/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl; import java.nio.ByteBuffer; import java.util.HashMap; import java.util.Map; import com.jogamp.common.os.DynamicLookupHelper; import com.jogamp.common.util.ReflectionUtil; import com.jogamp.gluegen.runtime.FunctionAddressResolver; import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.gluegen.runtime.opengl.GLExtensionNames; import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver; import javax.media.nativewindow.AbstractGraphicsConfiguration; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeSurface; import javax.media.opengl.GL; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawable; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; public abstract class GLContextImpl extends GLContext { protected static final boolean DEBUG = Debug.debug("GLContext"); protected GLContextLock lock = new GLContextLock(); /** * Context full qualified name: display_type + display_connection + major + minor + ctp. * This is the key for all cached GL ProcAddressTables, etc, to support multi display/device setups. */ private String contextFQN; // Cache of the functions that are available to be called at the current // moment in time protected ExtensionAvailabilityCache extensionAvailability; // Table that holds the addresses of the native C-language entry points for // OpenGL functions. private ProcAddressTable glProcAddressTable; // Tracks creation and initialization of buffer objects to avoid // repeated glGet calls upon glMapBuffer operations private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker(); private GLStateTracker glStateTracker = new GLStateTracker(); protected GLDrawableImpl drawable; protected GLDrawableImpl drawableRead; protected GL gl; protected static final Object mappedContextTypeObjectLock; protected static final HashMap mappedExtensionAvailabilityCache; protected static final HashMap mappedGLProcAddress; protected static final HashMap mappedGLXProcAddress; static { mappedContextTypeObjectLock = new Object(); mappedExtensionAvailabilityCache = new HashMap(); mappedGLProcAddress = new HashMap(); mappedGLXProcAddress = new HashMap(); } public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) { super(); if (shareWith != null) { GLContextShareSet.registerSharing(this, shareWith); } GLContextShareSet.registerForBufferObjectSharing(shareWith, this); this.drawable = drawable; this.drawableRead = drawable; } protected void resetStates() { // Because we don't know how many other contexts we might be // sharing with (and it seems too complicated to implement the // GLObjectTracker's ref/unref scheme for the buffer-related // optimizations), simply clear the cache of known buffers' sizes // when we destroy contexts if (bufferSizeTracker != null) { bufferSizeTracker.clearCachedBufferSizes(); } if (bufferStateTracker != null) { bufferStateTracker.clearBufferObjectState(); } if (glStateTracker != null) { glStateTracker.clearStates(false); } extensionAvailability = null; glProcAddressTable = null; gl = null; contextFQN = null; super.resetStates(); } public final void setGLReadDrawable(GLDrawable read) { if(null!=read && drawable!=read && !isGLReadDrawableAvailable()) { throw new GLException("GL Read Drawable not available"); } boolean lockHeld = lock.isHeld(); if(lockHeld) { release(); } drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable; if(lockHeld) { makeCurrent(); } } public final GLDrawable getGLReadDrawable() { return drawableRead; } public final GLDrawable getGLDrawable() { return drawable; } public final GLDrawableImpl getDrawableImpl() { return (GLDrawableImpl) getGLDrawable(); } public final GL getGL() { return gl; } public GL setGL(GL gl) { if(DEBUG) { String sgl1 = (null!=this.gl)?this.gl.getClass().getSimpleName()+", "+this.gl.toString():""; String sgl2 = (null!=gl)?gl.getClass().getSimpleName()+", "+gl.toString():""; Exception e = new Exception("Info: setGL (OpenGL "+getGLVersion()+"): "+Thread.currentThread().getName()+", "+sgl1+" -> "+sgl2); e.printStackTrace(); } this.gl = gl; return gl; } // This is only needed for Mac OS X on-screen contexts protected void update() throws GLException { } public boolean isSynchronized() { return !lock.getFailFastMode(); } public void setSynchronized(boolean isSynchronized) { lock.setFailFastMode(!isSynchronized); } public abstract Object getPlatformGLExtensions(); // Note: the surface is locked within [makeCurrent .. swap .. release] public void release() throws GLException { if (!lock.isHeld()) { throw new GLException("Context not current on current thread"); } setCurrent(null); try { releaseImpl(); } finally { if (drawable.isSurfaceLocked()) { drawable.unlockSurface(); } lock.unlock(); } } protected abstract void releaseImpl() throws GLException; public final void destroy() { if (lock.isHeld()) { // release current context release(); } // Must hold the lock around the destroy operation to make sure we // don't destroy the context out from under another thread rendering to it lock.lock(); try { /* FIXME: refactor dependence on Java 2D / JOGL bridge if (tracker != null) { // Don't need to do anything for contexts that haven't been // created yet if (isCreated()) { // If we are tracking creation and destruction of server-side // OpenGL objects, we must decrement the reference count of the // GLObjectTracker upon context destruction. // // Note that we can only eagerly delete these server-side // objects if there is another context currrent right now // which shares textures and display lists with this one. tracker.unref(deletedObjectTracker); } } */ if (contextHandle != 0) { int lockRes = drawable.lockSurface(); if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) { // this would be odd .. throw new GLException("Surface not ready to lock: "+drawable); } try { destroyImpl(); contextHandle = 0; GLContextShareSet.contextDestroyed(this); } finally { drawable.unlockSurface(); } } } finally { lock.unlock(); } resetStates(); } protected abstract void destroyImpl() throws GLException; public final void copy(GLContext source, int mask) throws GLException { if (source.getHandle() == 0) { throw new GLException("Source OpenGL context has not been created"); } if (getHandle() == 0) { throw new GLException("Destination OpenGL context has not been created"); } int lockRes = drawable.lockSurface(); if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) { // this would be odd .. throw new GLException("Surface not ready to lock"); } try { copyImpl(source, mask); } finally { drawable.unlockSurface(); } } protected abstract void copyImpl(GLContext source, int mask) throws GLException; //---------------------------------------------------------------------- // /** * MakeCurrent functionality, which also issues the creation of the actual OpenGL context.
* The complete callgraph for general OpenGL context creation is:
*
* * Once at startup, ie triggered by the singleton constructor of a {@link GLDrawableFactoryImpl} specialization, * calling {@link #createContextARB} will query all available OpenGL versions:
*
* * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #mapVersionAvailable * @see #destroyContextARBImpl */ public int makeCurrent() throws GLException { // One context can only be current by one thread, // and one thread can only have one context current! GLContext current = getCurrent(); if (current != null) { if (current == this) { // Assume we don't need to make this context current again // For Mac OS X, however, we need to update the context to track resizes update(); return CONTEXT_CURRENT; } else { current.release(); } } if (GLWorkerThread.isStarted() && !GLWorkerThread.isWorkerThread()) { // Kick the GLWorkerThread off its current context GLWorkerThread.invokeLater(new Runnable() { public void run() {} }); } if (!isCreated()) { // verify if the drawable has chosen Capabilities if (null == getGLDrawable().getChosenGLCapabilities()) { throw new GLException("drawable has no chosen GLCapabilities: "+getGLDrawable()); } } lock.lock(); int res = 0; try { res = makeCurrentLocking(); /* FIXME: refactor dependence on Java 2D / JOGL bridge if ((tracker != null) && (res == CONTEXT_CURRENT_NEW)) { // Increase reference count of GLObjectTracker tracker.ref(); } */ } catch (GLException e) { lock.unlock(); throw(e); } if (res == CONTEXT_NOT_CURRENT) { lock.unlock(); } else { if(res == CONTEXT_CURRENT_NEW) { // check if the drawable's and the GL's GLProfile are equal // throws an GLException if not getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile()); } setCurrent(this); /* FIXME: refactor dependence on Java 2D / JOGL bridge // Try cleaning up any stale server-side OpenGL objects // FIXME: not sure what to do here if this throws if (deletedObjectTracker != null) { deletedObjectTracker.clean(getGL()); } */ } return res; } // Note: the surface is locked within [makeCurrent .. swap .. release] protected final int makeCurrentLocking() throws GLException { boolean exceptionOccurred = false; int lockRes = drawable.lockSurface(); try { if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) { return CONTEXT_NOT_CURRENT; } try { if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) { drawable.updateHandle(); } if (0 == drawable.getHandle()) { throw new GLException("drawable has invalid handle: "+drawable); } boolean newCreated = false; if (!isCreated()) { GLProfile.initProfiles( getGLDrawable().getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice()); newCreated = createImpl(); // may throws exception if fails! if (DEBUG) { if(newCreated) { System.err.println(getThreadName() + ": !!! Create GL context OK: " + toHexString(contextHandle) + " for " + getClass().getName()); } else { System.err.println(getThreadName() + ": !!! Create GL context FAILED for " + getClass().getName()); } } if(!newCreated) { return CONTEXT_NOT_CURRENT; } GLContextShareSet.contextCreated(this); } makeCurrentImpl(newCreated); return newCreated ? CONTEXT_CURRENT_NEW : CONTEXT_CURRENT ; } catch (RuntimeException e) { exceptionOccurred = true; throw e; } } finally { if (exceptionOccurred) { drawable.unlockSurface(); } } } protected abstract void makeCurrentImpl(boolean newCreatedContext) throws GLException; protected abstract boolean createImpl() throws GLException ; /** * Platform dependent but harmonized implementation of the ARB_create_context * mechanism to create a context.
* * This method is called from {@link #createContextARB}.
* * The implementation shall verify this context with a * MakeContextCurrent call.
* * The implementation shall leave the context current.
* * @param share the shared context or null * @param direct flag if direct is requested * @param ctxOptionFlags ARB_create_context related, see references below * @param major major number * @param minor minor number * @return the valid context if successfull, or null * * @see #makeCurrent * @see #CTX_PROFILE_COMPAT * @see #CTX_OPTION_FORWARD * @see #CTX_OPTION_DEBUG * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #destroyContextARBImpl */ protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags, int major, int minor); /** * Destroy the context created by {@link #createContextARBImpl}. * * @see #makeCurrent * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #destroyContextARBImpl */ protected abstract void destroyContextARBImpl(long context); /** * Platform independent part of using the ARB_create_context * mechanism to create a context.
* * The implementation of {@link #create} shall use this protocol in case the platform supports ARB_create_context.
* * This method may call {@link #createContextARBImpl} and {@link #destroyContextARBImpl}.
* * This method will also query all available native OpenGL context when first called,
* usually the first call should happen with the shared GLContext of the DrawableFactory.
* * The implementation makes the context current, if successful
* * @see #makeCurrentImpl * @see #create * @see #createContextARB * @see #createContextARBImpl * @see #destroyContextARBImpl */ protected final long createContextARB(long share, boolean direct, int major[], int minor[], int ctp[]) { AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); AbstractGraphicsDevice device = config.getScreen().getDevice(); GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities(); GLProfile glp = glCaps.getGLProfile(); if (DEBUG) { System.err.println(getThreadName() + ": !!! createContextARB: mappedVersionsAvailableSet("+device.getConnection()+"): "+ GLContext.getAvailableGLVersionsSet(device)); } if ( !GLContext.getAvailableGLVersionsSet(device) ) { mapGLVersions(device); } int reqMajor; if(glp.isGL4()) { reqMajor=4; } else if (glp.isGL3()) { reqMajor=3; } else /* if (glp.isGL2()) */ { reqMajor=2; } boolean compat = glp.isGL2(); // incl GL3bc and GL4bc int _major[] = { 0 }; int _minor[] = { 0 }; int _ctp[] = { 0 }; long _ctx = 0; if( GLContext.getAvailableGLVersion(device, reqMajor, compat?CTX_PROFILE_COMPAT:CTX_PROFILE_CORE, _major, _minor, _ctp)) { _ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]); if(0!=_ctx) { setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0]); } } return _ctx; } private final void mapGLVersions(AbstractGraphicsDevice device) { synchronized (GLContext.deviceVersionAvailable) { createContextARBMapVersionsAvailable(4, false /* core */); // GL4 createContextARBMapVersionsAvailable(4, true /* compat */); // GL4bc createContextARBMapVersionsAvailable(3, false /* core */); // GL3 createContextARBMapVersionsAvailable(3, true /* compat */); // GL3bc createContextARBMapVersionsAvailable(2, true /* compat */); // GL2 GLContext.setAvailableGLVersionsSet(device); } } private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat) { resetStates(); long _context; int reqProfile = compat ? CTX_PROFILE_COMPAT : CTX_PROFILE_CORE ; int ctp = CTX_IS_ARB_CREATED | CTX_PROFILE_CORE | CTX_OPTION_ANY; // default if(compat) { ctp &= ~CTX_PROFILE_CORE ; ctp |= CTX_PROFILE_COMPAT ; } // To ensure GL profile compatibility within the JOGL application // we always try to map against the highest GL version, // so the user can always cast to the highest available one. int majorMax, minorMax; int majorMin, minorMin; int major[] = new int[1]; int minor[] = new int[1]; if( 4 == reqMajor ) { majorMax=4; minorMax=GLContext.getMaxMinor(majorMax); majorMin=4; minorMin=0; } else if( 3 == reqMajor ) { majorMax=3; minorMax=GLContext.getMaxMinor(majorMax); majorMin=3; minorMin=1; } else /* if( glp.isGL2() ) */ { majorMax=3; minorMax=0; majorMin=1; minorMin=1; // our minimum desktop OpenGL runtime requirements } _context = createContextARBVersions(0, true, ctp, /* max */ majorMax, minorMax, /* min */ majorMin, minorMin, /* res */ major, minor); if(0==_context && !compat) { ctp &= ~CTX_PROFILE_COMPAT ; ctp |= CTX_PROFILE_CORE ; ctp &= ~CTX_OPTION_ANY ; ctp |= CTX_OPTION_FORWARD ; _context = createContextARBVersions(0, true, ctp, /* max */ majorMax, minorMax, /* min */ majorMin, minorMin, /* res */ major, minor); if(0==_context) { // Try a compatible one .. even though not requested .. last resort ctp &= ~CTX_PROFILE_CORE ; ctp |= CTX_PROFILE_COMPAT ; ctp &= ~CTX_OPTION_FORWARD ; ctp |= CTX_OPTION_ANY ; _context = createContextARBVersions(0, true, ctp, /* max */ majorMax, minorMax, /* min */ majorMin, minorMin, /* res */ major, minor); } } if(0!=_context) { AbstractGraphicsDevice device = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice(); GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, major[0], minor[0], ctp); setGLFunctionAvailability(true, major[0], minor[0], ctp); destroyContextARBImpl(_context); resetStates(); if (DEBUG) { System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable HAVE: "+ GLContext.getAvailableGLVersionAsString(device, reqMajor, reqProfile)); } } else if (DEBUG) { System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable NOPE: "+reqMajor+"."+reqProfile); } } private final long createContextARBVersions(long share, boolean direct, int ctxOptionFlags, int majorMax, int minorMax, int majorMin, int minorMin, int major[], int minor[]) { major[0]=majorMax; minor[0]=minorMax; long _context=0; while ( 0==_context && GLContext.isValidGLVersion(major[0], minor[0]) && ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) { if (DEBUG) { System.err.println(getThreadName() + ": createContextARBVersions: share "+share+", direct "+direct+", version "+major[0]+"."+minor[0]); } _context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]); if(0==_context) { if(!GLContext.decrementGLVersion(major, minor)) break; } } return _context; } //---------------------------------------------------------------------- // Managing the actual OpenGL version, usually figured at creation time. // As a last resort, the GL_VERSION string may be used .. // /** * If major > 0 || minor > 0 : Use passed values, determined at creation time * If major==0 && minor == 0 : Use GL_VERSION * Otherwise .. don't touch .. */ private final void setContextVersion(int major, int minor, int ctp) { if (0==ctp) { throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp)); } if(major>0 || minor>0) { if (!GLContext.isValidGLVersion(major, minor)) { GLException e = new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp)); throw e; } ctxMajorVersion = major; ctxMinorVersion = minor; ctxOptions = ctp; ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION)); return; } if(major==0 && minor==0) { String versionStr = getGL().glGetString(GL.GL_VERSION); if(null==versionStr) { throw new GLException("GL_VERSION is NULL: "+this); } ctxOptions = ctp; // Set version GLVersionNumber version = new GLVersionNumber(versionStr); if (version.isValid()) { ctxMajorVersion = version.getMajor(); ctxMinorVersion = version.getMinor(); // We cannot promote a non ARB context to >= 3.1, // reduce it to 3.0 then. if ( ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 ) && 0 == (ctxOptions & CTX_IS_ARB_CREATED) ) { ctxMajorVersion = 3; ctxMinorVersion = 0; } ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, versionStr); return; } } } //---------------------------------------------------------------------- // Helpers for various context implementations // private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) { return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs, getClass().getClassLoader()); } private boolean verifyInstance(GLProfile glp, String suffix, Object instance) { return ReflectionUtil.instanceOf(instance, glp.getGLImplBaseClassName()+suffix); } /** Create the GL for this context. */ protected GL createGL(GLProfile glp) { GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } ); /* FIXME: refactor dependence on Java 2D / JOGL bridge if (tracker != null) { gl.setObjectTracker(tracker); } */ return gl; } public final ProcAddressTable getGLProcAddressTable() { return glProcAddressTable; } /** * Shall return the platform extension ProcAddressTable, * ie for GLXExt, EGLExt, .. */ public abstract ProcAddressTable getPlatformExtProcAddressTable(); /** * Pbuffer support; given that this is a GLContext associated with a * pbuffer, binds this pbuffer to its texture target. */ public abstract void bindPbufferToTexture(); /** * Pbuffer support; given that this is a GLContext associated with a * pbuffer, releases this pbuffer from its texture target. */ public abstract void releasePbufferFromTexture(); public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); public final void setSwapInterval(final int interval) { GLContext current = getCurrent(); if (current != this) { throw new GLException("This context is not current. Current context: "+current+ ", this context "+this); } setSwapIntervalImpl(interval); } protected void setSwapIntervalImpl(final int interval) { /** nop per default .. **/ } protected int currentSwapInterval = -1; // default: not set yet .. public int getSwapInterval() { return currentSwapInterval; } /** Maps the given "platform-independent" function name to a real function name. Currently this is only used to map "glAllocateMemoryNV" and associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ protected String mapToRealGLFunctionName(String glFunctionName) { Map/**/ map = getFunctionNameMap(); String lookup = ( null != map ) ? (String) map.get(glFunctionName) : null; if (lookup != null) { return lookup; } return glFunctionName; } protected abstract Map/**/ getFunctionNameMap() ; /** Maps the given "platform-independent" extension name to a real function name. Currently this is only used to map "GL_ARB_pbuffer" to "WGL_ARB_pbuffer/GLX_SGIX_pbuffer" and "GL_ARB_pixel_format" to "WGL_ARB_pixel_format/n.a." */ protected String mapToRealGLExtensionName(String glExtensionName) { Map/**/ map = getExtensionNameMap(); String lookup = ( null != map ) ? (String) map.get(glExtensionName) : null; if (lookup != null) { return lookup; } return glExtensionName; } protected abstract Map/**/ getExtensionNameMap() ; /** Helper routine which resets a ProcAddressTable generated by the GLEmitter by looking up anew all of its function pointers. */ protected void resetProcAddressTable(ProcAddressTable table) { table.reset(getDrawableImpl().getGLDynamicLookupHelper() ); } /** * Sets the OpenGL implementation class and * the cache of which GL functions are available for calling through this * context. See {@link #isFunctionAvailable(String)} for more information on * the definition of "available". *
* All ProcaddressTables are being determined, the GL version is being set * and the extension cache is determined as well. * * @param force force the setting, even if is already being set. * This might be useful if you change the OpenGL implementation. * @param major OpenGL major version * @param minor OpenGL minor version * @param ctxProfileBits OpenGL context profile and option bits, see {@link javax.media.opengl.GLContext#CTX_OPTION_ANY} * * @see #setContextVersion * @see javax.media.opengl.GLContext#CTX_OPTION_ANY * @see javax.media.opengl.GLContext#CTX_PROFILE_COMPAT */ protected final void setGLFunctionAvailability(boolean force, int major, int minor, int ctxProfileBits) { if(null!=this.gl && null!=glProcAddressTable && !force) { return; // already done and not forced } if(null==this.gl || force) { setGL(createGL(getGLDrawable().getGLProfile())); } updateGLXProcAddressTable(); AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice(); final int ctxImplBits = drawable.getChosenGLCapabilities().getHardwareAccelerated() ? GLContext.CTX_IMPL_ACCEL_HARD : GLContext.CTX_IMPL_ACCEL_SOFT; contextFQN = getContextFQN(adevice, major, minor, ctxProfileBits, ctxImplBits); if (DEBUG) { System.err.println(getThreadName() + ": !!! Context FQN: "+contextFQN); } // // UpdateGLProcAddressTable functionality // if(null==this.gl) { throw new GLException("setGLFunctionAvailability not called yet"); } ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { table = (ProcAddressTable) mappedGLProcAddress.get( contextFQN ); if(null != table && !verifyInstance(gl.getGLProfile(), "ProcAddressTable", table)) { throw new InternalError("GLContext GL ProcAddressTable mapped key("+contextFQN+") -> "+ table.getClass().getName()+" not matching "+gl.getGLProfile().getGLImplBaseClassName()); } } if(null != table) { glProcAddressTable = table; if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode()); } } else { if (glProcAddressTable == null) { glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable", new Class[] { FunctionAddressResolver.class } , new Object[] { new GLProcAddressResolver() } ); } resetProcAddressTable(getGLProcAddressTable()); synchronized(mappedContextTypeObjectLock) { mappedGLProcAddress.put(contextFQN, getGLProcAddressTable()); if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+getGLProcAddressTable().hashCode()); } } } // // Set GL Version // setContextVersion(major, minor, ctxProfileBits); // // Update ExtensionAvailabilityCache // ExtensionAvailabilityCache eCache; synchronized(mappedContextTypeObjectLock) { eCache = (ExtensionAvailabilityCache) mappedExtensionAvailabilityCache.get( contextFQN ); } if(null != eCache) { extensionAvailability = eCache; if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache reusing key("+contextFQN+") -> "+eCache.hashCode()); } } else { if(null==extensionAvailability) { extensionAvailability = new ExtensionAvailabilityCache(this); } extensionAvailability.reset(); synchronized(mappedContextTypeObjectLock) { mappedExtensionAvailabilityCache.put(contextFQN, extensionAvailability); if(DEBUG) { System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+extensionAvailability.hashCode()); } } } hasNativeES2Methods = isGLES2() || isExtensionAvailable("GL_ARB_ES2_compatibility") ; } /** * Updates the platform's 'GLX' function cache */ protected abstract void updateGLXProcAddressTable(); protected boolean hasNativeES2Methods = false; public final boolean hasNativeES2Methods() { return hasNativeES2Methods; } /** * Returns true if the specified OpenGL core- or extension-function can be * successfully called using this GL context given the current host (OpenGL * client) and display (OpenGL server) configuration. * * See {@link GL#isFunctionAvailable(String)} for more details. * * @param glFunctionName the name of the OpenGL function (e.g., use * "glPolygonOffsetEXT" or "glPolygonOffset" to check if the {@link * javax.media.opengl.GL#glPolygonOffset(float,float)} is available). */ public boolean isFunctionAvailable(String glFunctionName) { // Check GL 1st (cached) ProcAddressTable pTable = getGLProcAddressTable(); // null if ctx not created once if(null!=pTable) { try { if(0!=pTable.getAddressFor(glFunctionName)) { return true; } } catch (Exception e) {} } // Check platform extensions 2nd (cached) - had to be enabled once pTable = getPlatformExtProcAddressTable(); // null if ctx not created once if(null!=pTable) { try { if(0!=pTable.getAddressFor(glFunctionName)) { return true; } } catch (Exception e) {} } // dynamic function lookup at last incl name aliasing (not cached) DynamicLookupHelper dynLookup = getDrawableImpl().getGLDynamicLookupHelper(); String tmpBase = GLExtensionNames.normalizeVEN(GLExtensionNames.normalizeARB(glFunctionName, true), true); long addr = 0; int variants = GLExtensionNames.getFuncNamePermutationNumber(tmpBase); for(int i = 0; 0==addr && i < variants; i++) { String tmp = GLExtensionNames.getFuncNamePermutation(tmpBase, i); try { addr = dynLookup.dynamicLookupFunction(tmp); } catch (Exception e) { } } if(0!=addr) { return true; } return false; } /** * Returns true if the specified OpenGL extension can be * successfully called using this GL context given the current host (OpenGL * client) and display (OpenGL server) configuration. * * See {@link GL#isExtensionAvailable(String)} for more details. * * @param glExtensionName the name of the OpenGL extension (e.g., * "GL_VERTEX_PROGRAM_ARB"). */ public boolean isExtensionAvailable(String glExtensionName) { if(null!=extensionAvailability) { return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName)); } return false; } public String getPlatformExtensionsString() { if(null!=extensionAvailability) { return extensionAvailability.getPlatformExtensionsString(); } return null; } public String getGLExtensionsString() { if(null!=extensionAvailability) { return extensionAvailability.getGLExtensionsString(); } return null; } public final boolean isExtensionCacheInitialized() { if(null!=extensionAvailability) { return extensionAvailability.isInitialized(); } return false; } protected static String getContextFQN(AbstractGraphicsDevice device, int major, int minor, int ctxProfileBits, int ctxImplBits) { return device.getUniqueID() + "-" + toHexString(compose8bit(major, minor, ctxProfileBits, ctxImplBits)); } protected String getContextFQN() { return contextFQN; } /** Indicates which floating-point pbuffer implementation is in use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT, or GLPbuffer.NV_FLOAT. */ public int getFloatingPointMode() throws GLException { throw new GLException("Not supported on non-pbuffer contexts"); } /** On some platforms the mismatch between OpenGL's coordinate system (origin at bottom left) and the window system's coordinate system (origin at top left) necessitates a vertical flip of pixels read from offscreen contexts. */ public abstract boolean offscreenImageNeedsVerticalFlip(); /** Only called for offscreen contexts; needed by glReadPixels */ public abstract int getOffscreenContextPixelDataType(); //---------------------------------------------------------------------- // Helpers for buffer object optimizations public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) { this.bufferSizeTracker = bufferSizeTracker; } public GLBufferSizeTracker getBufferSizeTracker() { return bufferSizeTracker; } public GLBufferStateTracker getBufferStateTracker() { return bufferStateTracker; } public GLStateTracker getGLStateTracker() { return glStateTracker; } //--------------------------------------------------------------------------- // Helpers for context optimization where the last context is left // current on the OpenGL worker thread // public boolean hasWaiters() { return lock.hasWaiters(); } }