/** * Copyright 2011 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.opengl; import java.io.PrintStream; import java.util.concurrent.TimeUnit; import com.jogamp.common.os.Clock; import com.jogamp.opengl.FPSCounter; /** * Default implementation of FPSCounter to be used for FPSCounter implementing renderer. */ public class FPSCounterImpl implements FPSCounter { private PrintStream fpsOutputStream ; // counter in [ns] private long fpsStartTimeNS, fpsLastUpdateTimeNS; // counter in [ms] private long fpsLastPeriodMS, fpsTotalDurationMS; // counter in events private int fpsUpdateFramesInterval; private int fpsTotalFrames; // counter in fps private float fpsLast, fpsTotal; /** Creates a disabled instance */ public FPSCounterImpl() { setUpdateFPSFrames(0, null); } /** * Increases total frame count and updates values if feature is enabled and * update interval is reached.
* * Shall be called by actual FPSCounter implementing renderer, after display a new frame. */ public final synchronized void tickFPS() { fpsTotalFrames++; if(fpsUpdateFramesInterval>0 && fpsTotalFrames%fpsUpdateFramesInterval == 0) { final long now = Clock.currentNanos(); fpsLastPeriodMS = TimeUnit.NANOSECONDS.toMillis(now - fpsLastUpdateTimeNS); fpsLastPeriodMS = Math.max(fpsLastPeriodMS, 1); // div 0 fpsLast = ( fpsUpdateFramesInterval * 1000f ) / ( fpsLastPeriodMS ) ; fpsTotalDurationMS = TimeUnit.NANOSECONDS.toMillis(now - fpsStartTimeNS); fpsTotalDurationMS = Math.max(fpsTotalDurationMS, 1); // div 0 fpsTotal= ( fpsTotalFrames * 1000f ) / ( fpsTotalDurationMS ) ; if(null != fpsOutputStream) { fpsOutputStream.println(toString()); } fpsLastUpdateTimeNS = now; } } public StringBuilder toString(StringBuilder sb) { if(null==sb) { sb = new StringBuilder(); } String fpsLastS = String.valueOf(fpsLast); fpsLastS = fpsLastS.substring(0, fpsLastS.indexOf('.') + 2); String fpsTotalS = String.valueOf(fpsTotal); fpsTotalS = fpsTotalS.substring(0, fpsTotalS.indexOf('.') + 2); sb.append(fpsTotalDurationMS/1000 +" s: "+ fpsUpdateFramesInterval+" f / "+ fpsLastPeriodMS+" ms, " + fpsLastS+" fps, "+ fpsLastPeriodMS/fpsUpdateFramesInterval+" ms/f; "+ "total: "+ fpsTotalFrames+" f, "+ fpsTotalS+ " fps, "+ fpsTotalDurationMS/fpsTotalFrames+" ms/f"); return sb; } @Override public String toString() { return toString(null).toString(); } @Override public final synchronized void setUpdateFPSFrames(final int frames, final PrintStream out) { fpsUpdateFramesInterval = frames; fpsOutputStream = out; resetFPSCounter(); } @Override public final synchronized void resetFPSCounter() { fpsStartTimeNS = Clock.currentNanos(); fpsLastUpdateTimeNS = fpsStartTimeNS; fpsLastPeriodMS = 0; fpsTotalFrames = 0; fpsLast = 0f; fpsTotal = 0f; fpsLastPeriodMS = 0; fpsTotalDurationMS=0; } @Override public final synchronized int getUpdateFPSFrames() { return fpsUpdateFramesInterval; } @Override public final synchronized long getFPSStartTime() { return TimeUnit.NANOSECONDS.toMillis(fpsStartTimeNS); } @Override public final synchronized long getLastFPSUpdateTime() { return TimeUnit.NANOSECONDS.toMillis(fpsLastUpdateTimeNS); } @Override public final synchronized long getLastFPSPeriod() { return fpsLastPeriodMS; } @Override public final synchronized float getLastFPS() { return fpsLast; } @Override public final synchronized int getTotalFPSFrames() { return fpsTotalFrames; } @Override public final synchronized long getTotalFPSDuration() { return fpsTotalDurationMS; } @Override public final synchronized float getTotalFPS() { return fpsTotal; } }