/** * */ package jogamp.opengl.swt; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.NativeSurface; import javax.media.nativewindow.ProxySurface; import javax.media.opengl.GL; import javax.media.opengl.GLAnimatorControl; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLCapabilitiesChooser; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawable; import javax.media.opengl.GLDrawableFactory; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; import javax.media.opengl.GLRunnable; import javax.media.opengl.Threading; import jogamp.nativewindow.swt.SWTAccessor; import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableHelper; import jogamp.opengl.ThreadingImpl; import org.eclipse.swt.SWT; import org.eclipse.swt.events.ControlAdapter; import org.eclipse.swt.events.ControlEvent; import org.eclipse.swt.events.PaintEvent; import org.eclipse.swt.events.PaintListener; import org.eclipse.swt.layout.FillLayout; import org.eclipse.swt.widgets.Canvas; import org.eclipse.swt.widgets.Composite; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; import com.jogamp.common.util.locks.LockFactory; import com.jogamp.common.util.locks.RecursiveLock; /** * */ public class GLCanvas extends Canvas implements GLAutoDrawable { /* * Flag for whether the SWT thread should be used for OpenGL calls when in single-threaded mode. This is controlled * by the setting of the threading mode to worker (do not use SWT thread), awt (use SWT thread), or false (always use * calling thread). * * @see Threading * * Now done dynamically to avoid early loading of gluegen library. */ //private static final boolean useSWTThread = ThreadingImpl.getMode() != ThreadingImpl.WORKER; /* GL Stuff */ private final GLDrawableHelper drawableHelper = new GLDrawableHelper(); private GLDrawable drawable; private GLContext context; /* Native window surface */ private AbstractGraphicsDevice device; private final long nativeWindowHandle; private final ProxySurface proxySurface; /* Construction parameters stored for GLAutoDrawable accessor methods */ private int ctxCreationFlags = 0; private final GLCapabilitiesImmutable glCapsRequested; /* * Lock for access to GLDrawable, as used in GLCanvas, */ private final RecursiveLock lock = LockFactory.createRecursiveLock(); /* Flag indicating whether an unprocessed reshape is pending. */ private volatile boolean sendReshape; /* * Invokes init(...) on all GLEventListeners. Assumes context is current when run. */ private final Runnable initAction = new Runnable() { @Override public void run() { drawableHelper.init(GLCanvas.this); } }; /* * Action to handle display in OpenGL, also processes reshape since they should be done at the same time. * * Assumes GLContext is current when run. */ private final Runnable displayAction = new Runnable() { @Override public void run() { if (sendReshape) { drawableHelper.reshape(GLCanvas.this, 0, 0, getWidth(), getHeight()); sendReshape = false; } drawableHelper.display(GLCanvas.this); } }; /* Action to make specified context current prior to running displayAction */ private final Runnable makeCurrentAndDisplayAction = new Runnable() { @Override public void run() { drawableHelper.invokeGL(drawable, context, displayAction, initAction); } }; /* Swaps buffers, assuming the GLContext is current */ private final Runnable swapBuffersAction = new Runnable() { @Override public void run() { drawable.swapBuffers(); } }; /* Swaps buffers, making the GLContext current first */ private final Runnable makeCurrentAndSwapBuffersAction = new Runnable() { @Override public void run() { drawableHelper.invokeGL(drawable, context, swapBuffersAction, initAction); } }; /* * Disposes of OpenGL resources */ private final Runnable disposeGLAction = new Runnable() { @Override public void run() { drawableHelper.dispose(GLCanvas.this); if (null != context) { context.makeCurrent(); // implicit wait for lock .. context.destroy(); context = null; } if (null != drawable) { drawable.setRealized(false); drawable = null; } } }; private final Runnable makeCurrentAndDisposeGLAction = new Runnable() { @Override public void run() { drawableHelper.invokeGL(drawable, context, disposeGLAction, null); } }; private final Runnable disposeGraphicsDeviceAction = new Runnable() { @Override public void run() { if (null != device) { device.close(); device = null; } } }; /** * Creates a new SWT GLCanvas. * * @param parent * Required (non-null) parent Composite. * @param style * Optional SWT style bit-field. The {@link SWT#NO_BACKGROUND} bit is set before passing this up to the * Canvas constructor, so OpenGL handles the background. * @param caps * Optional GLCapabilities. If not provided, the default capabilities for the default GLProfile for the * graphics device determined by the parent Composite are used. Note that the GLCapabilities that are * actually used may differ based on the capabilities of the graphics device. * @param chooser * Optional GLCapabilitiesChooser to customize the selection of the used GLCapabilities based on the * requested GLCapabilities, and the available capabilities of the graphics device. * @param shareWith * Optional GLContext to share state (textures, vbos, shaders, etc.) with. */ public GLCanvas(final Composite parent, final int style, final GLCapabilities caps, final GLCapabilitiesChooser chooser, final GLContext shareWith) { /* NO_BACKGROUND required to avoid clearing bg in native SWT widget (we do this in the GL display) */ super(parent, style | SWT.NO_BACKGROUND); SWTAccessor.setRealized(this, true); /* Get the nativewindow-Graphics Device associated with this control (which is determined by the parent Composite) */ device = SWTAccessor.getDevice(this); /* Native handle for the control, used to associate with GLContext */ nativeWindowHandle = SWTAccessor.getWindowHandle(this); /* Select default GLCapabilities if none was provided, otherwise clone provided caps to ensure safety */ final GLCapabilitiesImmutable fixedCaps = (caps == null) ? new GLCapabilities(GLProfile.getDefault(device)) : (GLCapabilitiesImmutable) caps.cloneMutable(); glCapsRequested = fixedCaps; final GLDrawableFactory glFactory = GLDrawableFactory.getFactory(fixedCaps.getGLProfile()); /* Create a NativeWindow proxy for the SWT canvas */ proxySurface = glFactory.createProxySurface(device, nativeWindowHandle, fixedCaps, chooser); /* Associate a GL surface with the proxy */ drawable = glFactory.createGLDrawable(proxySurface); drawable.setRealized(true); context = drawable.createContext(shareWith); /* Register SWT listeners (e.g. PaintListener) to render/resize GL surface. */ /* TODO: verify that these do not need to be manually de-registered when destroying the SWT component */ addPaintListener(new PaintListener() { @Override public void paintControl(final PaintEvent arg0) { if (!drawableHelper.isExternalAnimatorAnimating()) { display(); } } }); addControlListener(new ControlAdapter() { @Override public void controlResized(final ControlEvent arg0) { /* Mark for OpenGL reshape next time the control is painted */ sendReshape = true; } }); } /* * @see javax.media.opengl.GLAutoDrawable#addGLEventListener(javax.media.opengl.GLEventListener) */ @Override public void addGLEventListener(final GLEventListener arg0) { drawableHelper.addGLEventListener(arg0); } /* * @see javax.media.opengl.GLAutoDrawable#addGLEventListener(int, javax.media.opengl.GLEventListener) */ @Override public void addGLEventListener(final int arg0, final GLEventListener arg1) throws IndexOutOfBoundsException { drawableHelper.addGLEventListener(arg0, arg1); } /** * {@inheritDoc} *

* Also disposes of the SWT component. */ @Override public void destroy() { drawable.setRealized(false); dispose(); } /* * @see javax.media.opengl.GLAutoDrawable#display() */ @Override public void display() { runInGLThread(makeCurrentAndDisplayAction, displayAction); } /* * @see javax.media.opengl.GLAutoDrawable#getAnimator() */ @Override public GLAnimatorControl getAnimator() { return drawableHelper.getAnimator(); } /* * @see javax.media.opengl.GLAutoDrawable#getAutoSwapBufferMode() */ @Override public boolean getAutoSwapBufferMode() { return drawableHelper.getAutoSwapBufferMode(); } /* * @see javax.media.opengl.GLAutoDrawable#getContext() */ @Override public GLContext getContext() { return context; } /* * @see javax.media.opengl.GLAutoDrawable#getContextCreationFlags() */ @Override public int getContextCreationFlags() { return ctxCreationFlags; } /* * @see javax.media.opengl.GLAutoDrawable#getGL() */ @Override public GL getGL() { final GLContext ctx = getContext(); return (ctx == null) ? null : ctx.getGL(); } /* * @see javax.media.opengl.GLAutoDrawable#invoke(boolean, javax.media.opengl.GLRunnable) */ @Override public void invoke(final boolean wait, final GLRunnable run) { /* Queue task for running during the next display(). */ drawableHelper.invoke(this, wait, run); } /* * @see javax.media.opengl.GLAutoDrawable#removeGLEventListener(javax.media.opengl.GLEventListener) */ @Override public void removeGLEventListener(final GLEventListener arg0) { drawableHelper.removeGLEventListener(arg0); } /* * @see javax.media.opengl.GLAutoDrawable#setAnimator(javax.media.opengl.GLAnimatorControl) */ @Override public void setAnimator(final GLAnimatorControl arg0) throws GLException { drawableHelper.setAnimator(arg0); } /* * @see javax.media.opengl.GLAutoDrawable#setAutoSwapBufferMode(boolean) */ @Override public void setAutoSwapBufferMode(final boolean arg0) { drawableHelper.setAutoSwapBufferMode(arg0); } /* * @see javax.media.opengl.GLAutoDrawable#setContext(javax.media.opengl.GLContext) */ @Override public void setContext(final GLContext ctx) { this.context = ctx; if (ctx instanceof GLContextImpl) { ((GLContextImpl) ctx).setContextCreationFlags(ctxCreationFlags); } } /* * @see javax.media.opengl.GLAutoDrawable#setContextCreationFlags(int) */ @Override public void setContextCreationFlags(final int arg0) { ctxCreationFlags = arg0; } /* * @see javax.media.opengl.GLAutoDrawable#setGL(javax.media.opengl.GL) */ @Override public GL setGL(final GL arg0) { final GLContext ctx = getContext(); if (ctx != null) { ctx.setGL(arg0); return arg0; } return null; } /* * @see javax.media.opengl.GLDrawable#createContext(javax.media.opengl.GLContext) */ @Override public GLContext createContext(final GLContext arg0) { lock.lock(); try { final GLDrawable drawable = this.drawable; return (drawable != null) ? drawable.createContext(arg0) : null; } finally { lock.unlock(); } } /* * @see javax.media.opengl.GLDrawable#getChosenGLCapabilities() */ @Override public GLCapabilitiesImmutable getChosenGLCapabilities() { return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getChosenCapabilities(); } /** * Accessor for the GLCapabilities that were requested (via the constructor parameter). * * @return Non-null GLCapabilities. */ public GLCapabilitiesImmutable getRequestedGLCapabilities() { return (GLCapabilitiesImmutable)proxySurface.getGraphicsConfiguration().getRequestedCapabilities(); } /* * @see javax.media.opengl.GLDrawable#getFactory() */ @Override public GLDrawableFactory getFactory() { lock.lock(); try { final GLDrawable drawable = this.drawable; return (drawable != null) ? drawable.getFactory() : null; } finally { lock.unlock(); } } /* * @see javax.media.opengl.GLDrawable#getGLProfile() */ @Override public GLProfile getGLProfile() { return glCapsRequested.getGLProfile(); } /* * @see javax.media.opengl.GLDrawable#getHandle() */ @Override public long getHandle() { lock.lock(); try { final GLDrawable drawable = this.drawable; return (drawable != null) ? drawable.getHandle() : 0; } finally { lock.unlock(); } } /* * @see javax.media.opengl.GLDrawable#getHeight() */ @Override public int getHeight() { return getClientArea().height; } /* * @see javax.media.opengl.GLDrawable#getNativeSurface() */ @Override public NativeSurface getNativeSurface() { lock.lock(); try { final GLDrawable drawable = this.drawable; return (drawable != null) ? drawable.getNativeSurface() : null; } finally { lock.unlock(); } } /* * @see javax.media.opengl.GLDrawable#getWidth() */ @Override public int getWidth() { return getClientArea().width; } /* * @see javax.media.opengl.GLDrawable#isRealized() */ @Override public boolean isRealized() { lock.lock(); try { final GLDrawable drawable = this.drawable; return (drawable != null) ? drawable.isRealized() : false; } finally { lock.unlock(); } } /* * @see javax.media.opengl.GLDrawable#setRealized(boolean) */ @Override public void setRealized(final boolean arg0) { /* Intentionally empty */ } /* * @see javax.media.opengl.GLDrawable#swapBuffers() */ @Override public void swapBuffers() throws GLException { runInGLThread(makeCurrentAndSwapBuffersAction, swapBuffersAction); } /* * @see mil.afrl.rrs.ifsb.jview.graph.graph3d.RenderSurface#update() */ @Override public void update() { // display(); } /* * @see mil.afrl.rrs.ifsb.jview.graph.graph3d.RenderSurface#dispose() */ @Override public void dispose() { lock.lock(); try { final Display display = getDisplay(); if (null != context) { boolean animatorPaused = false; final GLAnimatorControl animator = getAnimator(); if (null != animator) { // can't remove us from animator for recreational addNotify() animatorPaused = animator.pause(); } if (Threading.isSingleThreaded() && !Threading.isOpenGLThread()) { runInDesignatedGLThread(makeCurrentAndDisposeGLAction); } else if (context.isCreated()) { drawableHelper.invokeGL(drawable, context, disposeGLAction, null); } if (animatorPaused) { animator.resume(); } } if (display.getThread() == Thread.currentThread()) disposeGraphicsDeviceAction.run(); else display.syncExec(disposeGraphicsDeviceAction); } finally { lock.unlock(); } super.dispose(); } /** * Determines whether the current thread is the appropriate thread to use the GLContext in. If we are using one of * the single-threaded policies in {@link Threading}, than this is either the SWT event dispatch thread, or the * OpenGL worker thread depending on the state of {@link #useSWTThread}. Otherwise this always returns true because * the threading model is user defined. *

* TODO: should this be moved to {@link Threading}? * * @return true if the calling thread is the correct thread to execute OpenGL calls in, false otherwise. */ protected boolean isRenderThread() { if (Threading.isSingleThreaded()) { if (ThreadingImpl.getMode() != ThreadingImpl.WORKER) { final Display display = getDisplay(); return display != null && display.getThread() == Thread.currentThread(); } return Threading.isOpenGLThread(); } /* * For multi-threaded rendering, the render thread is not defined... */ return true; } /** * Runs the specified action in the designated OpenGL thread. If the current thread is designated, then the * syncAction is run synchronously, otherwise the asyncAction is dispatched to the appropriate worker thread. * * @param asyncAction * The non-null action to dispatch to an OpenGL worker thread. This action should not assume that a * GLContext is current when invoked. * @param syncAction * The non-null action to run synchronously if the current thread is designated to handle OpenGL calls. * This action may assume the GLContext is current. */ private void runInGLThread(final Runnable asyncAction, final Runnable syncAction) { if (Threading.isSingleThreaded() && !isRenderThread()) { /* Run in designated GL thread */ runInDesignatedGLThread(asyncAction); } else { /* Run in current thread... */ drawableHelper.invokeGL(drawable, context, syncAction, initAction); } } /** * Dispatches the specified runnable to the appropriate OpenGL worker thread (either the SWT event dispatch thread, * or the OpenGL worker thread depending on the state of {@link #useSWTThread}). * * @param makeCurrentAndRunAction * The non-null action to dispatch. */ private void runInDesignatedGLThread(final Runnable makeCurrentAndRunAction) { if (ThreadingImpl.getMode() != ThreadingImpl.WORKER) { final Display display = getDisplay(); assert display.getThread() != Thread.currentThread() : "Incorrect use of thread dispatching."; display.syncExec(makeCurrentAndRunAction); } else { Threading.invokeOnOpenGLThread(makeCurrentAndRunAction); } } public static void main(final String[] args) { GLProfile.initSingleton(true); final Display display = new Display(); final Shell shell = new Shell(display); shell.setSize(800,600); shell.setLayout(new FillLayout()); final GLCanvas canvas = new GLCanvas(shell, 0, null, null, null); canvas.addGLEventListener(new GLEventListener() { @Override public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { System.out.println("Reshape"); } @Override public void init(final GLAutoDrawable drawable) { System.out.println("Init"); } @Override public void dispose(final GLAutoDrawable drawable) { System.out.println("Dispose"); } @Override public void display(final GLAutoDrawable drawable) { System.out.println("Display"); } }); shell.setSize(500, 500); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } }