/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl; import java.nio.ByteBuffer; import java.nio.IntBuffer; import java.util.HashMap; import java.util.Map; import com.jogamp.common.os.DynamicLookupHelper; import com.jogamp.common.os.Platform; import com.jogamp.common.util.ReflectionUtil; import com.jogamp.common.util.VersionNumber; import com.jogamp.common.util.locks.RecursiveLock; import com.jogamp.gluegen.runtime.FunctionAddressResolver; import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.gluegen.runtime.opengl.GLNameResolver; import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver; import com.jogamp.opengl.GLExtensions; import com.jogamp.opengl.GLRendererQuirks; import javax.media.nativewindow.AbstractGraphicsConfiguration; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeSurface; import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import javax.media.opengl.GL2GL3; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDebugListener; import javax.media.opengl.GLDebugMessage; import javax.media.opengl.GLDrawable; import javax.media.opengl.GLException; import javax.media.opengl.GLPipelineFactory; import javax.media.opengl.GLProfile; public abstract class GLContextImpl extends GLContext { /** * Context full qualified name: display_type + display_connection + major + minor + ctp. * This is the key for all cached GL ProcAddressTables, etc, to support multi display/device setups. */ private String contextFQN; private int additionalCtxCreationFlags; // Cache of the functions that are available to be called at the current // moment in time protected ExtensionAvailabilityCache extensionAvailability; // Table that holds the addresses of the native C-language entry points for // OpenGL functions. private ProcAddressTable glProcAddressTable; private String glRenderer; private String glRendererLowerCase; private String glVersion; // Tracks creation and initialization of buffer objects to avoid // repeated glGet calls upon glMapBuffer operations private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet private final GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker(); private final GLStateTracker glStateTracker = new GLStateTracker(); private GLDebugMessageHandler glDebugHandler = null; private final int[] boundFBOTarget = new int[] { 0, 0 }; // { draw, read } private int defaultVAO = 0; protected GLDrawableImpl drawable; protected GLDrawableImpl drawableRead; protected GL gl; protected static final Object mappedContextTypeObjectLock; protected static final HashMap mappedExtensionAvailabilityCache; protected static final HashMap mappedGLProcAddress; protected static final HashMap mappedGLXProcAddress; static { mappedContextTypeObjectLock = new Object(); mappedExtensionAvailabilityCache = new HashMap(); mappedGLProcAddress = new HashMap(); mappedGLXProcAddress = new HashMap(); } public static void shutdownImpl() { mappedExtensionAvailabilityCache.clear(); mappedGLProcAddress.clear(); mappedGLXProcAddress.clear(); } public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) { super(); if (shareWith != null) { GLContextShareSet.registerSharing(this, shareWith); } GLContextShareSet.synchronizeBufferObjectSharing(shareWith, this); this.drawable = drawable; if(null != drawable) { drawable.associateContext(this, true); } this.drawableRead = drawable; this.glDebugHandler = new GLDebugMessageHandler(this); } @Override protected void resetStates() { // Because we don't know how many other contexts we might be // sharing with (and it seems too complicated to implement the // GLObjectTracker's ref/unref scheme for the buffer-related // optimizations), simply clear the cache of known buffers' sizes // when we destroy contexts if (bufferSizeTracker != null) { bufferSizeTracker.clearCachedBufferSizes(); } if (bufferStateTracker != null) { // bufferStateTracker.clearBufferObjectState(); } if (glStateTracker != null) { // glStateTracker.clearStates(false); } extensionAvailability = null; glProcAddressTable = null; gl = null; contextFQN = null; additionalCtxCreationFlags = 0; glRenderer = ""; glRendererLowerCase = glRenderer; if (boundFBOTarget != null) { // boundFBOTarget[0] = 0; // draw boundFBOTarget[1] = 0; // read } super.resetStates(); } @Override public final GLDrawable setGLReadDrawable(GLDrawable read) { if(!isGLReadDrawableAvailable()) { throw new GLException("Setting read drawable feature not available"); } final boolean lockHeld = lock.isOwner(Thread.currentThread()); if(lockHeld) { release(); } else if(lock.isLockedByOtherThread()) { // still could glitch .. throw new GLException("GLContext current by other thread ("+lock.getOwner()+"), operation not allowed."); } final GLDrawable old = drawableRead; drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable; if(lockHeld) { makeCurrent(); } return old; } @Override public final GLDrawable getGLReadDrawable() { return drawableRead; } @Override public final GLDrawable setGLDrawable(GLDrawable readWrite, boolean setWriteOnly) { if( drawable == readWrite && ( setWriteOnly || drawableRead == readWrite ) ) { return drawable; // no change. } final Thread currentThread = Thread.currentThread(); final boolean lockHeld = lock.isOwner(currentThread); if(lockHeld) { release(); } else if(lock.isLockedByOtherThread()) { // still could glitch .. throw new GLException("GLContext current by other thread "+lock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName()); } if( !setWriteOnly || drawableRead == drawable ) { // if !setWriteOnly || !explicitReadDrawable drawableRead = (GLDrawableImpl) readWrite; } final GLDrawableImpl old = drawable; if( null != old ) { old.associateContext(this, false); } drawableRetargeted |= null != drawable && readWrite != drawable; drawable = (GLDrawableImpl) readWrite ; if( null != drawable ) { drawable.associateContext(this, true); if( lockHeld ) { makeCurrent(); } } return old; } @Override public final GLDrawable getGLDrawable() { return drawable; } public final GLDrawableImpl getDrawableImpl() { return (GLDrawableImpl) getGLDrawable(); } @Override public final GL getGL() { return gl; } @Override public GL setGL(GL gl) { if(DEBUG) { String sgl1 = (null!=this.gl)?this.gl.getClass().getSimpleName()+", "+this.gl.toString():""; String sgl2 = (null!=gl)?gl.getClass().getSimpleName()+", "+gl.toString():""; Exception e = new Exception("Info: setGL (OpenGL "+getGLVersion()+"): "+Thread.currentThread().getName()+", "+sgl1+" -> "+sgl2); e.printStackTrace(); } this.gl = gl; return gl; } /** * Call this method to notify the OpenGL context * that the drawable has changed (size or position). * *

* This is currently being used and overridden by Mac OSX, * which issues the {@link jogamp.opengl.macosx.cgl.CGL#updateContext(long) NSOpenGLContext update()} call. *

* * @throws GLException */ protected void drawableUpdatedNotify() throws GLException { } public abstract Object getPlatformGLExtensions(); // Note: the surface is locked within [makeCurrent .. swap .. release] @Override public void release() throws GLException { release(false); } private void release(boolean inDestruction) throws GLException { if( TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[release.0]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+", inDestruction: "+inDestruction+", "+lock); } if ( !lock.isOwner(Thread.currentThread()) ) { final String msg = getThreadName() +": Context not current on current thread, obj " + toHexString(hashCode())+", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+", inDestruction: "+inDestruction+", "+lock; if( DEBUG_TRACE_SWITCH ) { System.err.println(msg); if( null != lastCtxReleaseStack ) { System.err.print("Last release call: "); lastCtxReleaseStack.printStackTrace(); } else { System.err.println("Last release call: NONE"); } } throw new GLException(msg); } Throwable drawableContextMadeCurrentException = null; final boolean actualRelease = ( inDestruction || lock.getHoldCount() == 1 ) && 0 != contextHandle; try { if( actualRelease ) { if( !inDestruction ) { try { contextMadeCurrent(false); } catch (Throwable t) { drawableContextMadeCurrentException = t; } } releaseImpl(); } } finally { // exception prone .. if( actualRelease ) { setCurrent(null); } drawable.unlockSurface(); lock.unlock(); if( DEBUG_TRACE_SWITCH ) { final String msg = getThreadName() +": GLContext.ContextSwitch[release.X]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - "+(actualRelease?"switch":"keep ")+" - "+lock; lastCtxReleaseStack = new Throwable(msg); if( TRACE_SWITCH ) { System.err.println(msg); // Thread.dumpStack(); } } } if(null != drawableContextMadeCurrentException) { throw new GLException("GLContext.release(false) during GLDrawableImpl.contextMadeCurrent(this, false)", drawableContextMadeCurrentException); } } private Throwable lastCtxReleaseStack = null; protected abstract void releaseImpl() throws GLException; @Override public final void destroy() { if ( DEBUG_TRACE_SWITCH ) { System.err.println(getThreadName() + ": GLContextImpl.destroy.0: obj " + toHexString(hashCode()) + ", ctx " + toHexString(contextHandle) + ", surf "+toHexString(drawable.getHandle())+", isShared "+GLContextShareSet.isShared(this)+" - "+lock); } if (contextHandle != 0) { final int lockRes = drawable.lockSurface(); if (NativeSurface.LOCK_SURFACE_NOT_READY >= lockRes) { // this would be odd .. throw new GLException("Surface not ready to lock: "+drawable); } Throwable drawableContextRealizedException = null; try { // Must hold the lock around the destroy operation to make sure we // don't destroy the context while another thread renders to it. lock.lock(); // holdCount++ -> 1 - n (1: not locked, 2-n: destroy while rendering) if ( lock.getHoldCount() > 2 ) { final String msg = getThreadName() + ": GLContextImpl.destroy: obj " + toHexString(hashCode()) + ", ctx " + toHexString(contextHandle); if ( DEBUG_TRACE_SWITCH ) { System.err.println(msg+" - Lock was hold more than once - makeCurrent/release imbalance: "+lock); Thread.dumpStack(); } } try { // release current context if(lock.getHoldCount() == 1) { // needs current context to disable debug handler makeCurrent(); } try { contextRealized(false); drawable.associateContext(this, false); } catch (Throwable t) { drawableContextRealizedException = t; } if(0 != defaultVAO) { int[] tmp = new int[] { defaultVAO }; gl.getGL2GL3().glBindVertexArray(0); gl.getGL2GL3().glDeleteVertexArrays(1, tmp, 0); defaultVAO = 0; } glDebugHandler.enable(false); if(lock.getHoldCount() > 1) { // pending release() after makeCurrent() release(true); } destroyImpl(); contextHandle = 0; glDebugHandler = null; // this maybe impl. in a platform specific way to release remaining shared ctx. if(GLContextShareSet.contextDestroyed(this) && !GLContextShareSet.hasCreatedSharedLeft(this)) { GLContextShareSet.unregisterSharing(this); } } finally { lock.unlock(); if ( DEBUG_TRACE_SWITCH ) { System.err.println(getThreadName() + ": GLContextImpl.destroy.X: obj " + toHexString(hashCode()) + ", ctx " + toHexString(contextHandle) + ", isShared "+GLContextShareSet.isShared(this)+" - "+lock); } } } finally { drawable.unlockSurface(); } if(null != drawableContextRealizedException) { throw new GLException("GLContext.destroy() during GLDrawableImpl.contextRealized(this, false)", drawableContextRealizedException); } } resetStates(); } protected abstract void destroyImpl() throws GLException; @Override public final void copy(GLContext source, int mask) throws GLException { if (source.getHandle() == 0) { throw new GLException("Source OpenGL context has not been created"); } if (getHandle() == 0) { throw new GLException("Destination OpenGL context has not been created"); } final int lockRes = drawable.lockSurface(); if (NativeSurface.LOCK_SURFACE_NOT_READY >= lockRes) { // this would be odd .. throw new GLException("Surface not ready to lock"); } try { copyImpl(source, mask); } finally { drawable.unlockSurface(); } } protected abstract void copyImpl(GLContext source, int mask) throws GLException; //---------------------------------------------------------------------- // /** * {@inheritDoc} *

* MakeCurrent functionality, which also issues the creation of the actual OpenGL context. *

* The complete callgraph for general OpenGL context creation is:
*
    *
  • {@link #makeCurrent} GLContextImpl
  • *
  • {@link #makeCurrentImpl} Platform Implementation
  • *
  • {@link #create} Platform Implementation
  • *
  • If ARB_create_context is supported: *
      *
    • {@link #createContextARB} GLContextImpl
    • *
    • {@link #createContextARBImpl} Platform Implementation
    • *
  • *

* * Once at startup, ie triggered by the singleton constructor of a {@link GLDrawableFactoryImpl} specialization, * calling {@link #createContextARB} will query all available OpenGL versions:
*
    *
  • FOR ALL GL* DO: *
      *
    • {@link #createContextARBMapVersionsAvailable} *
        *
      • {@link #createContextARBVersions}
      • *
    • *
    • {@link #mapVersionAvailable}
    • *
  • *

* * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #mapVersionAvailable * @see #destroyContextARBImpl */ @Override public int makeCurrent() throws GLException { if( TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[makeCurrent.0]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - "+lock); } // Note: the surface is locked within [makeCurrent .. swap .. release] final int lockRes = drawable.lockSurface(); if (NativeSurface.LOCK_SURFACE_NOT_READY >= lockRes) { if( DEBUG_TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[makeCurrent.X1]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - Surface Not Ready - CONTEXT_NOT_CURRENT - "+lock); } return CONTEXT_NOT_CURRENT; } boolean unlockContextAndSurface = true; // Must be cleared if successful, otherwise finally block will release context and surface! int res = CONTEXT_NOT_CURRENT; try { if (0 == drawable.getHandle()) { throw new GLException("drawable has invalid handle: "+drawable); } if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) { drawable.updateHandle(); } if ( drawable.isRealized() ) { lock.lock(); try { // One context can only be current by one thread, // and one thread can only have one context current! final GLContext current = getCurrent(); if (current != null) { if (current == this) { // implicit recursive locking! // Assume we don't need to make this context current again // For Mac OS X, however, we need to update the context to track resizes drawableUpdatedNotify(); unlockContextAndSurface = false; // success if( TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[makeCurrent.X2]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - keep - CONTEXT_CURRENT - "+lock); } return CONTEXT_CURRENT; } else { current.release(); } } res = makeCurrentWithinLock(lockRes); unlockContextAndSurface = CONTEXT_NOT_CURRENT == res; // success ? /** * FIXME: refactor dependence on Java 2D / JOGL bridge if ( tracker != null && res == CONTEXT_CURRENT_NEW ) { // Increase reference count of GLObjectTracker tracker.ref(); } */ } catch (RuntimeException e) { unlockContextAndSurface = true; throw e; } finally { if (unlockContextAndSurface) { if( DEBUG_TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[makeCurrent.1]: Context lock.unlock() due to error, res "+makeCurrentResultToString(res)+", "+lock); } lock.unlock(); } } } /* if ( drawable.isRealized() ) */ } catch (RuntimeException e) { unlockContextAndSurface = true; throw e; } finally { if (unlockContextAndSurface) { drawable.unlockSurface(); } } if (res != CONTEXT_NOT_CURRENT) { setCurrent(this); if(res == CONTEXT_CURRENT_NEW) { // check if the drawable's and the GL's GLProfile are equal // throws an GLException if not getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile()); glDebugHandler.init( isGL2GL3() && isGLDebugEnabled() ); if(DEBUG_GL) { gl = gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Debug", null, gl, null) ); if(glDebugHandler.isEnabled()) { glDebugHandler.addListener(new GLDebugMessageHandler.StdErrGLDebugListener(true)); } } if(TRACE_GL) { gl = gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) ); } contextRealized(true); } contextMadeCurrent(true); /* FIXME: refactor dependence on Java 2D / JOGL bridge // Try cleaning up any stale server-side OpenGL objects // FIXME: not sure what to do here if this throws if (deletedObjectTracker != null) { deletedObjectTracker.clean(getGL()); } */ } if( TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[makeCurrent.X3]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - switch - "+makeCurrentResultToString(res)+" - "+lock); } return res; } private final int makeCurrentWithinLock(int surfaceLockRes) throws GLException { if (!isCreated()) { if(DEBUG_GL) { // only impacts w/ createContextARB(..) additionalCtxCreationFlags |= GLContext.CTX_OPTION_DEBUG ; } final GLContextImpl shareWith = (GLContextImpl) GLContextShareSet.getShareContext(this); if (null != shareWith) { shareWith.getDrawableImpl().lockSurface(); } final boolean created; try { created = createImpl(shareWith); // may throws exception if fails! if( created && isGL3core() ) { // Due to GL 3.1 core spec: E.1. DEPRECATED AND REMOVED FEATURES (p 296), // GL 3.2 core spec: E.2. DEPRECATED AND REMOVED FEATURES (p 331) // there is no more default VAO buffer 0 bound, hence generating and binding one // to avoid INVALID_OPERATION at VertexAttribPointer. // More clear is GL 4.3 core spec: 10.4 (p 307). final int[] tmp = new int[1]; gl.getGL2GL3().glGenVertexArrays(1, tmp, 0); defaultVAO = tmp[0]; gl.getGL2GL3().glBindVertexArray(defaultVAO); } } finally { if (null != shareWith) { shareWith.getDrawableImpl().unlockSurface(); } } if ( DEBUG_TRACE_SWITCH ) { if(created) { System.err.println(getThreadName() + ": Create GL context OK: obj " + toHexString(hashCode()) + ", ctx " + toHexString(contextHandle) + ", surf "+toHexString(drawable.getHandle())+" for " + getClass().getName()+" - "+getGLVersion()); // Thread.dumpStack(); } else { System.err.println(getThreadName() + ": Create GL context FAILED obj " + toHexString(hashCode()) + ", surf "+toHexString(drawable.getHandle())+" for " + getClass().getName()); } } if(!created) { return CONTEXT_NOT_CURRENT; } // finalize mapping the available GLVersions, in case it's not done yet { final AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration(); final AbstractGraphicsDevice device = config.getScreen().getDevice(); // Non ARB desktop profiles may not have been registered if( !GLContext.getAvailableGLVersionsSet(device) ) { // not yet set if( 0 == ( ctxOptions & GLContext.CTX_PROFILE_ES) ) { // not ES profile final int reqMajor; final int reqProfile; if( ctxVersion.compareTo(Version30) <= 0 ) { reqMajor = 2; } else { reqMajor = ctxVersion.getMajor(); } if( 0 != ( ctxOptions & GLContext.CTX_PROFILE_CORE) ) { reqProfile = GLContext.CTX_PROFILE_CORE; } else { reqProfile = GLContext.CTX_PROFILE_COMPAT; } GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); GLContext.setAvailableGLVersionsSet(device); if (DEBUG) { System.err.println(getThreadName() + ": createContextOLD-MapVersionsAvailable HAVE: " + device+" -> "+reqMajor+"."+reqProfile+ " -> "+getGLVersion()); } } } } GLContextShareSet.contextCreated(this); return CONTEXT_CURRENT_NEW; } makeCurrentImpl(); return CONTEXT_CURRENT; } protected abstract void makeCurrentImpl() throws GLException; /** * @see GLDrawableImpl#contextRealized(GLContext, boolean) */ protected void contextRealized(boolean realized) { drawable.contextRealized(this, realized); } /** * @see GLDrawableImpl#contextMadeCurrent(GLContext, boolean) */ protected void contextMadeCurrent(boolean current) { drawable.contextMadeCurrent(this, current); } /** * Platform dependent entry point for context creation.
* * This method is called from {@link #makeCurrentWithinLock()} .. {@link #makeCurrent()} .
* * The implementation shall verify this context with a * MakeContextCurrent call.
* * The implementation must leave the context current.
* * @param share the shared context or null * @return the valid and current context if successful, or null * @throws GLException */ protected abstract boolean createImpl(GLContextImpl sharedWith) throws GLException ; /** * Platform dependent but harmonized implementation of the ARB_create_context * mechanism to create a context.
* * This method is called from {@link #createContextARB}, {@link #createImpl(GLContextImpl)} .. {@link #makeCurrent()} .
* * The implementation shall verify this context with a * MakeContextCurrent call.
* * The implementation must leave the context current.
* * @param share the shared context or null * @param direct flag if direct is requested * @param ctxOptionFlags ARB_create_context related, see references below * @param major major number * @param minor minor number * @return the valid and current context if successful, or null * * @see #makeCurrent * @see #CTX_PROFILE_COMPAT * @see #CTX_OPTION_FORWARD * @see #CTX_OPTION_DEBUG * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #destroyContextARBImpl */ protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags, int major, int minor); /** * Destroy the context created by {@link #createContextARBImpl}. * * @see #makeCurrent * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #destroyContextARBImpl */ protected abstract void destroyContextARBImpl(long context); /** * Platform independent part of using the ARB_create_context * mechanism to create a context.
* * The implementation of {@link #create} shall use this protocol in case the platform supports ARB_create_context.
* * This method may call {@link #createContextARBImpl} and {@link #destroyContextARBImpl}.
* * This method will also query all available native OpenGL context when first called,
* usually the first call should happen with the shared GLContext of the DrawableFactory.
* * The implementation makes the context current, if successful
* * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #destroyContextARBImpl */ protected final long createContextARB(final long share, final boolean direct) { final AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration(); final AbstractGraphicsDevice device = config.getScreen().getDevice(); if (DEBUG) { System.err.println(getThreadName() + ": createContextARB: mappedVersionsAvailableSet("+device.getConnection()+"): "+ GLContext.getAvailableGLVersionsSet(device)); } if ( !GLContext.getAvailableGLVersionsSet(device) ) { if(!mapGLVersions(device)) { // none of the ARB context creation calls was successful, bail out return 0; } } final GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities(); final int[] reqMajorCTP = new int[] { 0, 0 }; getRequestMajorAndCompat(glCaps.getGLProfile(), reqMajorCTP); int _major[] = { 0 }; int _minor[] = { 0 }; int _ctp[] = { 0 }; long _ctx = 0; if( GLContext.getAvailableGLVersion(device, reqMajorCTP[0], reqMajorCTP[1], _major, _minor, _ctp)) { _ctp[0] |= additionalCtxCreationFlags; _ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]); if(0!=_ctx) { setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0], false); } } return _ctx; } private final boolean mapGLVersions(AbstractGraphicsDevice device) { synchronized (GLContext.deviceVersionAvailable) { final long t0 = ( DEBUG ) ? System.nanoTime() : 0; boolean success = false; // Following GLProfile.GL_PROFILE_LIST_ALL order of profile detection { GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 } boolean hasGL4bc = false; boolean hasGL3bc = false; boolean hasGL2 = false; boolean hasGL4 = false; boolean hasGL3 = false; // Even w/ PROFILE_ALIASING, try to use true core GL profiles // ensuring proper user behavior across platforms due to different feature sets! // if(!hasGL4) { hasGL4 = createContextARBMapVersionsAvailable(4, CTX_PROFILE_CORE); // GL4 success |= hasGL4; if(hasGL4) { // Map all lower compatible profiles: GL3 GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); if(PROFILE_ALIASING) { hasGL3 = true; } resetStates(); // clean this context states, since creation was temporary } } if(!hasGL3) { hasGL3 = createContextARBMapVersionsAvailable(3, CTX_PROFILE_CORE); // GL3 success |= hasGL3; if(hasGL3) { resetStates(); // clean this context states, since creation was temporary } } if(!hasGL4bc) { hasGL4bc = createContextARBMapVersionsAvailable(4, CTX_PROFILE_COMPAT); // GL4bc success |= hasGL4bc; if(hasGL4bc) { // Map all lower compatible profiles: GL3bc, GL2, GL4, GL3 GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_COMPAT, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); GLContext.mapAvailableGLVersion(device, 2, CTX_PROFILE_COMPAT, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); if(!hasGL4) { GLContext.mapAvailableGLVersion(device, 4, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); } if(!hasGL3) { GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); } if(PROFILE_ALIASING) { hasGL3bc = true; hasGL2 = true; hasGL4 = true; hasGL3 = true; } resetStates(); // clean this context states, since creation was temporary } } if(!hasGL3bc) { hasGL3bc = createContextARBMapVersionsAvailable(3, CTX_PROFILE_COMPAT); // GL3bc success |= hasGL3bc; if(hasGL3bc) { // Map all lower compatible profiles: GL2 and GL3 GLContext.mapAvailableGLVersion(device, 2, CTX_PROFILE_COMPAT, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); if(!hasGL3) { GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); } if(PROFILE_ALIASING) { hasGL2 = true; hasGL3 = true; } resetStates(); // clean this context states, since creation was temporary } } if(!hasGL2) { hasGL2 = createContextARBMapVersionsAvailable(2, CTX_PROFILE_COMPAT); // GL2 success |= hasGL2; if(hasGL2) { resetStates(); // clean this context states, since creation was temporary } } if(success) { // only claim GL versions set [and hence detected] if ARB context creation was successful GLContext.setAvailableGLVersionsSet(device); if(DEBUG) { final long t1 = System.nanoTime(); System.err.println("GLContextImpl.mapGLVersions: "+device+", profileAliasing: "+PROFILE_ALIASING+", total "+(t1-t0)/1e6 +"ms"); System.err.println(GLContext.dumpAvailableGLVersions(null).toString()); } } else if (DEBUG) { System.err.println(getThreadName() + ": createContextARB-MapVersions NONE for :"+device); } return success; } } /** * Note: Since context creation is temporary, caller need to issue {@link #resetStates()}, if creation was successful, i.e. returns true. * This method does not reset the states, allowing the caller to utilize the state variables. **/ private final boolean createContextARBMapVersionsAvailable(int reqMajor, int reqProfile) { long _context; int ctp = CTX_IS_ARB_CREATED; if(CTX_PROFILE_COMPAT == reqProfile) { ctp |= CTX_PROFILE_COMPAT ; } else { ctp |= CTX_PROFILE_CORE ; } // To ensure GL profile compatibility within the JOGL application // we always try to map against the highest GL version, // so the user can always cast to the highest available one. int majorMax, minorMax; int majorMin, minorMin; int major[] = new int[1]; int minor[] = new int[1]; if( 4 == reqMajor ) { majorMax=4; minorMax=GLContext.getMaxMinor(majorMax); majorMin=4; minorMin=0; } else if( 3 == reqMajor ) { majorMax=3; minorMax=GLContext.getMaxMinor(majorMax); majorMin=3; minorMin=1; } else /* if( glp.isGL2() ) */ { // our minimum desktop OpenGL runtime requirements are 1.1, // nevertheless we restrict ARB context creation to 2.0 to spare us futile attempts majorMax=3; minorMax=0; majorMin=2; minorMin=0; } _context = createContextARBVersions(0, true, ctp, /* max */ majorMax, minorMax, /* min */ majorMin, minorMin, /* res */ major, minor); if( 0 == _context && CTX_PROFILE_CORE == reqProfile && !PROFILE_ALIASING ) { // try w/ FORWARD instead of CORE ctp &= ~CTX_PROFILE_CORE ; ctp |= CTX_OPTION_FORWARD ; _context = createContextARBVersions(0, true, ctp, /* max */ majorMax, minorMax, /* min */ majorMin, minorMin, /* res */ major, minor); if( 0 == _context ) { // Try a compatible one .. even though not requested .. last resort ctp &= ~CTX_PROFILE_CORE ; ctp &= ~CTX_OPTION_FORWARD ; ctp |= CTX_PROFILE_COMPAT ; _context = createContextARBVersions(0, true, ctp, /* max */ majorMax, minorMax, /* min */ majorMin, minorMin, /* res */ major, minor); } } final boolean res; if( 0 != _context ) { AbstractGraphicsDevice device = drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice(); // ctxMajorVersion, ctxMinorVersion, ctxOptions is being set by // createContextARBVersions(..) -> setGLFunctionAvailbility(..) -> setContextVersion(..) GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions); destroyContextARBImpl(_context); if (DEBUG) { System.err.println(getThreadName() + ": createContextARB-MapVersionsAvailable HAVE: " +reqMajor+"."+reqProfile+ " -> "+getGLVersion()); } res = true; } else { if (DEBUG) { System.err.println(getThreadName() + ": createContextARB-MapVersionsAvailable NOPE: "+reqMajor+"."+reqProfile); } res = false; } return res; } private final long createContextARBVersions(long share, boolean direct, int ctxOptionFlags, int majorMax, int minorMax, int majorMin, int minorMin, int major[], int minor[]) { major[0]=majorMax; minor[0]=minorMax; long _context=0; while ( GLContext.isValidGLVersion(major[0], minor[0]) && ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) { if (DEBUG) { System.err.println(getThreadName() + ": createContextARBVersions: share "+share+", direct "+direct+", version "+major[0]+"."+minor[0]); } _context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]); if(0 != _context) { if( setGLFunctionAvailability(true, major[0], minor[0], ctxOptionFlags, true) ) { break; } else { destroyContextARBImpl(_context); _context = 0; } } if(!GLContext.decrementGLVersion(major, minor)) { break; } } return _context; } //---------------------------------------------------------------------- // Managing the actual OpenGL version, usually figured at creation time. // As a last resort, the GL_VERSION string may be used .. // /** * If major > 0 || minor > 0 : Use passed values, determined at creation time * Otherwise .. don't touch .. */ private final void setContextVersion(int major, int minor, int ctp, boolean setVersionString) { if ( 0 == ctp ) { throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp)); } if (!GLContext.isValidGLVersion(major, minor)) { throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp)); } ctxVersion = new VersionNumber(major, minor, 0); ctxOptions = ctp; if(setVersionString) { ctxVersionString = getGLVersion(major, minor, ctxOptions, gl.glGetString(GL.GL_VERSION)); ctxGLSLVersion = null; if(major >= 2) { // >= ES2 || GL2.0 final String glslVersion = gl.glGetString(GL2ES2.GL_SHADING_LANGUAGE_VERSION); if( null != glslVersion ) { ctxGLSLVersion = new VersionNumber(glslVersion, "."); if( ctxGLSLVersion.getMajor() < 1 ) { ctxGLSLVersion = null; // failed .. } } } if( null == ctxGLSLVersion ){ final int[] sver = new int[2]; getStaticGLSLVersionNumber(major, minor, ctxOptions, sver); ctxGLSLVersion = new VersionNumber(sver[0], sver[1], 0); } } } //---------------------------------------------------------------------- // Helpers for various context implementations // private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) { return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs, getClass().getClassLoader()); } private boolean verifyInstance(GLProfile glp, String suffix, Object instance) { return ReflectionUtil.instanceOf(instance, glp.getGLImplBaseClassName()+suffix); } /** Create the GL for this context. */ protected GL createGL(GLProfile glp) { final GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } ); /* FIXME: refactor dependence on Java 2D / JOGL bridge if (tracker != null) { gl.setObjectTracker(tracker); } */ return gl; } public final ProcAddressTable getGLProcAddressTable() { return glProcAddressTable; } /** * Shall return the platform extension ProcAddressTable, * ie for GLXExt, EGLExt, .. */ public abstract ProcAddressTable getPlatformExtProcAddressTable(); /** * Pbuffer support; given that this is a GLContext associated with a * pbuffer, binds this pbuffer to its texture target. * @throws GLException if not implemented (default) * @deprecated use FBO/GLOffscreenAutoDrawable instead of pbuffer */ public void bindPbufferToTexture() { throw new GLException("not implemented"); } /** * Pbuffer support; given that this is a GLContext associated with a * pbuffer, releases this pbuffer from its texture target. * @throws GLException if not implemented (default) * @deprecated use FBO/GLOffscreenAutoDrawable instead of pbuffer */ public void releasePbufferFromTexture() { throw new GLException("not implemented"); } public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); /** Maps the given "platform-independent" function name to a real function name. Currently this is only used to map "glAllocateMemoryNV" and associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ protected final String mapToRealGLFunctionName(String glFunctionName) { Map map = getFunctionNameMap(); String lookup = ( null != map ) ? map.get(glFunctionName) : null; if (lookup != null) { return lookup; } return glFunctionName; } protected abstract Map getFunctionNameMap() ; /** Maps the given "platform-independent" extension name to a real function name. Currently this is only used to map "GL_ARB_pbuffer" to "WGL_ARB_pbuffer/GLX_SGIX_pbuffer" and "GL_ARB_pixel_format" to "WGL_ARB_pixel_format/n.a." */ protected final String mapToRealGLExtensionName(String glExtensionName) { Map map = getExtensionNameMap(); String lookup = ( null != map ) ? map.get(glExtensionName) : null; if (lookup != null) { return lookup; } return glExtensionName; } protected abstract Map getExtensionNameMap() ; /** Helper routine which resets a ProcAddressTable generated by the GLEmitter by looking up anew all of its function pointers. */ protected final void resetProcAddressTable(ProcAddressTable table) { table.reset(getDrawableImpl().getGLDynamicLookupHelper() ); } private final boolean initGLRendererAndGLVersionStrings() { final GLDynamicLookupHelper glDynLookupHelper = getDrawableImpl().getGLDynamicLookupHelper(); final long _glGetString = glDynLookupHelper.dynamicLookupFunction("glGetString"); if(0 == _glGetString) { System.err.println("Error: Entry point to 'glGetString' is NULL."); if(DEBUG) { Thread.dumpStack(); } return false; } else { final String _glRenderer = glGetStringInt(GL.GL_RENDERER, _glGetString); if(null == _glRenderer) { if(DEBUG) { System.err.println("Warning: GL_RENDERER is NULL."); Thread.dumpStack(); } return false; } glRenderer = _glRenderer; glRendererLowerCase = glRenderer.toLowerCase(); final String _glVersion = glGetStringInt(GL.GL_VERSION, _glGetString); if(null == _glVersion) { // FIXME if(DEBUG) { System.err.println("Warning: GL_VERSION is NULL."); Thread.dumpStack(); } return false; } glVersion = _glVersion; return true; } } /** * We cannot promote a non ARB context to >= 3.1, reduce it to 3.0 then. */ private static void limitNonARBContextVersion(int[] major, int[] minor, int ctp) { if ( 0 == (ctp & CTX_IS_ARB_CREATED) && ( major[0] > 3 || major[0] == 3 && minor[0] >= 1 ) ) { major[0] = 3; minor[0] = 0; } } /** * Returns null if version string is invalid, otherwise a valid instance. *

* Note: Non ARB ctx is limited to GL 3.0. *

*/ private static final VersionNumber getGLVersionNumber(int ctp, String glVersionStr) { if( null != glVersionStr ) { final GLVersionNumber version = new GLVersionNumber(glVersionStr); if ( version.isValid() ) { int[] major = new int[] { version.getMajor() }; int[] minor = new int[] { version.getMinor() }; limitNonARBContextVersion(major, minor, ctp); if ( GLContext.isValidGLVersion(major[0], minor[0]) ) { return new VersionNumber(major[0], minor[0], 0); } } } return null; } /** * Returns false if glGetIntegerv is inaccessible, otherwise queries major.minor * version for given arrays. *

* If the GL query fails, major will be zero. *

*

* Note: Non ARB ctx is limited to GL 3.0. *

*/ private final boolean getGLIntVersion(int[] glIntMajor, int[] glIntMinor, int ctp) { glIntMajor[0] = 0; // clear final GLDynamicLookupHelper glDynLookupHelper = getDrawableImpl().getGLDynamicLookupHelper(); final long _glGetIntegerv = glDynLookupHelper.dynamicLookupFunction("glGetIntegerv"); if( 0 == _glGetIntegerv ) { System.err.println("Error: Entry point to 'glGetIntegerv' is NULL."); if(DEBUG) { Thread.dumpStack(); } return false; } else { glGetIntegervInt(GL2GL3.GL_MAJOR_VERSION, glIntMajor, 0, _glGetIntegerv); glGetIntegervInt(GL2GL3.GL_MINOR_VERSION, glIntMinor, 0, _glGetIntegerv); limitNonARBContextVersion(glIntMajor, glIntMinor, ctp); return true; } } /** * Sets the OpenGL implementation class and * the cache of which GL functions are available for calling through this * context. See {@link #isFunctionAvailable(String)} for more information on * the definition of "available". *
* All ProcaddressTables are being determined and cached, the GL version is being set * and the extension cache is determined as well. * * @param force force the setting, even if is already being set. * This might be useful if you change the OpenGL implementation. * @param major OpenGL major version * @param minor OpenGL minor version * @param ctxProfileBits OpenGL context profile and option bits, see {@link javax.media.opengl.GLContext#CTX_OPTION_ANY} * @param strictMatch if true the ctx must *
    *
  • be greater or equal than the requested major.minor version, and
  • *
  • match the ctxProfileBits
  • *
, otherwise method aborts and returns false. * @return returns true if successful, otherwise false. See strictMatch. * If false is returned, no data has been cached or mapped, i.e. ProcAddressTable, Extensions, Version, etc. * @see #setContextVersion * @see javax.media.opengl.GLContext#CTX_OPTION_ANY * @see javax.media.opengl.GLContext#CTX_PROFILE_COMPAT * @see javax.media.opengl.GLContext#CTX_IMPL_ES2_COMPAT */ protected final boolean setGLFunctionAvailability(boolean force, int major, int minor, int ctxProfileBits, boolean strictMatch) { if(null!=this.gl && null!=glProcAddressTable && !force) { return true; // already done and not forced } if ( 0 < major && !GLContext.isValidGLVersion(major, minor) ) { throw new GLException("Invalid GL Version Request "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)); } if(null==this.gl || !verifyInstance(gl.getGLProfile(), "Impl", this.gl)) { setGL( createGL( getGLDrawable().getGLProfile() ) ); } updateGLXProcAddressTable(); final AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration(); final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice(); { final boolean initGLRendererAndGLVersionStringsOK = initGLRendererAndGLVersionStrings(); if( !initGLRendererAndGLVersionStringsOK ) { final String errMsg = "Intialization of GL renderer strings failed. "+adevice+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, null); if( strictMatch ) { // query mode .. simply fail if(DEBUG) { System.err.println("Warning: setGLFunctionAvailability: "+errMsg); } return false; } else { // unusable GL context - non query mode - hard fail! throw new GLException(errMsg); } } else if(DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: Given "+adevice+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, glVersion)); } } // // Validate GL version either by GL-Integer or GL-String // if (DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: Pre version verification - expected "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)+", strictMatch "+strictMatch); } boolean versionValidated = false; boolean versionGL3IntFailed = false; { // Validate the requested version w/ the GL-version from an integer query. final int[] glIntMajor = new int[] { 0 }, glIntMinor = new int[] { 0 }; final boolean getGLIntVersionOK = getGLIntVersion(glIntMajor, glIntMinor, ctxProfileBits); if( !getGLIntVersionOK ) { final String errMsg = "Fetching GL Integer Version failed. "+adevice+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, null); if( strictMatch ) { // query mode .. simply fail if(DEBUG) { System.err.println("Warning: setGLFunctionAvailability: "+errMsg); } return false; } else { // unusable GL context - non query mode - hard fail! throw new GLException(errMsg); } } if (DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: version verification (Int): "+glVersion+", "+glIntMajor[0]+"."+glIntMinor[0]); } // Only validate if a valid int version was fetched, otherwise cont. w/ version-string method -> 3.0 > Version || Version > MAX! if ( GLContext.isValidGLVersion(glIntMajor[0], glIntMinor[0]) ) { if( glIntMajor[0] "+glVersion+", "+glIntMajor[0]+"."+glIntMinor[0]); } return false; } major = glIntMajor[0]; minor = glIntMinor[0]; } versionValidated = true; } else { versionGL3IntFailed = true; } } if( !versionValidated ) { // Validate the requested version w/ the GL-version from the version string. final VersionNumber setGLVersionNumber = new VersionNumber(major, minor, 0); final VersionNumber strGLVersionNumber = getGLVersionNumber(ctxProfileBits, glVersion); if (DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: version verification (String): "+glVersion+", "+strGLVersionNumber); } // Only validate if a valid string version was fetched -> MIN > Version || Version > MAX! if( null != strGLVersionNumber ) { if( strGLVersionNumber.compareTo(setGLVersionNumber) < 0 || 0 == major ) { if( strictMatch && 0 < major ) { if(DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: FAIL, GL version mismatch (String): "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)+" -> "+glVersion+", "+strGLVersionNumber); } return false; } major = strGLVersionNumber.getMajor(); minor = strGLVersionNumber.getMinor(); } if( strictMatch && versionGL3IntFailed && major >= 3 ) { if(DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: FAIL, GL3 version Int failed, String: "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)+" -> "+glVersion+", "+strGLVersionNumber); } return false; } versionValidated = true; } } if( strictMatch && !versionValidated && 0 < major ) { if(DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: FAIL, No GL version validation possible: "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)+" -> "+glVersion); } return false; } if (DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail: post version verification "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)+", strictMatch "+strictMatch+", versionValidated "+versionValidated+", versionGL3IntFailed "+versionGL3IntFailed); } if( 2 > major ) { // there is no ES2-compat for a profile w/ major < 2 ctxProfileBits &= ~GLContext.CTX_IMPL_ES2_COMPAT; } setRendererQuirks(major, minor, ctxProfileBits); if( strictMatch && glRendererQuirks.exist(GLRendererQuirks.GLNonCompliant) ) { if(DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: FAIL, GL is not compliant: "+GLContext.getGLVersion(major, minor, ctxProfileBits, glVersion)+", "+glRenderer); } return false; } if(!isCurrentContextHardwareRasterizer()) { ctxProfileBits |= GLContext.CTX_IMPL_ACCEL_SOFT; } contextFQN = getContextFQN(adevice, major, minor, ctxProfileBits); if (DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.0 validated FQN: "+contextFQN+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, glVersion)); } // // UpdateGLProcAddressTable functionality // ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { table = mappedGLProcAddress.get( contextFQN ); if(null != table && !verifyInstance(gl.getGLProfile(), "ProcAddressTable", table)) { throw new InternalError("GLContext GL ProcAddressTable mapped key("+contextFQN+" - " + GLContext.getGLVersion(major, minor, ctxProfileBits, null)+ ") -> "+ table.getClass().getName()+" not matching "+gl.getGLProfile().getGLImplBaseClassName()); } } if(null != table) { glProcAddressTable = table; if(DEBUG) { System.err.println(getThreadName() + ": GLContext GL ProcAddressTable reusing key("+contextFQN+") -> "+toHexString(table.hashCode())); } } else { glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable", new Class[] { FunctionAddressResolver.class } , new Object[] { new GLProcAddressResolver() } ); resetProcAddressTable(getGLProcAddressTable()); synchronized(mappedContextTypeObjectLock) { mappedGLProcAddress.put(contextFQN, getGLProcAddressTable()); if(DEBUG) { System.err.println(getThreadName() + ": GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+toHexString(getGLProcAddressTable().hashCode())); } } } // // Update ExtensionAvailabilityCache // ExtensionAvailabilityCache eCache; synchronized(mappedContextTypeObjectLock) { eCache = mappedExtensionAvailabilityCache.get( contextFQN ); } if(null != eCache) { extensionAvailability = eCache; if(DEBUG) { System.err.println(getThreadName() + ": GLContext GL ExtensionAvailabilityCache reusing key("+contextFQN+") -> "+toHexString(eCache.hashCode()) + " - entries: "+eCache.getTotalExtensionCount()); } } else { extensionAvailability = new ExtensionAvailabilityCache(); setContextVersion(major, minor, ctxProfileBits, false); // pre-set of GL version, required for extension cache usage extensionAvailability.reset(this); synchronized(mappedContextTypeObjectLock) { mappedExtensionAvailabilityCache.put(contextFQN, extensionAvailability); if(DEBUG) { System.err.println(getThreadName() + ": GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+toHexString(extensionAvailability.hashCode()) + " - entries: "+extensionAvailability.getTotalExtensionCount()); } } } if( ( 0 != ( CTX_PROFILE_ES & ctxProfileBits ) && major >= 2 ) || isExtensionAvailable(GLExtensions.ARB_ES2_compatibility) ) { ctxProfileBits |= CTX_IMPL_ES2_COMPAT; ctxProfileBits |= CTX_IMPL_FBO; } else if( hasFBOImpl(major, ctxProfileBits, extensionAvailability) ) { ctxProfileBits |= CTX_IMPL_FBO; } if(FORCE_NO_FBO_SUPPORT) { ctxProfileBits &= ~CTX_IMPL_FBO ; } // // Set GL Version (complete w/ version string) // setContextVersion(major, minor, ctxProfileBits, true); setDefaultSwapInterval(); final int glErrX = gl.glGetError(); // clear GL error, maybe caused by above operations if(DEBUG) { System.err.println(getThreadName() + ": GLContext.setGLFuncAvail.X: OK "+contextFQN+" - "+GLContext.getGLVersion(ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions, null)+" - glErr "+toHexString(glErrX)); } return true; } private final void setRendererQuirks(int major, int minor, int ctp) { int[] quirks = new int[GLRendererQuirks.COUNT]; int i = 0; final boolean hwAccel = 0 == ( ctp & GLContext.CTX_IMPL_ACCEL_SOFT ); final boolean compatCtx = 0 != ( ctp & GLContext.CTX_PROFILE_COMPAT ); // OS related quirks if( Platform.getOSType() == Platform.OSType.MACOS ) { final int quirk1 = GLRendererQuirks.NoOffscreenBitmap; if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk1)+": cause: OS "+Platform.getOSType()); } quirks[i++] = quirk1; } else if( Platform.getOSType() == Platform.OSType.WINDOWS ) { final int quirk = GLRendererQuirks.NoDoubleBufferedBitmap; if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: OS "+Platform.getOSType()); } quirks[i++] = quirk; } // Renderer related quirks, may also involve OS if( Platform.OSType.ANDROID == Platform.getOSType() && glRendererLowerCase.contains("powervr") ) { final int quirk = GLRendererQuirks.NoSetSwapInterval; if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: OS "+Platform.getOSType() + " / Renderer " + glRenderer); } quirks[i++] = quirk; } if( glRendererLowerCase.contains("mesa") || glRendererLowerCase.contains("gallium") ) { { final int quirk = GLRendererQuirks.NoSetSwapIntervalPostRetarget; if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer); } quirks[i++] = quirk; } if( hwAccel /* glRendererLowerCase.contains("intel(r)") || glRendererLowerCase.contains("amd") */ ) { final int quirk = GLRendererQuirks.NoDoubleBufferedPBuffer; if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer); } quirks[i++] = quirk; } if( glRendererLowerCase.contains("intel(r)") && compatCtx && ( major>3 || major==3 && minor>=1 ) ) { final int quirk = GLRendererQuirks.GLNonCompliant; if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: Renderer " + glRenderer); } quirks[i++] = quirk; } } glRendererQuirks = new GLRendererQuirks(quirks, 0, i); } private static final boolean hasFBOImpl(int major, int ctp, ExtensionAvailabilityCache extCache) { return ( 0 != (ctp & CTX_PROFILE_ES) && major >= 2 ) || // ES >= 2.0 major >= 3 || // any >= 3.0 GL ctx ( null != extCache && extCache.isExtensionAvailable(GLExtensions.ARB_ES2_compatibility) || // ES 2.0 compatible extCache.isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object extCache.isExtensionAvailable(GLExtensions.EXT_framebuffer_object) || // EXT_framebuffer_object extCache.isExtensionAvailable(GLExtensions.OES_framebuffer_object) ) ; // OES_framebuffer_object excluded } private final void removeCachedVersion(int major, int minor, int ctxProfileBits) { if(!isCurrentContextHardwareRasterizer()) { ctxProfileBits |= GLContext.CTX_IMPL_ACCEL_SOFT; } final AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration(); final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice(); contextFQN = getContextFQN(adevice, major, minor, ctxProfileBits); if (DEBUG) { System.err.println(getThreadName() + ": RM Context FQN: "+contextFQN+" - "+GLContext.getGLVersion(major, minor, ctxProfileBits, null)); } synchronized(mappedContextTypeObjectLock) { final ProcAddressTable table = mappedGLProcAddress.remove( contextFQN ); if(DEBUG) { final int hc = null != table ? table.hashCode() : 0; System.err.println(getThreadName() + ": RM GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+toHexString(hc)); } } synchronized(mappedContextTypeObjectLock) { final ExtensionAvailabilityCache eCache = mappedExtensionAvailabilityCache.remove( contextFQN ); if(DEBUG) { final int hc = null != eCache ? eCache.hashCode() : 0; System.err.println(getThreadName() + ": RM GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+toHexString(hc)); } } } private final boolean isCurrentContextHardwareRasterizer() { boolean isHardwareRasterizer = true; if(!drawable.getChosenGLCapabilities().getHardwareAccelerated()) { isHardwareRasterizer = false; } else { isHardwareRasterizer = ! ( glRendererLowerCase.contains("software") /* Mesa3D */ || glRendererLowerCase.contains("mesa x11") /* Mesa3D*/ || glRendererLowerCase.contains("softpipe") /* Gallium */ || glRendererLowerCase.contains("llvmpipe") /* Gallium */ ); } return isHardwareRasterizer; } /** * Updates the platform's 'GLX' function cache */ protected abstract void updateGLXProcAddressTable(); protected abstract StringBuilder getPlatformExtensionsStringImpl(); @Override public final boolean isFunctionAvailable(String glFunctionName) { // Check GL 1st (cached) if(null!=glProcAddressTable) { // null if this context wasn't not created try { if(0!=glProcAddressTable.getAddressFor(glFunctionName)) { return true; } } catch (Exception e) {} } // Check platform extensions 2nd (cached) - context had to be enabled once final ProcAddressTable pTable = getPlatformExtProcAddressTable(); if(null!=pTable) { try { if(0!=pTable.getAddressFor(glFunctionName)) { return true; } } catch (Exception e) {} } // dynamic function lookup at last incl name aliasing (not cached) DynamicLookupHelper dynLookup = getDrawableImpl().getGLDynamicLookupHelper(); String tmpBase = GLNameResolver.normalizeVEN(GLNameResolver.normalizeARB(glFunctionName, true), true); long addr = 0; int variants = GLNameResolver.getFuncNamePermutationNumber(tmpBase); for(int i = 0; 0==addr && i < variants; i++) { String tmp = GLNameResolver.getFuncNamePermutation(tmpBase, i); try { addr = dynLookup.dynamicLookupFunction(tmp); } catch (Exception e) { } } if(0!=addr) { return true; } return false; } @Override public boolean isExtensionAvailable(String glExtensionName) { if(null!=extensionAvailability) { return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName)); } return false; } @Override public final int getPlatformExtensionCount() { return null != extensionAvailability ? extensionAvailability.getPlatformExtensionCount() : 0; } @Override public final String getPlatformExtensionsString() { if(null!=extensionAvailability) { return extensionAvailability.getPlatformExtensionsString(); } return null; } @Override public final int getGLExtensionCount() { return null != extensionAvailability ? extensionAvailability.getGLExtensionCount() : 0; } @Override public final String getGLExtensionsString() { if(null!=extensionAvailability) { return extensionAvailability.getGLExtensionsString(); } return null; } public final boolean isExtensionCacheInitialized() { if(null!=extensionAvailability) { return extensionAvailability.isInitialized(); } return false; } protected static String getContextFQN(AbstractGraphicsDevice device, int major, int minor, int ctxProfileBits) { // remove non-key values ctxProfileBits &= ~( GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ) ; return device.getUniqueID() + "-" + toHexString(composeBits(major, minor, ctxProfileBits)); } protected final String getContextFQN() { return contextFQN; } /** Indicates which floating-point pbuffer implementation is in use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT, or GLPbuffer.NV_FLOAT. */ public int getFloatingPointMode() throws GLException { throw new GLException("Not supported on non-pbuffer contexts"); } @Override public boolean isGLOrientationFlippedVertical() { return true; } @Override public int getDefaultPixelDataType() { if(!pixelDataTypeEvaluated) { synchronized(this) { if(!pixelDataTypeEvaluated) { evalPixelDataType(); pixelDataTypeEvaluated = true; } } } return pixelDataType; } private volatile boolean pixelDataTypeEvaluated = false; int /* pixelDataInternalFormat, */ pixelDataFormat, pixelDataType; private final void evalPixelDataType() { /* if(isGL2GL3() && 3 == components) { pixelDataInternalFormat=GL.GL_RGB; pixelDataFormat=GL.GL_RGB; pixelDataType = GL.GL_UNSIGNED_BYTE; } else */ if(isGLES2Compatible() || isExtensionAvailable(GLExtensions.OES_read_format)) { final int[] glImplColorReadVals = new int[] { 0, 0 }; gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0); gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1); // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB; pixelDataFormat = glImplColorReadVals[0]; pixelDataType = glImplColorReadVals[1]; } else { // RGBA read is safe for all GL profiles // pixelDataInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB; pixelDataFormat=GL.GL_RGBA; pixelDataType = GL.GL_UNSIGNED_BYTE; } } //---------------------------------------------------------------------- // Helpers for buffer object optimizations public final void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) { this.bufferSizeTracker = bufferSizeTracker; } public final GLBufferSizeTracker getBufferSizeTracker() { return bufferSizeTracker; } public final GLBufferStateTracker getBufferStateTracker() { return bufferStateTracker; } public final GLStateTracker getGLStateTracker() { return glStateTracker; } //--------------------------------------------------------------------------- // Helpers for context optimization where the last context is left // current on the OpenGL worker thread // /** * Returns true if the given thread is owner, otherwise false. *

* Method exists merely for code validation of {@link #isCurrent()}. *

*/ public final boolean isOwner(Thread thread) { return lock.isOwner(thread); } /** * Returns true if there are other threads waiting for this GLContext to {@link #makeCurrent()}, otherwise false. *

* Since method does not perform any synchronization, accurate result are returned if lock is hold - only. *

*/ public final boolean hasWaiters() { return lock.getQueueLength()>0; } /** * Returns the number of hold locks. See {@link RecursiveLock#getHoldCount()} for semantics. *

* Since method does not perform any synchronization, accurate result are returned if lock is hold - only. *

*/ public final int getLockCount() { return lock.getHoldCount(); } //--------------------------------------------------------------------------- // Special FBO hook // /** * Tracks {@link GL#GL_FRAMEBUFFER}, {@link GL2GL3#GL_DRAW_FRAMEBUFFER} and {@link GL2GL3#GL_READ_FRAMEBUFFER} * to be returned via {@link #getBoundFramebuffer(int)}. * *

Invoked by {@link GL#glBindFramebuffer(int, int)}.

* *

Assumes valid framebufferName range of [0..{@link Integer#MAX_VALUE}]

* *

Does not throw an exception if target is unknown or framebufferName invalid.

*/ public final void setBoundFramebuffer(int target, int framebufferName) { if(0 > framebufferName) { return; // ignore invalid name } switch(target) { case GL.GL_FRAMEBUFFER: boundFBOTarget[0] = framebufferName; // draw boundFBOTarget[1] = framebufferName; // read break; case GL2GL3.GL_DRAW_FRAMEBUFFER: boundFBOTarget[0] = framebufferName; // draw break; case GL2GL3.GL_READ_FRAMEBUFFER: boundFBOTarget[1] = framebufferName; // read break; default: // ignore untracked target } } @Override public final int getBoundFramebuffer(int target) { switch(target) { case GL.GL_FRAMEBUFFER: case GL2GL3.GL_DRAW_FRAMEBUFFER: return boundFBOTarget[0]; // draw case GL2GL3.GL_READ_FRAMEBUFFER: return boundFBOTarget[1]; // read default: throw new InternalError("Invalid FBO target name: "+toHexString(target)); } } @Override public final int getDefaultDrawFramebuffer() { return drawable.getDefaultDrawFramebuffer(); } @Override public final int getDefaultReadFramebuffer() { return drawable.getDefaultReadFramebuffer(); } @Override public final int getDefaultReadBuffer() { return drawable.getDefaultReadBuffer(gl); } //--------------------------------------------------------------------------- // GL_ARB_debug_output, GL_AMD_debug_output helpers // @Override public final String getGLDebugMessageExtension() { return glDebugHandler.getExtension(); } @Override public final boolean isGLDebugMessageEnabled() { return glDebugHandler.isEnabled(); } @Override public final int getContextCreationFlags() { return additionalCtxCreationFlags; } @Override public final void setContextCreationFlags(int flags) { if(!isCreated()) { additionalCtxCreationFlags = flags & GLContext.CTX_OPTION_DEBUG; } } @Override public final boolean isGLDebugSynchronous() { return glDebugHandler.isSynchronous(); } @Override public final void setGLDebugSynchronous(boolean synchronous) { glDebugHandler.setSynchronous(synchronous); } @Override public final void enableGLDebugMessage(boolean enable) throws GLException { if(!isCreated()) { if(enable) { additionalCtxCreationFlags |= GLContext.CTX_OPTION_DEBUG; } else { additionalCtxCreationFlags &= ~GLContext.CTX_OPTION_DEBUG; } } else if(0 != (additionalCtxCreationFlags & GLContext.CTX_OPTION_DEBUG) && null != getGLDebugMessageExtension()) { glDebugHandler.enable(enable); } } @Override public final void addGLDebugListener(GLDebugListener listener) { glDebugHandler.addListener(listener); } @Override public final void removeGLDebugListener(GLDebugListener listener) { glDebugHandler.removeListener(listener); } @Override public final void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled) { if(glDebugHandler.isExtensionARB()) { gl.getGL2GL3().glDebugMessageControlARB(source, type, severity, count, ids, enabled); } else if(glDebugHandler.isExtensionAMD()) { gl.getGL2GL3().glDebugMessageEnableAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, count, ids, enabled); } } @Override public final void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled) { if(glDebugHandler.isExtensionARB()) { gl.getGL2GL3().glDebugMessageControlARB(source, type, severity, count, ids, ids_offset, enabled); } else if(glDebugHandler.isExtensionAMD()) { gl.getGL2GL3().glDebugMessageEnableAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, count, ids, ids_offset, enabled); } } @Override public final void glDebugMessageInsert(int source, int type, int id, int severity, String buf) { final int len = (null != buf) ? buf.length() : 0; if(glDebugHandler.isExtensionARB()) { gl.getGL2GL3().glDebugMessageInsertARB(source, type, id, severity, len, buf); } else if(glDebugHandler.isExtensionAMD()) { gl.getGL2GL3().glDebugMessageInsertAMD(GLDebugMessage.translateARB2AMDCategory(source, type), severity, id, len, buf); } } /** Internal bootstraping glGetString(GL_RENDERER) */ protected static native String glGetStringInt(int name, long procAddress); /** Internal bootstraping glGetIntegerv(..) for version */ protected static native void glGetIntegervInt(int pname, int[] params, int params_offset, long procAddress); }