/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ package jogamp.opengl.windows.wgl; import com.jogamp.common.nio.PointerBuffer; import javax.media.nativewindow.NativeSurface; import javax.media.nativewindow.SurfaceChangeable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawableFactory; import javax.media.opengl.GLException; import jogamp.nativewindow.windows.BITMAPINFO; import jogamp.nativewindow.windows.BITMAPINFOHEADER; import jogamp.nativewindow.windows.GDI; import javax.media.opengl.GLCapabilitiesImmutable; public class WindowsBitmapWGLDrawable extends WindowsWGLDrawable { private long origbitmap; private long hbitmap; protected WindowsBitmapWGLDrawable(GLDrawableFactory factory, NativeSurface target) { super(factory, target, false); } @Override protected void destroyImpl() { setRealized(false); } @Override protected void setRealizedImpl() { if(realized) { createBitmap(); } else { destroyBitmap(); } } @Override public GLContext createContext(GLContext shareWith) { return new WindowsBitmapWGLContext(this, shareWith); } private void createBitmap() { int werr; NativeSurface ns = getNativeSurface(); if(DEBUG) { System.err.println("WindowsBitmapWGLDrawable (1): "+ns); } WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration(); GLCapabilitiesImmutable capabilities = (GLCapabilitiesImmutable)config.getRequestedCapabilities(); int width = getWidth(); int height = getHeight(); // // 1. Create DIB Section // BITMAPINFO info = BITMAPINFO.create(); BITMAPINFOHEADER header = info.getBmiHeader(); int bitsPerPixel = (capabilities.getRedBits() + capabilities.getGreenBits() + capabilities.getBlueBits() + capabilities.getAlphaBits()); header.setBiSize(BITMAPINFOHEADER.size()); header.setBiWidth(width); // NOTE: negating the height causes the DIB to be in top-down row // order rather than bottom-up; ends up being correct during pixel // readback header.setBiHeight(-1 * height); header.setBiPlanes((short) 1); header.setBiBitCount((short) bitsPerPixel); header.setBiXPelsPerMeter(0); header.setBiYPelsPerMeter(0); header.setBiClrUsed(0); header.setBiClrImportant(0); header.setBiCompression(GDI.BI_RGB); int byteNum = width * height * ( bitsPerPixel >> 3 ) ; header.setBiSizeImage(byteNum); PointerBuffer pb = PointerBuffer.allocateDirect(1); hbitmap = GDI.CreateDIBSection(0, info, GDI.DIB_RGB_COLORS, pb, 0, 0); werr = GDI.GetLastError(); if(DEBUG) { long p = ( pb.capacity() > 0 ) ? pb.get(0) : 0; System.err.println("WindowsBitmapWGLDrawable: pb sz/ptr "+pb.capacity() + ", "+toHexString(p)); System.err.println("WindowsBitmapWGLDrawable: " + width+"x"+height + ", bpp " + bitsPerPixel + ", bytes " + byteNum + ", header sz " + BITMAPINFOHEADER.size() + ", DIB ptr num " + pb.capacity()+ ", "+capabilities+ ", werr "+werr); } if (hbitmap == 0) { throw new GLException("Error creating offscreen bitmap of " + ns + ", werr " + werr); } // // 2. Create memory DC (device context) , and associate it with the DIB. // long hdc = GDI.CreateCompatibleDC(0); werr = GDI.GetLastError(); if (hdc == 0) { GDI.DeleteObject(hbitmap); hbitmap = 0; throw new GLException("Error creating device context for offscreen OpenGL context, werr "+werr); } ((SurfaceChangeable)ns).setSurfaceHandle(hdc); if(DEBUG) { System.err.println("WindowsBitmapWGLDrawable (2): "+ns); } if ((origbitmap = GDI.SelectObject(hdc, hbitmap)) == 0) { GDI.DeleteObject(hbitmap); hbitmap = 0; GDI.DeleteDC(hdc); hdc = 0; throw new GLException("Error selecting bitmap into new device context"); } config.updateGraphicsConfiguration(getFactory(), ns, null); } protected void destroyBitmap() { NativeSurface ns = getNativeSurface(); if (ns.getSurfaceHandle() != 0) { // Must destroy bitmap and device context GDI.SelectObject(ns.getSurfaceHandle(), origbitmap); GDI.DeleteObject(hbitmap); GDI.DeleteDC(ns.getSurfaceHandle()); origbitmap = 0; hbitmap = 0; ((SurfaceChangeable)ns).setSurfaceHandle(0); } } }