/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl.macosx.cgl; import java.nio.ByteBuffer; import java.nio.IntBuffer; import java.util.Map; import javax.media.nativewindow.AbstractGraphicsConfiguration; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeSurface; import javax.media.nativewindow.NativeWindowFactory; import javax.media.nativewindow.OffscreenLayerSurface; import javax.media.nativewindow.ProxySurface; import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import javax.media.opengl.GL3; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; import javax.media.opengl.GLUniformData; import jogamp.nativewindow.macosx.OSXUtil; import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableImpl; import jogamp.opengl.GLFBODrawableImpl; import jogamp.opengl.GLGraphicsConfigurationUtil; import jogamp.opengl.macosx.cgl.MacOSXCGLDrawable.GLBackendType; import com.jogamp.common.nio.Buffers; import com.jogamp.common.nio.PointerBuffer; import com.jogamp.common.os.Platform; import com.jogamp.common.util.VersionNumber; import com.jogamp.common.util.locks.RecursiveLock; import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver; import com.jogamp.opengl.GLExtensions; import com.jogamp.opengl.GLRendererQuirks; import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.opengl.util.glsl.ShaderCode; import com.jogamp.opengl.util.glsl.ShaderProgram; public abstract class MacOSXCGLContext extends GLContextImpl { // Abstract interface for implementation of this context (either // NSOpenGL-based or CGL-based) protected interface GLBackendImpl { boolean isNSContext(); long create(long share, int ctp, int major, int minor); boolean destroy(long ctx); void associateDrawable(boolean bound); boolean copyImpl(long src, int mask); boolean makeCurrent(long ctx); boolean release(long ctx); boolean detachPBuffer(); boolean setSwapInterval(int interval); boolean swapBuffers(); } /* package */ static final boolean isTigerOrLater; /* package */ static final boolean isLionOrLater; static { final VersionNumber osvn = Platform.getOSVersionNumber(); isTigerOrLater = osvn.getMajor() > 10 || ( osvn.getMajor() == 10 && osvn.getMinor() >= 4 ); isLionOrLater = osvn.getMajor() > 10 || ( osvn.getMajor() == 10 && osvn.getMinor() >= 7 ); } static boolean isGLProfileSupported(int ctp, int major, int minor) { boolean ctBwdCompat = 0 != ( CTX_PROFILE_COMPAT & ctp ) ; boolean ctCore = 0 != ( CTX_PROFILE_CORE & ctp ) ; // We exclude 3.0, since we would map it's core to GL2. Hence we force mapping 2.1 to GL2 if(3==major && 1<=minor && minor<=2) { // [3.1..3.2] -> GL3* if(!isLionOrLater) { // no GL3* on pre lion return false; } if(ctBwdCompat) { // no compatibility profile on OS X return false; } return ctCore; } else if(major<3) { // < 3.0 -> GL2 return true; } return false; // 3.0 && > 3.2 } static int GLProfile2CGLOGLProfileValue(int ctp, int major, int minor) { if(!MacOSXCGLContext.isGLProfileSupported(ctp, major, minor)) { throw new GLException("OpenGL profile not supported: "+getGLVersion(major, minor, ctp, "@GLProfile2CGLOGLProfileVersion")); } boolean ctCore = 0 != ( CTX_PROFILE_CORE & ctp ) ; if( major == 3 && minor >= 1 && ctCore ) { return CGL.kCGLOGLPVersion_3_2_Core; } else { return CGL.kCGLOGLPVersion_Legacy; } } private static final String shaderBasename = "texture01_xxx"; private static ShaderProgram createCALayerShader(GL3 gl) { // Create & Link the shader program final ShaderProgram sp = new ShaderProgram(); final ShaderCode vp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, MacOSXCGLContext.class, "../../shader", "../../shader/bin", shaderBasename, true); final ShaderCode fp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, MacOSXCGLContext.class, "../../shader", "../../shader/bin", shaderBasename, true); vp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_vp); fp.defaultShaderCustomization(gl, true, ShaderCode.es2_default_precision_fp); sp.add(vp); sp.add(fp); if(!sp.link(gl, System.err)) { throw new GLException("Couldn't link program: "+sp); } sp.useProgram(gl, true); // setup mgl_PMVMatrix final PMVMatrix pmvMatrix = new PMVMatrix(); pmvMatrix.glMatrixMode(PMVMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glMatrixMode(PMVMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); final GLUniformData pmvMatrixUniform = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); // P, Mv pmvMatrixUniform.setLocation(gl, sp.program()); gl.glUniform(pmvMatrixUniform); sp.useProgram(gl, false); return sp; } private boolean haveSetOpenGLMode = false; private GLBackendType openGLMode = GLBackendType.NSOPENGL; // Implementation object (either NSOpenGL-based or CGL-based) protected GLBackendImpl impl; private CGLExt _cglExt; // Table that holds the addresses of the native C-language entry points for // CGL extension functions. private CGLExtProcAddressTable cglExtProcAddressTable; protected MacOSXCGLContext(GLDrawableImpl drawable, GLContext shareWith) { super(drawable, shareWith); initOpenGLImpl(getOpenGLMode()); } @Override protected void resetStates() { // no inner state _cglExt = null; cglExtProcAddressTable = null; super.resetStates(); } @Override public Object getPlatformGLExtensions() { return getCGLExt(); } protected boolean isNSContext() { return (null != impl) ? impl.isNSContext() : this.openGLMode == GLBackendType.NSOPENGL; } public CGLExt getCGLExt() { if (_cglExt == null) { _cglExt = new CGLExtImpl(this); } return _cglExt; } @Override public final ProcAddressTable getPlatformExtProcAddressTable() { return getCGLExtProcAddressTable(); } public final CGLExtProcAddressTable getCGLExtProcAddressTable() { return cglExtProcAddressTable; } @Override protected Map getFunctionNameMap() { return null; } @Override protected Map getExtensionNameMap() { return null; } @Override protected long createContextARBImpl(long share, boolean direct, int ctp, int major, int minor) { if(!isGLProfileSupported(ctp, major, minor)) { if(DEBUG) { System.err.println(getThreadName() + ": createContextARBImpl: Not supported "+getGLVersion(major, minor, ctp, "@creation on OSX "+Platform.getOSVersionNumber())); } return 0; } // Will throw exception upon error long ctx = impl.create(share, ctp, major, minor); if(0 != ctx) { if (!impl.makeCurrent(ctx)) { if(DEBUG) { System.err.println(getThreadName() + ": createContextARB couldn't make current "+getGLVersion(major, minor, ctp, "@creation")); } impl.release(ctx); impl.destroy(ctx); ctx = 0; } else if(DEBUG) { System.err.println(getThreadName() + ": createContextARBImpl: OK "+getGLVersion(major, minor, ctp, "@creation")+", share "+share+", direct "+direct+" on OSX "+Platform.getOSVersionNumber()); } } else if(DEBUG) { System.err.println(getThreadName() + ": createContextARBImpl: NO "+getGLVersion(major, minor, ctp, "@creation on OSX "+Platform.getOSVersionNumber())); } return ctx; } @Override protected void destroyContextARBImpl(long _context) { impl.release(_context); impl.destroy(_context); } @Override public final boolean isGLReadDrawableAvailable() { return false; } protected long createImplPreset(GLContextImpl shareWith) throws GLException { long share = 0; if (shareWith != null) { // Change our OpenGL mode to match that of any share context before we create ourselves setOpenGLMode(((MacOSXCGLContext)shareWith).getOpenGLMode()); share = shareWith.getHandle(); if (share == 0) { throw new GLException("GLContextShareSet returned a NULL OpenGL context"); } } MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration(); GLCapabilitiesImmutable capabilitiesChosen = (GLCapabilitiesImmutable) config.getChosenCapabilities(); if (capabilitiesChosen.getPbufferFloatingPointBuffers() && !isTigerOrLater) { throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later"); } GLProfile glp = capabilitiesChosen.getGLProfile(); if(glp.isGLES1() || glp.isGLES2() || glp.isGL4() || glp.isGL3() && !isLionOrLater) { throw new GLException("OpenGL profile not supported on MacOSX "+Platform.getOSVersionNumber()+": "+glp); } if (DEBUG) { System.err.println("Share context is " + toHexString(share) + " for " + this); } return share; } @Override protected boolean createImpl(GLContextImpl shareWith) throws GLException { long share = createImplPreset(shareWith); contextHandle = createContextARB(share, true); return 0 != contextHandle; } @Override protected void makeCurrentImpl() throws GLException { /** FIXME: won't work w/ special drawables (like FBO) - check for CGL mode regressions! * if (getOpenGLMode() != ((MacOSXCGLDrawable)drawable).getOpenGLMode()) { setOpenGLMode(((MacOSXCGLDrawable)drawable).getOpenGLMode()); } */ if (!impl.makeCurrent(contextHandle)) { throw new GLException("Error making Context current: "+this); } } @Override protected void releaseImpl() throws GLException { if (!impl.release(contextHandle)) { throw new GLException("Error releasing OpenGL Context: "+this); } } @Override protected void destroyImpl() throws GLException { if(!impl.destroy(contextHandle)) { throw new GLException("Error destroying OpenGL Context: "+this); } } @Override protected void associateDrawable(boolean bound) { // context stuff depends on drawable stuff if(bound) { super.associateDrawable(true); // 1) init drawable stuff impl.associateDrawable(true); // 2) init context stuff } else { impl.associateDrawable(false); // 1) free context stuff super.associateDrawable(false); // 2) free drawable stuff } } /* pp */ void detachPBuffer() { impl.detachPBuffer(); } @Override protected void copyImpl(GLContext source, int mask) throws GLException { if( isNSContext() != ((MacOSXCGLContext)source).isNSContext() ) { throw new GLException("Source/Destination OpenGL Context tyoe mismatch: source "+source+", dest: "+this); } if(!impl.copyImpl(source.getHandle(), mask)) { throw new GLException("Error copying OpenGL Context: source "+source+", dest: "+this); } } protected void swapBuffers() { // single-buffer is already filtered out @ GLDrawableImpl#swapBuffers() if(!impl.swapBuffers()) { throw new GLException("Error swapping buffers: "+this); } } @Override protected boolean setSwapIntervalImpl(int interval) { return impl.setSwapInterval(interval); } @Override public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { // FIXME: apparently the Apple extension doesn't require a custom memory allocator throw new GLException("Not yet implemented"); } @Override protected final void updateGLXProcAddressTable() { final AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration(); final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice(); final String key = "MacOSX-"+adevice.getUniqueID(); if (DEBUG) { System.err.println(getThreadName() + ": Initializing CGL extension address table: "+key); } ProcAddressTable table = null; synchronized(mappedContextTypeObjectLock) { table = mappedGLXProcAddress.get( key ); } if(null != table) { cglExtProcAddressTable = (CGLExtProcAddressTable) table; if(DEBUG) { System.err.println(getThreadName() + ": GLContext CGL ProcAddressTable reusing key("+key+") -> "+toHexString(table.hashCode())); } } else { cglExtProcAddressTable = new CGLExtProcAddressTable(new GLProcAddressResolver()); resetProcAddressTable(getCGLExtProcAddressTable()); synchronized(mappedContextTypeObjectLock) { mappedGLXProcAddress.put(key, getCGLExtProcAddressTable()); if(DEBUG) { System.err.println(getThreadName() + ": GLContext CGL ProcAddressTable mapping key("+key+") -> "+toHexString(getCGLExtProcAddressTable().hashCode())); } } } } @Override protected final StringBuilder getPlatformExtensionsStringImpl() { return new StringBuilder(); } @Override public boolean isExtensionAvailable(String glExtensionName) { if (glExtensionName.equals(GLExtensions.ARB_pbuffer) || glExtensionName.equals(GLExtensions.ARB_pixel_format)) { return true; } return super.isExtensionAvailable(glExtensionName); } // Support for "mode switching" as described in MacOSXCGLDrawable public void setOpenGLMode(GLBackendType mode) { if (mode == openGLMode) { return; } if (haveSetOpenGLMode) { throw new GLException("Can't switch between using NSOpenGLPixelBuffer and CGLPBufferObj more than once"); } destroyImpl(); ((MacOSXCGLDrawable)drawable).setOpenGLMode(mode); if (DEBUG) { System.err.println("MacOSXCGLContext: Switching context mode " + openGLMode + " -> " + mode); } initOpenGLImpl(mode); openGLMode = mode; haveSetOpenGLMode = true; } public final GLBackendType getOpenGLMode() { return openGLMode; } protected void initOpenGLImpl(GLBackendType backend) { switch (backend) { case NSOPENGL: impl = new NSOpenGLImpl(); break; case CGL: impl = new CGLImpl(); break; default: throw new InternalError("Illegal implementation mode " + backend); } } @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append(getClass().getSimpleName()); sb.append(" ["); super.append(sb); sb.append(", mode "); sb.append(openGLMode); sb.append("] "); return sb.toString(); } // NSOpenGLContext-based implementation class NSOpenGLImpl implements GLBackendImpl { private OffscreenLayerSurface backingLayerHost = null; /** lifecycle: [create - destroy] */ private long pixelFormat = 0; /** microSec - defaults to 1/60s */ private int screenVSyncTimeout = 16666; /** microSec - for nsOpenGLLayer mode - defaults to 1/60s + 1ms */ private volatile int vsyncTimeout = 16666 + 1000; private int lastWidth=0, lastHeight=0; // allowing to detect size change private boolean needsSetContextPBuffer = false; private ShaderProgram gl3ShaderProgram = null; @Override public boolean isNSContext() { return true; } /** Only returns a valid NSView. If !NSView, return null and mark either pbuffer and FBO. */ private long getNSViewHandle(boolean[] isPBuffer, boolean[] isFBO) { final long nsViewHandle; if(drawable instanceof GLFBODrawableImpl) { nsViewHandle = 0; isPBuffer[0] = false; isFBO[0] = true; if(DEBUG) { System.err.println("NS viewHandle.1: GLFBODrawableImpl drawable: isFBO "+isFBO+", isPBuffer "+isPBuffer+", "+drawable.getClass().getName()+",\n\t"+drawable); } } else { final long drawableHandle = drawable.getHandle(); final boolean isNSView = OSXUtil.isNSView(drawableHandle); final boolean isNSWindow = OSXUtil.isNSWindow(drawableHandle); isPBuffer[0] = CGL.isNSOpenGLPixelBuffer(drawableHandle); isFBO[0] = false; if( isNSView ) { nsViewHandle = drawableHandle; } else if( isNSWindow ) { nsViewHandle = OSXUtil.GetNSView(drawableHandle); } else if( isPBuffer[0] ) { nsViewHandle = 0; } else { throw new RuntimeException("Drawable's handle neither NSView, NSWindow nor PBuffer: drawableHandle "+toHexString(drawableHandle)+", isNSView "+isNSView+", isNSWindow "+isNSWindow+", isFBO "+isFBO[0]+", isPBuffer "+isPBuffer[0]+", "+drawable.getClass().getName()+",\n\t"+drawable); } if(DEBUG) { System.err.println("NS viewHandle.2: drawableHandle "+toHexString(drawableHandle)+" -> nsViewHandle "+toHexString(nsViewHandle)+": isNSView "+isNSView+", isNSWindow "+isNSWindow+", isFBO "+isFBO[0]+", isPBuffer "+isPBuffer[0]+", "+drawable.getClass().getName()+",\n\t"+drawable); } } needsSetContextPBuffer = isPBuffer[0]; return nsViewHandle; } @Override public long create(long share, int ctp, int major, int minor) { long ctx = 0; final NativeSurface surface = drawable.getNativeSurface(); final MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) surface.getGraphicsConfiguration(); final GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities(); final long nsViewHandle; final boolean isPBuffer; final boolean isFBO; { boolean[] _isPBuffer = { false }; boolean[] _isFBO = { false }; nsViewHandle = getNSViewHandle(_isPBuffer, _isFBO); isPBuffer = _isPBuffer[0]; isFBO = _isFBO[0]; } final OffscreenLayerSurface backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(surface, true); boolean incompleteView = null != backingLayerHost; if( !incompleteView && surface instanceof ProxySurface ) { incompleteView = ((ProxySurface)surface).containsUpstreamOptionBits( ProxySurface.OPT_UPSTREAM_WINDOW_INVISIBLE ); } { final GLCapabilitiesImmutable targetCaps; if( isFBO ) { // Use minimum GLCapabilities for the target surface w/ same profile targetCaps = new GLCapabilities( chosenCaps.getGLProfile() ); } else { targetCaps = chosenCaps; } pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2NSPixelFormat(targetCaps, ctp, major, minor); } if (pixelFormat == 0) { if(DEBUG) { System.err.println("Unable to allocate pixel format with requested GLCapabilities: "+chosenCaps); } return 0; } final GLCapabilitiesImmutable fixedCaps; if( isFBO ) { // pixelformat of target doesn't affect caps w/ FBO fixedCaps = chosenCaps; } else { final GLCapabilities _fixedCaps = MacOSXCGLGraphicsConfiguration.NSPixelFormat2GLCapabilities(chosenCaps.getGLProfile(), pixelFormat); if( !_fixedCaps.isPBuffer() && isPBuffer ) { throw new InternalError("handle is PBuffer, fixedCaps not: "+drawable); } // determine on-/offscreen caps, since pformat is ambiguous _fixedCaps.setPBuffer( isPBuffer ); // exclusive _fixedCaps.setBitmap( false ); // n/a in our OSX impl. _fixedCaps.setOnscreen( !isFBO && !isPBuffer ); fixedCaps = GLGraphicsConfigurationUtil.fixOpaqueGLCapabilities(_fixedCaps, chosenCaps.isBackgroundOpaque()); } final int sRefreshRate = OSXUtil.GetScreenRefreshRate(drawable.getNativeSurface().getGraphicsConfiguration().getScreen().getIndex()); if( 0 < sRefreshRate ) { screenVSyncTimeout = 1000000 / sRefreshRate; } if(DEBUG) { System.err.println("NS create OSX>=lion "+isLionOrLater); System.err.println("NS create incompleteView: "+incompleteView); System.err.println("NS create backingLayerHost: "+backingLayerHost); System.err.println("NS create share: "+share); System.err.println("NS create drawable type: "+drawable.getClass().getName()); System.err.println("NS create drawable handle: isPBuffer "+isPBuffer+", isFBO "+isFBO); System.err.println("NS create pixelFormat: "+toHexString(pixelFormat)); System.err.println("NS create chosenCaps: "+chosenCaps); System.err.println("NS create fixedCaps: "+fixedCaps); System.err.println("NS create drawable native-handle: "+toHexString(drawable.getHandle())); System.err.println("NS create drawable NSView-handle: "+toHexString(nsViewHandle)); System.err.println("NS create screen refresh-rate: "+sRefreshRate+" hz, "+screenVSyncTimeout+" micros"); // Thread.dumpStack(); } config.setChosenCapabilities(fixedCaps); final IntBuffer viewNotReady = Buffers.newDirectIntBuffer(1); // Try to allocate a context with this ctx = CGL.createContext(share, nsViewHandle, incompleteView, pixelFormat, chosenCaps.isBackgroundOpaque(), viewNotReady); if (0 == ctx) { if(DEBUG) { System.err.println("NS create failed: viewNotReady: "+ (1 == viewNotReady.get(0))); } return 0; } if (chosenCaps.isOnscreen() && !chosenCaps.isBackgroundOpaque()) { // Set the context opacity CGL.setContextOpacity(ctx, 0); } return ctx; } @Override public boolean destroy(long ctx) { if(0!=pixelFormat) { CGL.deletePixelFormat(pixelFormat); pixelFormat = 0; } return CGL.deleteContext(ctx, true); } /** * NSOpenGLLayer creation and it's attachment is performed on the main-thread w/o [infinite] blocking. *

* Since NSOpenGLLayer creation requires this context for it's shared context creation, * this method attempts to acquire the surface and context lock with {@link #screenVSyncTimeout}/2 maximum wait time. * If the surface and context lock could not be acquired, this runnable is being re-queued for later execution. *

*

* Hence this method blocks the main-thread only for a short period of time. *

*/ class AttachNSOpenGLLayer implements Runnable { final OffscreenLayerSurface ols; final long ctx; final int shaderProgram; final long pfmt; final long pbuffer; final int texID; final boolean isOpaque; final int width; final int height; /** Synchronized by instance's monitor */ long nsOpenGLLayer; /** Synchronized by instance's monitor */ boolean valid; AttachNSOpenGLLayer(OffscreenLayerSurface ols, long ctx, int shaderProgram, long pfmt, long pbuffer, int texID, boolean isOpaque, int width, int height) { this.ols = ols; this.ctx = ctx; this.shaderProgram = shaderProgram; this.pfmt = pfmt; this.pbuffer = pbuffer; this.texID = texID; this.isOpaque = isOpaque; this.width = width; this.height = height; this.valid = false; this.nsOpenGLLayer = 0; } @Override public void run() { synchronized(this) { if( !valid ) { try { final int maxwait = screenVSyncTimeout/2000; // TO 1/2 of current screen-vsync in [ms] final RecursiveLock surfaceLock = ols.getLock(); if( surfaceLock.tryLock( maxwait ) ) { try { if( MacOSXCGLContext.this.lock.tryLock( maxwait ) ) { try { nsOpenGLLayer = CGL.createNSOpenGLLayer(ctx, shaderProgram, pfmt, pbuffer, texID, isOpaque, width, height); ols.attachSurfaceLayer(nsOpenGLLayer); final int currentInterval = MacOSXCGLContext.this.getSwapInterval(); final int interval = 0 <= currentInterval ? currentInterval : 1; setSwapIntervalImpl(nsOpenGLLayer, interval); // enabled per default in layered surface valid = true; if (DEBUG) { System.err.println("NSOpenGLLayer.Attach: OK, layer "+toHexString(nsOpenGLLayer)+" w/ pbuffer "+toHexString(pbuffer)+", texID "+texID+", texSize "+lastWidth+"x"+lastHeight+", drawableHandle "+toHexString(drawable.getHandle())+" - "+Thread.currentThread().getName()); } } finally { MacOSXCGLContext.this.lock.unlock(); } } } finally { surfaceLock.unlock(); } } } catch (InterruptedException e) { e.printStackTrace(); } if( !valid ) { // could not acquire lock, re-queue if (DEBUG) { System.err.println("NSOpenGLLayer.Attach: Re-Queue, drawableHandle "+toHexString(drawable.getHandle())+" - "+Thread.currentThread().getName()); } OSXUtil.RunLater(this, 1); } } } } } AttachNSOpenGLLayer attachCALayerCmd = null; class DetachNSOpenGLLayer implements Runnable { final AttachNSOpenGLLayer cmd; DetachNSOpenGLLayer(AttachNSOpenGLLayer cmd) { this.cmd = cmd; } @Override public void run() { synchronized( cmd ) { if( cmd.valid ) { // still having a valid OLS attached to surface (parent OLS could have been removed) try { final OffscreenLayerSurface ols = cmd.ols; final long l = ols.getAttachedSurfaceLayer(); if( 0 != l ) { ols.detachSurfaceLayer(); } } catch(Throwable t) { System.err.println("Catched exception @ "+Thread.currentThread().getName()+": "); t.printStackTrace(); } CGL.releaseNSOpenGLLayer(cmd.nsOpenGLLayer); if(DEBUG) { System.err.println("NSOpenGLLayer.Detach: OK, layer "+toHexString(cmd.nsOpenGLLayer)+" - "+Thread.currentThread().getName()); } cmd.nsOpenGLLayer = 0; cmd.valid = false; } else if(DEBUG) { System.err.println("NSOpenGLLayer.Detach: Skipped "+toHexString(cmd.nsOpenGLLayer)+" - "+Thread.currentThread().getName()); } } } } @Override public void associateDrawable(boolean bound) { backingLayerHost = NativeWindowFactory.getOffscreenLayerSurface(drawable.getNativeSurface(), true); if(DEBUG) { System.err.println("MaxOSXCGLContext.NSOpenGLImpl.associateDrawable: "+bound+", ctx "+toHexString(contextHandle)+", hasBackingLayerHost "+(null!=backingLayerHost)); // Thread.dumpStack(); } if( bound ) { if( null != backingLayerHost ) { final GLCapabilitiesImmutable chosenCaps; final long ctx; final int texID; final long pbufferHandle; final int gl3ShaderProgramName; // // handled layered surface // chosenCaps = drawable.getChosenGLCapabilities(); ctx = MacOSXCGLContext.this.getHandle(); final long drawableHandle = drawable.getHandle(); if(drawable instanceof GLFBODrawableImpl) { final GLFBODrawableImpl fbod = (GLFBODrawableImpl)drawable; texID = fbod.getTextureBuffer(GL.GL_FRONT).getName(); pbufferHandle = 0; fbod.setSwapBufferContext(new GLFBODrawableImpl.SwapBufferContext() { public void swapBuffers(boolean doubleBuffered) { MacOSXCGLContext.NSOpenGLImpl.this.swapBuffers(); } } ) ; } else if( CGL.isNSOpenGLPixelBuffer(drawableHandle) ) { texID = 0; pbufferHandle = drawableHandle; if(0 != drawableHandle) { // complete 'validatePBufferConfig(..)' procedure CGL.setContextPBuffer(ctx, pbufferHandle); needsSetContextPBuffer = false; } } else { throw new GLException("BackingLayerHost w/ unknown handle (!FBO, !PBuffer): "+drawable); } lastWidth = drawable.getWidth(); lastHeight = drawable.getHeight(); if(0>=lastWidth || 0>=lastHeight || !drawable.isRealized()) { throw new GLException("Drawable not realized yet or invalid texture size, texSize "+lastWidth+"x"+lastHeight+", "+drawable); } if( MacOSXCGLContext.this.isGL3core() ) { if( null == gl3ShaderProgram) { gl3ShaderProgram = createCALayerShader(MacOSXCGLContext.this.gl.getGL3()); } gl3ShaderProgramName = gl3ShaderProgram.program(); } else { gl3ShaderProgramName = 0; } // All CALayer lifecycle ops are deferred on main-thread attachCALayerCmd = new AttachNSOpenGLLayer( backingLayerHost, ctx, gl3ShaderProgramName, pixelFormat, pbufferHandle, texID, chosenCaps.isBackgroundOpaque(), lastWidth, lastHeight ); OSXUtil.RunOnMainThread(false, attachCALayerCmd); } else { // -> null == backingLayerHost lastWidth = drawable.getWidth(); lastHeight = drawable.getHeight(); boolean[] isPBuffer = { false }; boolean[] isFBO = { false }; CGL.setContextView(contextHandle, getNSViewHandle(isPBuffer, isFBO)); } } else { // -> !bound if( null != backingLayerHost ) { final AttachNSOpenGLLayer cmd = attachCALayerCmd; attachCALayerCmd = null; if( 0 != cmd.pbuffer ) { CGL.setContextPBuffer(contextHandle, 0); } synchronized(cmd) { if( !cmd.valid ) { cmd.valid = true; // skip pending creation } else { // All CALayer lifecycle ops are deferred on main-thread OSXUtil.RunOnMainThread(false, new DetachNSOpenGLLayer(cmd)); if( null != gl3ShaderProgram ) { gl3ShaderProgram.destroy(MacOSXCGLContext.this.gl.getGL3()); gl3ShaderProgram = null; } } } } CGL.clearDrawable(contextHandle); backingLayerHost = null; } } private final void validatePBufferConfig(long ctx) { final long drawableHandle = drawable.getHandle(); if( needsSetContextPBuffer && 0 != drawableHandle && CGL.isNSOpenGLPixelBuffer(drawableHandle) ) { // Must associate the pbuffer with our newly-created context needsSetContextPBuffer = false; CGL.setContextPBuffer(ctx, drawableHandle); if(DEBUG) { System.err.println("NS.validateDrawableConfig bind pbuffer "+toHexString(drawableHandle)+" -> ctx "+toHexString(ctx)); } } } /** Returns true if size has been updated, otherwise false (same size). */ private final boolean validateDrawableSizeConfig(long ctx) { final int width = drawable.getWidth(); final int height = drawable.getHeight(); if( lastWidth != width || lastHeight != height ) { lastWidth = drawable.getWidth(); lastHeight = drawable.getHeight(); if(DEBUG) { System.err.println("NS.validateDrawableConfig size changed"); } return true; } return false; } @Override public boolean copyImpl(long src, int mask) { CGL.copyContext(contextHandle, src, mask); return true; } @Override public boolean makeCurrent(long ctx) { final long cglCtx = CGL.getCGLContext(ctx); if(0 == cglCtx) { throw new InternalError("Null CGLContext for: "+this); } int err = CGL.CGLLockContext(cglCtx); if(CGL.kCGLNoError == err) { validatePBufferConfig(ctx); // required to handle pbuffer change ASAP return CGL.makeCurrentContext(ctx); } else if(DEBUG) { System.err.println("NSGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this); } return false; } @Override public boolean release(long ctx) { try { if( hasRendererQuirk(GLRendererQuirks.GLFlushBeforeRelease) && null != MacOSXCGLContext.this.getGLProcAddressTable() ) { gl.glFlush(); } } catch (GLException gle) { if(DEBUG) { System.err.println("MacOSXCGLContext.NSOpenGLImpl.release: INFO: glFlush() catched exception:"); gle.printStackTrace(); } } final boolean res = CGL.clearCurrentContext(ctx); final long cglCtx = CGL.getCGLContext(ctx); if(0 == cglCtx) { throw new InternalError("Null CGLContext for: "+this); } final int err = CGL.CGLUnlockContext(cglCtx); if(DEBUG && CGL.kCGLNoError != err) { System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err)+": "+this); } return res && CGL.kCGLNoError == err; } @Override public boolean detachPBuffer() { needsSetContextPBuffer = true; // CGL.setContextPBuffer(contextHandle, 0); // doesn't work, i.e. not taking nil return true; } @Override public boolean setSwapInterval(int interval) { final AttachNSOpenGLLayer cmd = attachCALayerCmd; if(null != cmd) { synchronized(cmd) { if( cmd.valid && 0 != cmd.nsOpenGLLayer) { setSwapIntervalImpl(cmd.nsOpenGLLayer, interval); return true; } } } setSwapIntervalImpl(0, interval); return true; } private void setSwapIntervalImpl(final long l, int interval) { if( 0 != l ) { CGL.setNSOpenGLLayerSwapInterval(l, interval); if( 0 < interval ) { vsyncTimeout = interval * screenVSyncTimeout + 1000; // +1ms } if(DEBUG) { System.err.println("NS setSwapInterval: "+interval+" -> "+vsyncTimeout+" micros"); } } if(DEBUG) { System.err.println("CGL setSwapInterval: "+interval); } CGL.setSwapInterval(contextHandle, interval); } private int skipSync=0; @Override public boolean swapBuffers() { final AttachNSOpenGLLayer cmd = attachCALayerCmd; if(null != cmd) { synchronized(cmd) { if( cmd.valid && 0 != cmd.nsOpenGLLayer) { if( validateDrawableSizeConfig(contextHandle) ) { // skip wait-for-vsync for a few frames if size has changed, // allowing to update the texture IDs ASAP. skipSync = 10; } final boolean res; final int texID; final boolean valid; final boolean isFBO = drawable instanceof GLFBODrawableImpl; if( isFBO ){ texID = ((GLFBODrawableImpl)drawable).getTextureBuffer(GL.GL_FRONT).getName(); valid = 0 != texID; } else { texID = 0; valid = 0 != drawable.getHandle(); } if(valid) { res = CGL.flushBuffer(contextHandle); if(res) { if(0 == skipSync) { // If v-sync is disabled, frames will be drawn as quickly as possible w/o delay, // while still synchronizing w/ CALayer. // If v-sync is enabled wait until next swap interval (v-sync). CGL.waitUntilNSOpenGLLayerIsReady(cmd.nsOpenGLLayer, vsyncTimeout); } else { skipSync--; } if(isFBO) { // trigger CALayer to update incl. possible surface change (texture) CGL.setNSOpenGLLayerNeedsDisplayFBO(cmd.nsOpenGLLayer, texID); } else { // trigger CALayer to update incl. possible surface change (new pbuffer handle) CGL.setNSOpenGLLayerNeedsDisplayPBuffer(cmd.nsOpenGLLayer, drawable.getHandle()); } } } else { res = true; } return res; } } } return CGL.flushBuffer(contextHandle); } } class CGLImpl implements GLBackendImpl { @Override public boolean isNSContext() { return false; } @Override public long create(long share, int ctp, int major, int minor) { long ctx = 0; MacOSXCGLGraphicsConfiguration config = (MacOSXCGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration(); GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities(); long pixelFormat = MacOSXCGLGraphicsConfiguration.GLCapabilities2CGLPixelFormat(chosenCaps, ctp, major, minor); if (pixelFormat == 0) { throw new GLException("Unable to allocate pixel format with requested GLCapabilities"); } try { // Create new context PointerBuffer ctxPB = PointerBuffer.allocateDirect(1); if (DEBUG) { System.err.println("Share context for CGL-based pbuffer context is " + toHexString(share)); } int res = CGL.CGLCreateContext(pixelFormat, share, ctxPB); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while creating context"); } ctx = ctxPB.get(0); if (0 != ctx) { GLCapabilities fixedCaps = MacOSXCGLGraphicsConfiguration.CGLPixelFormat2GLCapabilities(pixelFormat); fixedCaps = GLGraphicsConfigurationUtil.fixOpaqueGLCapabilities(fixedCaps, chosenCaps.isBackgroundOpaque()); { // determine on-/offscreen caps, since pformat is ambiguous fixedCaps.setFBO( false ); // n/a for CGLImpl fixedCaps.setPBuffer( fixedCaps.isPBuffer() && !chosenCaps.isOnscreen() ); fixedCaps.setBitmap( false ); // n/a in our OSX impl. fixedCaps.setOnscreen( !fixedCaps.isPBuffer() ); } config.setChosenCapabilities(fixedCaps); if(DEBUG) { System.err.println("CGL create fixedCaps: "+fixedCaps); } if(fixedCaps.isPBuffer()) { // Must now associate the pbuffer with our newly-created context res = CGL.CGLSetPBuffer(ctx, drawable.getHandle(), 0, 0, 0); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while attaching context to pbuffer"); } } } } finally { CGL.CGLDestroyPixelFormat(pixelFormat); } return ctx; } @Override public boolean destroy(long ctx) { return CGL.CGLDestroyContext(ctx) == CGL.kCGLNoError; } @Override public void associateDrawable(boolean bound) { } @Override public boolean copyImpl(long src, int mask) { CGL.CGLCopyContext(src, contextHandle, mask); return true; } @Override public boolean makeCurrent(long ctx) { int err = CGL.CGLLockContext(ctx); if(CGL.kCGLNoError == err) { err = CGL.CGLSetCurrentContext(ctx); if(CGL.kCGLNoError == err) { return true; } else if(DEBUG) { System.err.println("CGL: Could not make context current: err 0x"+Integer.toHexString(err)+": "+this); } } else if(DEBUG) { System.err.println("CGL: Could not lock context: err 0x"+Integer.toHexString(err)+": "+this); } return false; } @Override public boolean release(long ctx) { try { if( hasRendererQuirk(GLRendererQuirks.GLFlushBeforeRelease) && null != MacOSXCGLContext.this.getGLProcAddressTable() ) { gl.glFlush(); } } catch (GLException gle) { if(DEBUG) { System.err.println("MacOSXCGLContext.CGLImpl.release: INFO: glFlush() catched exception:"); gle.printStackTrace(); } } int err = CGL.CGLSetCurrentContext(0); if(DEBUG && CGL.kCGLNoError != err) { System.err.println("CGL: Could not release current context: err 0x"+Integer.toHexString(err)+": "+this); } int err2 = CGL.CGLUnlockContext(ctx); if(DEBUG && CGL.kCGLNoError != err2) { System.err.println("CGL: Could not unlock context: err 0x"+Integer.toHexString(err2)+": "+this); } return CGL.kCGLNoError == err && CGL.kCGLNoError == err2; } @Override public boolean detachPBuffer() { /* Doesn't work, i.e. not taking NULL final int res = CGL.CGLSetPBuffer(contextHandle, 0, 0, 0, 0); if (res != CGL.kCGLNoError) { throw new GLException("Error code " + res + " while detaching context from pbuffer"); } */ return true; } @Override public boolean setSwapInterval(int interval) { final IntBuffer lval = Buffers.newDirectIntBuffer(1); lval.put(0, interval); CGL.CGLSetParameter(contextHandle, CGL.kCGLCPSwapInterval, lval); return true; } @Override public boolean swapBuffers() { return CGL.kCGLNoError == CGL.CGLFlushDrawable(contextHandle); } } }