/** * Copyright 2012 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.opengl.util.av.impl; import java.io.IOException; import java.nio.Buffer; import java.nio.ByteBuffer; import javax.media.opengl.GL; import javax.media.opengl.GL2ES2; import javax.media.opengl.GLException; import com.jogamp.common.util.VersionNumber; import com.jogamp.gluegen.runtime.ProcAddressTable; import com.jogamp.opengl.util.GLPixelStorageModes; import com.jogamp.opengl.util.texture.Texture; import com.jogamp.opengl.util.texture.TextureSequence; import jogamp.opengl.GLContextImpl; import jogamp.opengl.es1.GLES1ProcAddressTable; import jogamp.opengl.es2.GLES2ProcAddressTable; import jogamp.opengl.gl4.GL4bcProcAddressTable; import jogamp.opengl.util.av.EGLMediaPlayerImpl; /*** * Implementation utilizes Libav * or FFmpeg which is ubiquitous * available and usually pre-installed on Unix platforms. Due to legal * reasons we cannot deploy binaries of it, which contains patented codecs. * Besides the default BSD/Linux/.. repositories and installations, * precompiled binaries can be found at the listed location below. *

* Implements YUV420P to RGB fragment shader conversion * and the usual packed RGB formats. * The decoded video frame is written directly into an OpenGL texture * on the GPU in it's native format. A custom fragment shader converts * the native pixelformat to a usable RGB format if required. * Hence only 1 copy is required before bloating the picture * from YUV to RGB, for example. *

*

* Utilizes a slim dynamic and native binding to the Lib_av * libraries: *

*

*

* http://libav.org/ *

*

* Check tag 'FIXME: Add more planar formats !' * here and in the corresponding native code * jogl/src/jogl/native/ffmpeg/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c *

*

* TODO: *

*

* Pre-compiled Libav / FFmpeg packages: * */ public class FFMPEGMediaPlayer extends EGLMediaPlayerImpl { public static final VersionNumber avUtilVersion; public static final VersionNumber avFormatVersion; public static final VersionNumber avCodecVersion; static final boolean available; static { if(FFMPEGDynamicLibraryBundleInfo.initSingleton()) { avUtilVersion = getAVVersion(getAvUtilVersion0()); avFormatVersion = getAVVersion(getAvFormatVersion0()); avCodecVersion = getAVVersion(getAvCodecVersion0()); System.err.println("LIB_AV Util : "+avUtilVersion); System.err.println("LIB_AV Format: "+avFormatVersion); System.err.println("LIB_AV Codec : "+avCodecVersion); available = initIDs0(); } else { avUtilVersion = null; avFormatVersion = null; avCodecVersion = null; available = false; } } public static final boolean isAvailable() { return available; } private static VersionNumber getAVVersion(int vers) { return new VersionNumber( ( vers >> 16 ) & 0xFF, ( vers >> 8 ) & 0xFF, ( vers >> 0 ) & 0xFF ); } protected long moviePtr = 0; protected long procAddrGLTexSubImage2D = 0; protected EGLMediaPlayerImpl.EGLTextureFrame lastTex = null; protected GLPixelStorageModes psm; protected PixelFormat vPixelFmt = null; protected int vPlanes = 0; protected int vBitsPerPixel = 0; protected int vBytesPerPixelPerPlane = 0; protected int[] vLinesize = { 0, 0, 0 }; // per plane protected int[] vTexWidth = { 0, 0, 0 }; // per plane protected int texWidth, texHeight; // overall (stuffing planes in one texture) protected ByteBuffer texCopy; public FFMPEGMediaPlayer() { super(TextureType.GL, false); if(!available) { throw new RuntimeException("FFMPEGMediaPlayer not available"); } setTextureCount(1); moviePtr = createInstance0(true); if(0==moviePtr) { throw new GLException("Couldn't create FFMPEGInstance"); } psm = new GLPixelStorageModes(); } @Override protected TextureSequence.TextureFrame createTexImage(GL gl, int idx, int[] tex) { if(TextureType.GL == texType) { final Texture texture = super.createTexImageImpl(gl, idx, tex, texWidth, texHeight, true); lastTex = new EGLTextureFrame(null, texture, 0, 0); } else { throw new InternalError("n/a"); } return lastTex; } @Override protected void destroyTexImage(GL gl, TextureSequence.TextureFrame imgTex) { lastTex = null; super.destroyTexImage(gl, imgTex); } @Override protected void destroyImpl(GL gl) { if (moviePtr != 0) { destroyInstance0(moviePtr); moviePtr = 0; } } @Override protected void initGLStreamImpl(GL gl, int[] texNames) throws IOException { if(0==moviePtr) { throw new GLException("FFMPEG native instance null"); } final String urlS=urlConn.getURL().toExternalForm(); System.out.println("setURL: p1 "+this); setStream0(moviePtr, urlS, -1, -1); System.out.println("setURL: p2 "+this); int tf; switch(vBytesPerPixelPerPlane) { case 1: tf = GL2ES2.GL_RED; break; case 3: tf = GL2ES2.GL_RGB; break; case 4: tf = GL2ES2.GL_RGBA; break; default: throw new RuntimeException("Unsupported bytes-per-pixel / plane "+vBytesPerPixelPerPlane); } setTextureFormat(tf); setTextureType(GL.GL_UNSIGNED_BYTE); GLContextImpl ctx = (GLContextImpl)gl.getContext(); ProcAddressTable pt = ctx.getGLProcAddressTable(); if(pt instanceof GLES2ProcAddressTable) { procAddrGLTexSubImage2D = ((GLES2ProcAddressTable)pt)._addressof_glTexSubImage2D; } else if(pt instanceof GLES1ProcAddressTable) { procAddrGLTexSubImage2D = ((GLES1ProcAddressTable)pt)._addressof_glTexSubImage2D; } else if(pt instanceof GL4bcProcAddressTable) { procAddrGLTexSubImage2D = ((GL4bcProcAddressTable)pt)._addressof_glTexSubImage2D; } else { throw new InternalError("Unknown ProcAddressTable: "+pt.getClass().getName()+" of "+ctx.getClass().getName()); } } private void updateAttributes2(int pixFmt, int planes, int bitsPerPixel, int bytesPerPixelPerPlane, int lSz0, int lSz1, int lSz2, int tWd0, int tWd1, int tWd2) { vPixelFmt = PixelFormat.valueOf(pixFmt); vPlanes = planes; vBitsPerPixel = bitsPerPixel; vBytesPerPixelPerPlane = bytesPerPixelPerPlane; vLinesize[0] = lSz0; vLinesize[1] = lSz1; vLinesize[2] = lSz2; vTexWidth[0] = tWd0; vTexWidth[1] = tWd1; vTexWidth[2] = tWd2; switch(vPixelFmt) { case YUV420P: // YUV420P: Adding U+V on right side of fixed height texture, // since width is already aligned by decoder. // Y=w*h, Y=w/2*h/2, U=w/2*h/2 // w*h + 2 ( w/2 * h/2 ) // w*h + w*h/2 // 2*w/2 * h texWidth = vTexWidth[0] + vTexWidth[1]; texHeight = height; break; // case PIX_FMT_YUYV422: case RGB24: case BGR24: case ARGB: case RGBA: case ABGR: case BGRA: texWidth = vTexWidth[0]; texHeight = height; break; default: // FIXME: Add more planar formats ! throw new RuntimeException("Unsupported pixelformat: "+vPixelFmt); } if(DEBUG) { System.err.println("XXX0: fmt "+vPixelFmt+", planes "+vPlanes+", bpp "+vBitsPerPixel+"/"+vBytesPerPixelPerPlane); for(int i=0; i<3; i++) { System.err.println("XXX0 "+i+": "+vTexWidth[i]+"/"+vLinesize[i]); } System.err.println("XXX0 total tex "+texWidth+"x"+texHeight); } } /** * {@inheritDoc} * * If this implementation generates a specialized shader, * it allows the user to override the default function name ffmpegTexture2D. * Otherwise the call is delegated to it's super class. */ @Override public String getTextureLookupFunctionName(String desiredFuncName) throws IllegalStateException { if(State.Uninitialized == state) { throw new IllegalStateException("Instance not initialized: "+this); } if(PixelFormat.YUV420P == vPixelFmt) { if(null != desiredFuncName && desiredFuncName.length()>0) { textureLookupFunctionName = desiredFuncName; } return textureLookupFunctionName; } return super.getTextureLookupFunctionName(desiredFuncName); } private String textureLookupFunctionName = "ffmpegTexture2D"; /** * {@inheritDoc} * * Depending on the pixelformat, a specific conversion shader is being created, * e.g. YUV420P to RGB. Otherwise the call is delegated to it's super class. */ @Override public String getTextureLookupFragmentShaderImpl() throws IllegalStateException { if(State.Uninitialized == state) { throw new IllegalStateException("Instance not initialized: "+this); } final float tc_w_1 = (float)getWidth() / (float)texWidth; switch(vPixelFmt) { case YUV420P: return "vec4 "+textureLookupFunctionName+"(in "+getTextureSampler2DType()+" image, in vec2 texCoord) {\n"+ " vec2 u_off = vec2("+tc_w_1+", 0.0);\n"+ " vec2 v_off = vec2("+tc_w_1+", 0.5);\n"+ " vec2 tc_half = texCoord*0.5;\n"+ " float y,u,v,r,g,b;\n"+ " y = texture2D(image, texCoord).r;\n"+ " u = texture2D(image, u_off+tc_half).r;\n"+ " v = texture2D(image, v_off+tc_half).r;\n"+ " y = 1.1643*(y-0.0625);\n"+ " u = u-0.5;\n"+ " v = v-0.5;\n"+ " r = y+1.5958*v;\n"+ " g = y-0.39173*u-0.81290*v;\n"+ " b = y+2.017*u;\n"+ " return vec4(r, g, b, 1);\n"+ "}\n" ; default: // FIXME: Add more planar formats ! return super.getTextureLookupFragmentShaderImpl(); } } @Override protected synchronized int getCurrentPositionImpl() { return 0!=moviePtr ? getVideoPTS0(moviePtr) : 0; } @Override protected synchronized boolean setPlaySpeedImpl(float rate) { return true; } @Override public synchronized boolean startImpl() { if(0==moviePtr) { return false; } return true; } /** @return time position after issuing the command */ @Override public synchronized boolean pauseImpl() { if(0==moviePtr) { return false; } return true; } /** @return time position after issuing the command */ @Override public synchronized boolean stopImpl() { if(0==moviePtr) { return false; } return true; } /** @return time position after issuing the command */ @Override protected synchronized int seekImpl(int msec) { if(0==moviePtr) { throw new GLException("FFMPEG native instance null"); } int pts0 = getVideoPTS0(moviePtr); int pts1 = seek0(moviePtr, msec); System.err.println("Seek: "+pts0+" -> "+msec+" : "+pts1); return pts1; } @Override protected TextureSequence.TextureFrame getLastTextureImpl() { return lastTex; } private long lastVideoTime = 0; private int lastVideoPTS = 0; private static final int dt_d = 9; @Override protected TextureSequence.TextureFrame getNextTextureImpl(GL gl, boolean blocking) { if(0==moviePtr) { throw new GLException("FFMPEG native instance null"); } if(null != lastTex) { psm.setUnpackAlignment(gl, 1); // RGBA ? 4 : 1 try { final Texture tex = lastTex.getTexture(); gl.glActiveTexture(GL.GL_TEXTURE0+getTextureUnit()); tex.enable(gl); tex.bind(gl); readNextPacket0(moviePtr, procAddrGLTexSubImage2D, textureTarget, textureFormat, textureType); } finally { psm.restore(gl); } final int pts = getVideoPTS0(moviePtr); // this frame if(blocking) { // poor mans video sync .. TODO: off thread 'readNextPackage0(..)' on shared GLContext and multi textures/unit! final long now = System.currentTimeMillis(); final long now_d = now - lastVideoTime; final long pts_d = pts - lastVideoPTS; final long dt = (long) ( (float) ( pts_d - now_d ) / getPlaySpeed() ) ; lastVideoTime = now; // System.err.println("s: pts-v "+pts+", pts-d "+pts_d+", now_d "+now_d+", dt "+dt); if(dt>dt_d) { try { Thread.sleep(dt-dt_d); } catch (InterruptedException e) { } } /* else if(0>pts_d) { System.err.println("s: pts-v "+pts+", pts-d "+pts_d+", now_d "+now_d+", dt "+dt); } */ } lastVideoPTS = pts; } return lastTex; } private void consumeAudio(int len) { } private static native int getAvUtilVersion0(); private static native int getAvFormatVersion0(); private static native int getAvCodecVersion0(); private static native boolean initIDs0(); private native long createInstance0(boolean verbose); private native void destroyInstance0(long moviePtr); private native void setStream0(long moviePtr, String url, int vid, int aid); private native int getVideoPTS0(long moviePtr); private native int getAudioPTS0(long moviePtr); private native Buffer getAudioBuffer0(long moviePtr, int plane); private native int readNextPacket0(long moviePtr, long procAddrGLTexSubImage2D, int texTarget, int texFmt, int texType); private native int seek0(long moviePtr, int position); public static enum PixelFormat { // NONE= -1, YUV420P, ///< planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples) YUYV422, ///< packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr RGB24, ///< packed RGB 8:8:8, 24bpp, RGBRGB... BGR24, ///< packed RGB 8:8:8, 24bpp, BGRBGR... YUV422P, ///< planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples) YUV444P, ///< planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples) YUV410P, ///< planar YUV 4:1:0, 9bpp, (1 Cr & Cb sample per 4x4 Y samples) YUV411P, ///< planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples) GRAY8, ///< Y , 8bpp MONOWHITE, ///< Y , 1bpp, 0 is white, 1 is black, in each byte pixels are ordered from the msb to the lsb MONOBLACK, ///< Y , 1bpp, 0 is black, 1 is white, in each byte pixels are ordered from the msb to the lsb PAL8, ///< 8 bit with RGB32 palette YUVJ420P, ///< planar YUV 4:2:0, 12bpp, full scale (JPEG), deprecated in favor of YUV420P and setting color_range YUVJ422P, ///< planar YUV 4:2:2, 16bpp, full scale (JPEG), deprecated in favor of YUV422P and setting color_range YUVJ444P, ///< planar YUV 4:4:4, 24bpp, full scale (JPEG), deprecated in favor of YUV444P and setting color_range XVMC_MPEG2_MC,///< XVideo Motion Acceleration via common packet passing XVMC_MPEG2_IDCT, UYVY422, ///< packed YUV 4:2:2, 16bpp, Cb Y0 Cr Y1 UYYVYY411, ///< packed YUV 4:1:1, 12bpp, Cb Y0 Y1 Cr Y2 Y3 BGR8, ///< packed RGB 3:3:2, 8bpp, (msb)2B 3G 3R(lsb) BGR4, ///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1B 2G 1R(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits BGR4_BYTE, ///< packed RGB 1:2:1, 8bpp, (msb)1B 2G 1R(lsb) RGB8, ///< packed RGB 3:3:2, 8bpp, (msb)2R 3G 3B(lsb) RGB4, ///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1R 2G 1B(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits RGB4_BYTE, ///< packed RGB 1:2:1, 8bpp, (msb)1R 2G 1B(lsb) NV12, ///< planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (first byte U and the following byte V) NV21, ///< as above, but U and V bytes are swapped ARGB, ///< packed ARGB 8:8:8:8, 32bpp, ARGBARGB... RGBA, ///< packed RGBA 8:8:8:8, 32bpp, RGBARGBA... ABGR, ///< packed ABGR 8:8:8:8, 32bpp, ABGRABGR... BGRA, ///< packed BGRA 8:8:8:8, 32bpp, BGRABGRA... GRAY16BE, ///< Y , 16bpp, big-endian GRAY16LE, ///< Y , 16bpp, little-endian YUV440P, ///< planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples) YUVJ440P, ///< planar YUV 4:4:0 full scale (JPEG), deprecated in favor of YUV440P and setting color_range YUVA420P, ///< planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples) VDPAU_H264,///< H.264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers VDPAU_MPEG1,///< MPEG-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers VDPAU_MPEG2,///< MPEG-2 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers VDPAU_WMV3,///< WMV3 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers VDPAU_VC1, ///< VC-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers RGB48BE, ///< packed RGB 16:16:16, 48bpp, 16R, 16G, 16B, the 2-byte value for each R/G/B component is stored as big-endian RGB48LE, ///< packed RGB 16:16:16, 48bpp, 16R, 16G, 16B, the 2-byte value for each R/G/B component is stored as little-endian RGB565BE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), big-endian RGB565LE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), little-endian RGB555BE, ///< packed RGB 5:5:5, 16bpp, (msb)1A 5R 5G 5B(lsb), big-endian, most significant bit to 0 RGB555LE, ///< packed RGB 5:5:5, 16bpp, (msb)1A 5R 5G 5B(lsb), little-endian, most significant bit to 0 BGR565BE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), big-endian BGR565LE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), little-endian BGR555BE, ///< packed BGR 5:5:5, 16bpp, (msb)1A 5B 5G 5R(lsb), big-endian, most significant bit to 1 BGR555LE, ///< packed BGR 5:5:5, 16bpp, (msb)1A 5B 5G 5R(lsb), little-endian, most significant bit to 1 VAAPI_MOCO, ///< HW acceleration through VA API at motion compensation entry-point, Picture.data[3] contains a vaapi_render_state struct which contains macroblocks as well as various fields extracted from headers VAAPI_IDCT, ///< HW acceleration through VA API at IDCT entry-point, Picture.data[3] contains a vaapi_render_state struct which contains fields extracted from headers VAAPI_VLD, ///< HW decoding through VA API, Picture.data[3] contains a vaapi_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers YUV420P16LE, ///< planar YUV 4:2:0, 24bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian YUV420P16BE, ///< planar YUV 4:2:0, 24bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian YUV422P16LE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian YUV422P16BE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian YUV444P16LE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian YUV444P16BE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian VDPAU_MPEG4, ///< MPEG4 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers DXVA2_VLD, ///< HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer RGB444LE, ///< packed RGB 4:4:4, 16bpp, (msb)4A 4R 4G 4B(lsb), little-endian, most significant bits to 0 RGB444BE, ///< packed RGB 4:4:4, 16bpp, (msb)4A 4R 4G 4B(lsb), big-endian, most significant bits to 0 BGR444LE, ///< packed BGR 4:4:4, 16bpp, (msb)4A 4B 4G 4R(lsb), little-endian, most significant bits to 1 BGR444BE, ///< packed BGR 4:4:4, 16bpp, (msb)4A 4B 4G 4R(lsb), big-endian, most significant bits to 1 Y400A, ///< 8bit gray, 8bit alpha BGR48BE, ///< packed RGB 16:16:16, 48bpp, 16B, 16G, 16R, the 2-byte value for each R/G/B component is stored as big-endian BGR48LE, ///< packed RGB 16:16:16, 48bpp, 16B, 16G, 16R, the 2-byte value for each R/G/B component is stored as little-endian YUV420P9BE, ///< planar YUV 4:2:0, 13.5bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian YUV420P9LE, ///< planar YUV 4:2:0, 13.5bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian YUV420P10BE,///< planar YUV 4:2:0, 15bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian YUV420P10LE,///< planar YUV 4:2:0, 15bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian YUV422P10BE,///< planar YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian YUV422P10LE,///< planar YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian YUV444P9BE, ///< planar YUV 4:4:4, 27bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian YUV444P9LE, ///< planar YUV 4:4:4, 27bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian YUV444P10BE,///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian YUV444P10LE,///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian YUV422P9BE, ///< planar YUV 4:2:2, 18bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian YUV422P9LE, ///< planar YUV 4:2:2, 18bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian VDA_VLD, ///< hardware decoding through VDA GBRP, ///< planar GBR 4:4:4 24bpp GBRP9BE, ///< planar GBR 4:4:4 27bpp, big endian GBRP9LE, ///< planar GBR 4:4:4 27bpp, little endian GBRP10BE, ///< planar GBR 4:4:4 30bpp, big endian GBRP10LE, ///< planar GBR 4:4:4 30bpp, little endian GBRP16BE, ///< planar GBR 4:4:4 48bpp, big endian GBRP16LE, ///< planar GBR 4:4:4 48bpp, little endian COUNT ///< number of pixel formats in this list ; public static PixelFormat valueOf(int i) { for (PixelFormat fmt : PixelFormat.values()) { if(fmt.ordinal() == i) { return fmt; } } return null; } } }