/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.opengl.egl; import java.util.*; /** * <p> * Covering ES3 and ES2. * </p> */ public final class EGLES2DynamicLibraryBundleInfo extends EGLDynamicLibraryBundleInfo { protected EGLES2DynamicLibraryBundleInfo() { super(); } public final List<List<String>> getToolLibNames() { final List<List<String>> libsList = new ArrayList<List<String>>(); { final List<String> libsGL = new ArrayList<String>(); // ES3: This is the default lib name, according to the spec libsGL.add("libGLESv3.so.3"); // ES3: Try these as well, if spec fails libsGL.add("libGLESv3.so"); libsGL.add("GLESv3"); // ES3: Alternative names libsGL.add("GLES30"); // ES3: For windows distributions using the 'unlike' lib prefix // where our tool does not add it. libsGL.add("libGLESv3"); libsGL.add("libGLES30"); // ES2: This is the default lib name, according to the spec libsGL.add("libGLESv2.so.2"); // ES2: Try these as well, if spec fails libsGL.add("libGLESv2.so"); libsGL.add("GLESv2"); // ES2: Alternative names libsGL.add("GLES20"); libsGL.add("GLESv2_CM"); // ES2: For windows distributions using the 'unlike' lib prefix // where our tool does not add it. libsGL.add("libGLESv2"); libsGL.add("libGLESv2_CM"); libsGL.add("libGLES20"); libsList.add(libsGL); } libsList.add(getEGLLibNamesList()); return libsList; } }