop = null; if(!loops.isEmpty()) { loop = getContainerLoop(polyline); } if(loop == null) { GraphOutline outline = new GraphOutline(polyline); GraphOutline innerPoly = extractBoundaryTriangles(outline, false); vertices.addAll(polyline.getVertices()); loop = new Loop(innerPoly, VectorUtil.Winding.CCW); loops.add(loop); } else { GraphOutline outline = new GraphOutline(polyline); GraphOutline innerPoly = extractBoundaryTriangles(outline, true); vertices.addAll(innerPoly.getVertices()); loop.addConstraintCurve(innerPoly); } } public ArrayList generate() { for(int i=0;i size){ tri = loop.cut(false); } else{ tri = loop.cut(true); } numTries++; if(tri != null) { numTries = 0; size--; tri.setId(maxTriID++); triangles.add(tri); if(DEBUG){ System.err.println(tri); } } if(numTries > size*2){ if(DEBUG){ System.err.println("Triangulation not complete!"); } break; } } Triangle tri = loop.cut(true); if(tri != null) triangles.add(tri); } return triangles; } private GraphOutline extractBoundaryTriangles(GraphOutline outline, boolean hole) { GraphOutline innerOutline = new GraphOutline(); ArrayList outVertices = outline.getGraphPoint(); int size = outVertices.size(); for(int i=0; i < size; i++) { GraphVertex currentVertex = outVertices.get(i); GraphVertex gv0 = outVertices.get((i+size-1)%size); GraphVertex gv2 = outVertices.get((i+1)%size); GraphVertex gv1 = currentVertex; if(!currentVertex.getPoint().isOnCurve()) { Vertex v0 = gv0.getPoint().clone(); Vertex v2 = gv2.getPoint().clone(); Vertex v1 = gv1.getPoint().clone(); gv0.setBoundaryContained(true); gv1.setBoundaryContained(true); gv2.setBoundaryContained(true); final Triangle t; final boolean holeLike; if(VectorUtil.ccw(v0,v1,v2)) { holeLike = false; t = new Triangle(v0, v1, v2); } else { holeLike = true; t = new Triangle(v2, v1, v0); } t.setId(maxTriID++); triangles.add(t); if(DEBUG){ System.err.println(t); } if( hole || holeLike ) { v0.setTexCoord(0, -0.1f); v2.setTexCoord(1, -0.1f); v1.setTexCoord(0.5f, -1*sharpness -0.1f); innerOutline.addVertex(currentVertex); } else { v0.setTexCoord(0, 0.1f); v2.setTexCoord(1, 0.1f); v1.setTexCoord(0.5f, sharpness+0.1f); } } else { if(!gv2.getPoint().isOnCurve() || !gv0.getPoint().isOnCurve()){ currentVertex.setBoundaryContained(true); } innerOutline.addVertex(currentVertex); } } return innerOutline; } private Loop getContainerLoop(Outline polyline) { ArrayList vertices = polyline.getVertices(); for(int i=0; i < loops.size(); i++) { Loop loop = loops.get(i); boolean inside = false; for(int j=0; j < vertices.size(); j++) { Vertex v = vertices.get(j); inside |= loop.checkInside(v); } if(inside) { return loop; } } return null; } }