/* * License Applicability. Except to the extent portions of this file are * made subject to an alternative license as permitted in the SGI Free * Software License B, Version 2.0 (the "License"), the contents of this * file are subject only to the provisions of the License. You may not use * this file except in compliance with the License. You may obtain a copy * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: * * http://oss.sgi.com/projects/FreeB * * Note that, as provided in the License, the Software is distributed on an * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A * PARTICULAR PURPOSE, AND NON-INFRINGEMENT. * * NOTE: The Original Code (as defined below) has been licensed to Sun * Microsystems, Inc. ("Sun") under the SGI Free Software License B * (Version 1.1), shown above ("SGI License"). Pursuant to Section * 3.2(3) of the SGI License, Sun is distributing the Covered Code to * you under an alternative license ("Alternative License"). This * Alternative License includes all of the provisions of the SGI License * except that Section 2.2 and 11 are omitted. Any differences between * the Alternative License and the SGI License are offered solely by Sun * and not by SGI. * * Original Code. The Original Code is: OpenGL Sample Implementation, * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. * Copyright in any portions created by third parties is as indicated * elsewhere herein. All Rights Reserved. * * Additional Notice Provisions: The application programming interfaces * established by SGI in conjunction with the Original Code are The * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X * Window System(R) (Version 1.3), released October 19, 1998. This software * was created using the OpenGL(R) version 1.2.1 Sample Implementation * published by SGI, but has not been independently verified as being * compliant with the OpenGL(R) version 1.2.1 Specification. */ package jogamp.opengl.glu.mipmap; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.glu.GLU; import java.nio.*; import com.jogamp.common.nio.Buffers; /** * * @author Administrator */ public class ScaleInternal { public static final float UINT_MAX = (0x00000000FFFFFFFF); public static void scale_internal( final int components, final int widthin, final int heightin, final ShortBuffer datain, final int widthout, final int heightout, final ShortBuffer dataout ) { float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float xpercent, ypercent; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, yint, xint, xindex, yindex; int temp; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage( components, widthin, heightin, datain, dataout ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; halfconvx = convx / 2; halfconvy = convy / 2; for( i = 0; i < heightout; i++ ) { y = convy * ( i + 0.5f ); if( heightin > heightout ) { highy = y + halfconvy; lowy = y - halfconvy; } else { highy = y + 0.5f; lowy = y - 0.5f; } for( j = 0; j < widthout; j++ ) { x = convx * ( j + 0.5f ); if( widthin > widthout ) { highx = x + halfconvx; lowx = x - halfconvx; } else { highx = x + 0.5f; lowx = x - 0.5f; } // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; area = 0.0f; y = lowy; yint = (int)Math.floor( y ); while( y < highy ) { yindex = ( yint + heightin ) % heightin; if( highy < yint + 1 ) { ypercent = highy - y; } else { ypercent = yint + 1 - y; } x = lowx; xint = (int)Math.floor( x ); while( x < highx ) { xindex = ( xint + widthin ) % widthin; if( highx < xint + 1 ) { xpercent = highx -x; } else { xpercent = xint + 1 - x; } percent = xpercent * ypercent; area += percent; temp = ( xindex + ( yindex * widthin) ) * components; for( k = 0; k < components; k++ ) { totals[k] += datain.get( temp + k ) * percent; } xint++; x = xint; } yint++; y = yint; } temp = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { // totals[] should be rounded in the case of enlarging an RGB // ramp when the type is 332 or 4444 dataout.put( temp + k, (short)((totals[k] + 0.5f) / area) ); } } } } public static void scale_internal_ubyte( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final ByteBuffer dataout, final int element_size, final int ysize, final int group_size ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_ubyte( components, widthin, heightin, datain, dataout, element_size, ysize, group_size ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * y_percent; } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { float f = 0.0f; datain.position( left ); f = ( 0x000000FF & datain.get() ) * ( 1.0f - lowx_float ); datain.position( right ); f += ( 0x000000FF & datain.get() ) * highx_float; totals[k] += f; } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * x_percent; } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ) * percent; } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += ( 0x000000FF & datain.get() ); } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (byte)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_byte( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final ByteBuffer dataout, final int element_size, final int ysize, final int group_size ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_byte( components, widthin, heightin, datain, dataout, element_size, ysize, group_size ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * y_percent; } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { float f = 0.0f; datain.position( left ); f = datain.get() * ( 1 - lowx_float ); datain.position( right ); f += datain.get() * highx_float; totals[k] += f; } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * x_percent; } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * y_percent; } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get() * percent; } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); totals[k] += datain.get(); } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (byte)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_ushort( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final ShortBuffer dataout, final int element_size, final int ysize, final int group_size, final boolean myswap_bytes ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_ushort( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * y_percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += ( 0x0000FFFF & datain.getShort()) * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); float f = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * ( 1 - lowx_float ); datain.position( right ); f += ((0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * highx_float); totals[k] += f; } else { datain.position( left ); float f = ((0x0000FFFF & datain.getShort()) * ( 1 - lowx_float )); datain.position( right ); f += ((0x0000FFFF & datain.getShort()) * highx_float); totals[k] += f; } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * x_percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent; } else { totals[k] += (0x0000FFFF & datain.getShort()) * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort())); } else { totals[k] += (0x0000FFFF & datain.getShort()); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (short)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_short( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final ShortBuffer dataout, final int element_size, final int ysize, final int group_size, final boolean myswap_bytes ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; int swapbuf; // unsigned buffer if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_short( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getShort() * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getShort() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * ( 1 - lowx_float ); datain.position( right ); swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * highx_float; } else { datain.position( left ); totals[k] += datain.getShort() * ( 1 - lowx_float ); datain.position( right ); totals[k] += datain.getShort() * highx_float; } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort()); totals[k] += swapbuf * x_percent; } else { totals[k] += datain.getShort() * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getShort() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getShort() * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ); totals[k] += swapbuf; } else { totals[k] += datain.getShort(); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (short)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_uint( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final IntBuffer dataout, final int element_size, final int ysize, final int group_size, final boolean myswap_bytes ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_uint( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * ( 1 - lowx_float )); datain.position( right ); totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * highx_float); } else { datain.position( left ); totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * ( 1 - lowx_float )); datain.position( right ); totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * highx_float); } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * x_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * y_percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { final long tempInt0 = ( 0xFFFFFFFFL & datain.getInt( temp_index ) ); datain.position( temp_index ); final long tempInt1 = ( 0xFFFFFFFFL & datain.getInt() ); datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent; } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())); } else { totals[k] += (0x00000000FFFFFFFF & datain.getInt()); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; float value = 0.0f; for( k = 0; k < components; k++ ) { value = totals[k] / area; dataout.position( outindex + k ); if( value >= UINT_MAX ) { dataout.put( (int)value ); } else { dataout.put( (int)(totals[k] / area) ); } } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_int( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final IntBuffer dataout, final int element_size, final int ysize, final int group_size, final boolean myswap_bytes ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; long swapbuf; // unsigned buffer if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_int( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getInt() * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getInt() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * ( 1 - lowx_float ); datain.position( right ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * highx_float; } else { datain.position( left ); totals[k] += (datain.getInt() * ( 1 - lowx_float )); datain.position( right ); totals[k] += (datain.getInt() * highx_float); } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * x_percent; } else { totals[k] += datain.getInt() * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getInt() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getInt() * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ); totals[k] += swapbuf; } else { totals[k] += datain.getInt(); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (int)(totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scale_internal_float( final int components, final int widthin, final int heightin, final ByteBuffer datain, final int widthout, final int heightout, final FloatBuffer dataout, final int element_size, final int ysize, final int group_size, final boolean myswap_bytes ) { final float x; float convx; final float y; float convy; float percent; // Max components in a format is 4, so... final float[] totals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; int temp_index; int outindex; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; float swapbuf; // unsigned buffer if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) { HalveImage.halveImage_float( components, widthin, heightin, datain, dataout, element_size, ysize, group_size, myswap_bytes ); return; } convy = (float)heightin / heightout; convx = (float)widthin / widthout; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convy_float; for( i = 0; i < heightout; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightin) highy_int = heightin - 1; lowx_int = 0; lowx_float = 0.0f; // If we have a single column, fix the max width values // to prevent buffer overflow if (widthin == 1 && widthout == 1) { highx_int = 0; highx_float = 0.0f; } else { highx_int = convx_int; highx_float = convx_float; } for( j = 0; j < widthout; j++ ) { // Ok, now apply box filter to box that goes from (lowx, lowy) // to (highx, highy) on input data into this pixel on output // data. totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // caulate the value for pixels in the 1st row xindex = lowx_int * group_size; if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * ysize; percent = y_percent * ( 1 - lowx_float ); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getFloat() * y_percent; } } } temp += group_size; right = temp; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getFloat() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } // calculate the value for the pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += ysize; right += ysize; for( k = 0; k < components; k++, left += element_size, right += element_size ) { if( myswap_bytes ) { datain.position( left ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * ( 1 - lowx_float ); datain.position( right ); swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * highx_float; } else { datain.position( left ); totals[k] += (datain.getFloat() * ( 1 - lowx_float )); datain.position( right ); totals[k] += (datain.getFloat() * highx_float); } } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float) * x_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * x_percent; } else { totals[k] += datain.getFloat() * x_percent; } } } percent = x_percent * highy_float; temp += ysize; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += group_size; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * y_percent; } else { totals[k] += datain.getFloat() * y_percent; } } } temp += group_size; percent = y_percent * highx_float; for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + (lowy_int * ysize); for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf * percent; } else { totals[k] += datain.getFloat() * percent; } } } // this is for the pixels in the body temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) { datain.position( temp_index ); if( myswap_bytes ) { swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() ); totals[k] += swapbuf; } else { totals[k] += datain.getFloat(); } } temp += group_size; } temp0 += ysize; } outindex = ( j + ( i * widthout ) ) * components; for( k = 0; k < components; k++ ) { dataout.position( outindex + k ); dataout.put( (totals[k] / area) ); } lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthin - 1) { final int delta = (highx_int - widthin + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } } public static void scaleInternalPackedPixel( final int components, final Extract extract, final int widthIn, final int heightIn, final ByteBuffer dataIn, final int widthOut, final int heightOut, final ByteBuffer dataOut, final int pixelSizeInBytes, final int rowSizeInBytes, final boolean isSwap ) { final float x; float convx; final float y; float convy; float percent; // max components in a format is 4, so final float[] totals = new float[4]; final float[] extractTotals = new float[4]; final float[] extractMoreTotals = new float[4]; final float[] shoveTotals = new float[4]; float area; int i, j, k, xindex; int temp, temp0; final int temp_index; int outIndex = 0; int lowx_int, highx_int, lowy_int, highy_int; float x_percent, y_percent; float lowx_float, highx_float, lowy_float, highy_float; float convy_float, convx_float; int convy_int, convx_int; int l, m; int left, right; if( widthIn == widthOut * 2 && heightIn == heightOut * 2 ) { HalveImage.halveImagePackedPixel( components, extract, widthIn, heightIn, dataIn, dataOut, pixelSizeInBytes, rowSizeInBytes, isSwap ); return; } convy = (float)heightIn / (float)heightOut; convx = (float)widthIn / (float)widthOut; convy_int = (int)Math.floor( convy ); convy_float = convy - convy_int; convx_int = (int)Math.floor( convx ); convx_float = convx - convx_int; area = convx * convy; lowy_int = 0; lowy_float = 0.0f; highy_int = convy_int; highy_float = convx_float; for( i = 0; i < heightOut; i++ ) { // Clamp here to be sure we don't read beyond input buffer. if (highy_int >= heightIn) highy_int = heightIn - 1; lowx_int = 0; lowx_float = 0.0f; highx_int = convx_int; highx_float = convx_float; for( j = 0; j < widthOut; j++ ) { // ok now apply box filter to box that goes from( lowx, lowy ) // to ( highx, highy ) on input data into this pixel on output data totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; // calculate that value for pixels in the 1st row xindex = lowx_int * pixelSizeInBytes; if( (highy_int > lowy_int) && (highx_int > lowx_int) ) { y_percent = 1 - lowy_float; temp = xindex + lowy_int * rowSizeInBytes; percent = y_percent * ( 1 - lowx_float ); dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } left = temp; for( l = lowx_int + 1; l < highx_int; l++ ) { temp += pixelSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * y_percent; } } temp += pixelSizeInBytes; right = temp; percent = y_percent * highx_float; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } // calculate the value for pixels in the last row y_percent = highy_float; percent = y_percent * ( 1 - lowx_float ); temp = xindex + highy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += pixelSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * y_percent; } } temp += pixelSizeInBytes; percent = y_percent * highx_float; dataIn.position( temp ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } // calculate the value for pixels in the 1st and last column for( m = lowy_int + 1; m < highy_int; m++ ) { left += rowSizeInBytes; right += rowSizeInBytes; dataIn.position( left ); extract.extract( isSwap, dataIn, extractTotals ); dataIn.position( right ); extract.extract( isSwap, dataIn, extractMoreTotals ); for( k = 0; k < components; k++ ) { totals[k] += ( extractTotals[k] * ( 1 - lowx_float ) + extractMoreTotals[k] * highx_float ); } } } else if( highy_int > lowy_int ) { x_percent = highx_float - lowx_float; percent = ( 1 - lowy_float ) * x_percent; temp = xindex + lowy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } for( m = lowy_int + 1; m < highy_int; m++ ) { temp += rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * x_percent; } } percent = x_percent * highy_float; temp += rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } } else if( highx_int > lowx_int ) { y_percent = highy_float - lowy_float; percent = ( 1 - lowx_float ) * y_percent; temp = xindex + lowy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } for( l = lowx_int + 1; l < highx_int; l++ ) { temp += pixelSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * y_percent; } } temp += pixelSizeInBytes; percent = y_percent * highx_float; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } } else { percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float ); temp = xindex + lowy_int * rowSizeInBytes; dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } } // this is for the pixels in the body temp0 = xindex + pixelSizeInBytes + ( lowy_int + 1 ) * rowSizeInBytes; for( m = lowy_int + 1; m < highy_int; m++ ) { temp = temp0; for( l = lowx_int + 1; l < highx_int; l++ ) { dataIn.position( temp ); extract.extract( isSwap, dataIn, extractTotals ); for( k = 0; k < components; k++ ) { totals[k] += extractTotals[k] * percent; } temp += pixelSizeInBytes; } temp0 += rowSizeInBytes; } outIndex = ( j + ( i * widthOut ) ); for( k = 0; k < components; k++ ) { shoveTotals[k] = totals[k] / area; } extract.shove( shoveTotals, outIndex, dataOut ); lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; highx_float += convx_float; if( highx_float > 1.0f ) { highx_float -= 1.0f; highx_int++; } // Clamp to make sure we don't run off the right edge if (highx_int > widthIn - 1) { final int delta = (highx_int - widthIn + 1); lowx_int -= delta; highx_int -= delta; } } lowy_int = highy_int; lowy_float = highy_float; highy_int += convy_int; highy_float += convy_float; if( highy_float > 1.0f ) { highy_float -= 1.0f; highy_int++; } } assert( outIndex == ( widthOut * heightOut - 1) ); } public static void scaleInternal3D( final int components, final int widthIn, final int heightIn, final int depthIn, final ShortBuffer dataIn, final int widthOut, final int heightOut, final int depthOut, final ShortBuffer dataOut ) { float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float z, lowz, highz, convz, halfconvz; float xpercent, ypercent, zpercent; float percent; // max compnents in a format is 4 final float[] totals = new float[4]; float volume; int i, j, d, k, zint, yint, xint, xindex, yindex, zindex; int temp; lowy = highy = lowx = highx = 0.0f; convz = (float)depthIn / depthOut; convy = (float)heightIn / heightOut; convx = (float)widthIn / widthOut; halfconvz = convz / 2.0f; halfconvy = convy / 2.0f; halfconvx = convx / 2.0f; for( d = 0; d < depthOut; d++ ) { z = convz * ( d + 0.5f ); if( depthIn > depthOut ) { highz = z + halfconvz; lowz = z - halfconvz; } else { highz = z + 0.5f; lowz = z - 0.5f; } for( i = 0; i < heightOut; i++ ) { y = convy * ( i + 0.5f ); if( heightIn > heightOut ) { highz = y + halfconvy; lowz = y - halfconvy; } else { highz = y + 0.5f; lowz = y - 0.5f; } for( j = 0; j < widthOut; j++ ) { x = convx * ( j + 0.5f ); if( depthIn > depthOut ) { highz = x + halfconvx; lowz = x - halfconvx; } else { highz = x + 0.5f; lowz = x - 0.5f; } // Ok, now apply box filter to box that goes from ( lowx, lowy, lowz ) // to ( highx, highy, highz ) on input data into this pixel on output data totals[0] = totals[1] = totals[2] = totals[3] = 0.0f; volume = 0.0f; z = lowz; zint = (int)(Math.floor( z ) ); while( z < highz ) { zindex = ( zint + depthIn ) % depthIn; if( highz < zint + 1 ) { zpercent = highz - z; } else { zpercent = zint + 1 - z; } y = lowy; yint = (int)(Math.floor( y ) ); while( y < highy ) { yindex = ( yint + heightIn ) % heightIn; if( highy < yint + 1 ) { ypercent = highy - y; } else { ypercent = yint + 1 - y; } x = lowx; xint = (int)(Math.floor( x ) ); while( x < highx ) { xindex = (xint + widthIn ) % widthIn; if( highx < xint + 1 ) { xpercent = highx - x; } else { xpercent = xint + 1 - x; } percent = xpercent * ypercent * zpercent; volume += percent; temp = (xindex + ( yindex *widthIn) + (zindex * widthIn *heightIn)) * components; for( k = 0; k < components; k++ ) { assert( 0 <= (temp+k) && (temp+k) < (widthIn * heightIn * depthIn * components) ); totals[k] += dataIn.get( temp + k ) * percent; } xint++; x = xint; } // while x yint++; y = yint; } // while y zint++; z = zint; } // while z temp = ( j + ( i * widthOut ) + (d * widthOut * heightOut ) ) * components; for( k = 0; k < components; k++ ) { // totals should be rounded in the case of enlarging an rgb ramp when the type is 332 or 4444 assert( 0 <= ( temp + k ) && ( temp + k ) < (widthOut * heightOut* depthOut * components) ); dataOut.put( temp + k, (short)((totals[k] + 0.5f) / volume ) ); } } } } } public static int gluScaleImage3D( final GL gl, final int format, final int widthIn, final int heightIn, final int depthIn, final int typeIn, final ByteBuffer dataIn, final int widthOut, final int heightOut, final int depthOut, final int typeOut, final ByteBuffer dataOut ) { int components; ShortBuffer beforeImage, afterImage; final PixelStorageModes psm = new PixelStorageModes(); if( widthIn == 0 || heightIn == 0 || depthIn == 0 || widthOut == 0 || heightOut == 0 || depthOut == 0 ) { return( 0 ); } if( widthIn < 0 || heightIn < 0 || depthIn < 0 || widthOut < 0 || heightOut < 0 || depthOut < 0 ) { return( GLU.GLU_INVALID_VALUE ); } if( !Mipmap.legalFormat(format) || !Mipmap.legalType(typeIn) || !Mipmap.legalType(typeOut) || typeIn == GL2.GL_BITMAP || typeOut == GL2.GL_BITMAP ) { return( GLU.GLU_INVALID_ENUM ); } if( !Mipmap.isLegalFormatForPackedPixelType( format, typeIn ) ) { return( GLU.GLU_INVALID_OPERATION ); } if( !Mipmap.isLegalFormatForPackedPixelType( format, typeOut ) ) { return( GLU.GLU_INVALID_OPERATION ); } try { beforeImage = Buffers.newDirectByteBuffer( Mipmap.imageSize3D( widthIn, heightIn, depthIn, format, GL.GL_UNSIGNED_SHORT ) ).asShortBuffer(); afterImage = Buffers.newDirectByteBuffer( Mipmap.imageSize3D( widthIn, heightIn, depthIn, format, GL.GL_UNSIGNED_SHORT ) ).asShortBuffer(); } catch( final OutOfMemoryError err ) { return( GLU.GLU_OUT_OF_MEMORY ); } Mipmap.retrieveStoreModes3D( gl, psm ); Image.fillImage3D( psm, widthIn, heightIn, depthIn, format, typeIn, Mipmap.is_index( format ), dataIn, beforeImage ); components = Mipmap.elements_per_group( format, 0 ); ScaleInternal.scaleInternal3D( components, widthIn, heightIn, depthIn, beforeImage, widthOut, heightOut, depthOut, afterImage ); Image.emptyImage3D( psm, widthOut, heightOut, depthOut, format, typeOut, Mipmap.is_index( format ), afterImage, dataOut ); return( 0 ); } }