/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 2.0 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package jogamp.opengl.glu.mipmap; import java.nio.ByteBuffer; /** * * @author Administrator */ public class Extract2101010rev implements Extract { /** Creates a new instance of Extract2101010 */ public Extract2101010rev() { } @Override public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) { long uint = 0; if( isSwap ) { uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() ); } else { uint = 0x00000000FFFFFFFF & packedPixel.getInt(); } // 11111111,11000000,00000000,00000000 == 0xFFC00000 // 00000000,00111111,11110000,00000000 == 0x003F0000 // 00000000,00000000,00001111,11111100 == 0x00000FFC // 00000000,00000000,00000000,00000011 == 0x00000003 extractComponents[0] = (float)( ( uint & 0x000003FF ) ) / 1023.0f; extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f; extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f; extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f; } @Override public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) { // 11110000,00000000 == 0xF000 // 00001111,00000000 == 0x0F00 // 00000000,11110000 == 0x00F0 // 00000000,00001111 == 0x000F assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f ); assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f ); assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f ); assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f ); // due to limited precision, need to round before shoving long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) ) & 0x000003FF ); uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 10) & 0x000FFC00 ); uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 20) & 0x3FF00000 ); uint |= (((int)((shoveComponents[3] * 3) + 0.5f) << 30) & 0xC0000000 ); packedPixel.asIntBuffer().put( index, (int)uint ); } }